command /pierozek [] [] []: trigger: if arg 1 is "daj": if arg 2 is online: if arg 3 is set: loop arg 3 times: give arg 2 dragon egg named "&6Magiczny Pierozek" send "&eOtrzymales pierozek." to arg 2 else: send "&cPodaj liczbe." else if arg 2 is "all": if arg 3 is set: loop arg 3 times: loop all player: give loop-player dragon egg named "&6Magiczny Pierozek" broadcast "&eSerwer otrzymal po: &6%arg 3% pierozkow&e." else: send "&cPodaj liczbe." else: send "&cDostepne argumenty: &8, all&c."