options: firstjoinMessage: Stwórz swój dowód &e/charakter imie/wiek/plec on first join: send "@{fistjoinMessage}" to player command /charakter []: trigger: if arg-2 is set: if arg-1 is "imie": if {dowod::%player%::imie} is not set: send "&cWitaj %arg-2%" to player set {dowod::%player%::imie} to arg-2 else: send "&cNie mozesz juz zmienic swojego Imienia" to player if arg-1 is "wiek": if arg-2 parsed as integer is more than 17: if arg-2 parsed as integer is less than 86: if {dowod::%player%::wiek} is not set: send "&cTwoj wiek to %arg-2%" to player set {dowod::%player%::wiek} to arg-2 else: send "&cNie mozesz juz zmienic wieku!" to player else: send "&cWiek musi byc liczba miedzy 18 a 85" to player else: send "&cWiek musi byc liczba miedzy 18 a 85" to player if arg-1 is "plec": if arg-2 is "kobieta" or "mezczyzna": if {dowod::%player%::plec} is not set: set {dowod::%player%::plec} to arg-2 else: send "&cNie mozesz juz zmienic plci!" to player else: send "&7Wybierz sposrod &ekobieta &7lub &emezczyzna" to player on right click on player: if player is sneaking: set {_dowod::%targeted player%} to chest inventory with 3 rows named "&cDowod Gracza %targeted player%" set slot (integers between 18 and 26) of {_dowod::%targeted player%} to black stained glass pane named "&7" if {dowod::%targeted player%::imie} is set: set slot 13 of {_dowod::%targeted player%} to book named "&eImie: &c%{dowod::%targeted player%::imie}%" open {_dowod::%targeted player%} to player else: set slot 13 of {_dowod::%targeted player%} to book named "&eImie: &cBrak danych" open {_dowod::%targeted player%} to player if {dowod::%targeted player%::wiek} is set: set slot 11 of {_dowod::%targeted player%} to book named "&eWiek: &c%{dowod::%targeted player%::wiek}%" open {_dowod::%targeted player%} to player else: set slot 11 of {_dowod::%targeted player%} to book named "&eWiek: &cBrak danych" open {_dowod::%targeted player%} to player if {dowod::%targeted player%::plec} is set: set slot 15 of {_dowod::%targeted player%} to book named "&ePlec: &c%{dowod::%targeted player%::plec}%" open {_dowod::%targeted player%} to player else: set slot 15 of {_dowod::%targeted player%} to book named "&ePlec: &cBrak danych" open {_dowod::%targeted player%} to player on inventory click: if event-inventory is not player's inventory: if name of event-inventory is "&cDowod Gracza %targeted player%": cancel event on tab complete of "/charakter": set tab completions for position 1 to "imie", "wiek" or "plec" if tab arg-1 = "plec": set tab completions for position 2 to "kobieta" or "mezczyzna"