options: #---------------BRONIE----------------# #----------Glock-17----------# g-item: iron horse armor g-name: &9Glock-17 g-damage: 2.5 g-maxammo: 14 g-odrzut: 0.08 g-name-ammo: &eAmunicja do Glock-17. g-ammo: gunpowder #-----------AK-47------------# ak-item: iron horse armor ak-name: &9AK-47 ak-damage: 3 ak-maxammo: 30 ak-odrzut: 0.15 ak-name-ammo: &eAmunicja do AK-47. ak-ammo: gunpowder #------------RPG------------# r-item: iron horse armor r-name: &9RPG r-damage: 7.5 r-maxammo: 1 r-odrzut: 1.7 r-name-ammo: &eRakiety. r-ammo: black dye #--------------AMULETY---------------# #---------SZYBKOSCI---------# am-swift-item: feather am-swift-name: &9Amulet &b&lSzybkosci&9! am-swift-czas: 20 seconds am-swift-sila: 3 am-swift-cooldown: 3 minutes am-swift-cooldown-wiad: 3 minuty #--------REGENERACJI-------# am-regen-item: redstone dust am-regen-name: &9Amulet &c&lRegeneracji&9! am-regen-czas: 10 seconds am-regen-sila: 3 am-regen-cooldown: 3 minutes am-regen-cooldown-wiad: 3 minuty #-----------SILY----------# am-sila-item: blaze rod am-sila-name: &9Amulet &4&lSily&9! am-sila-czas: 7 seconds am-sila-sila: 1 am-sila-cooldown: 3 minutes am-sila-cooldown-wiad: 3 minuty #-------Glock-17 - Kod-------# on rightclick with {@g-item}: if name of player's tool contains "{@g-name}": if {g-ammo::%player%} is greater than 0: if {g-przeladowanie::%player%} is false: remove 1 from {g-ammo::%player%} push player backwards at speed {@g-odrzut} shoot snowball from player at speed 5 set name of the player's tool to "{@g-name} &8«&6%{g-ammo::%player%}% / {@g-maxammo}&8»" stop else: send "&cPrzeladuj!" on leftclick with {@g-item}: if name of player's tool contains "{@g-name}": if {g-ammo::%player%} is less than {@g-maxammo}: if player has {@g-ammo} named "{@g-name-ammo}": if {g-przeladowanie::%player%} is false: set {g-przeladowanie::%player%} to true remove 1 {@g-ammo} named "{@g-name-ammo}" from player's inventory set name of the player's tool to "{@g-name} &8«&6Przeladowywanie&8»" wait 0.5 second set name of the player's tool to "{@g-name} &8«&cPrzeladowywanie&8»" wait 0.5 second set name of the player's tool to "{@g-name} &8«&4Przeladowywanie&8»" wait 0.5 second set {g-przeladowanie::%player%} to false set {g-ammo::%player%} to {@g-maxammo} set name of the player's tool to "{@g-name} &8«&6%{g-ammo::%player%}% / {@g-maxammo}&8»" else: send "&cBrak amunicji!" else: send "&aMasz pelny magazynek!" on damage: if attacker's tool is {@g-item}: if name of attacker's tool contains "{@g-name}": if projectile is a snowball: set damage to {@g-damage} on tool change: if {g-przeladowanie::%player%} is true: cancel event on block break: if name of player's tool contains "{@g-name}": cancel event on drop: if {g-przeladowanie::%player%} is true: cancel event #--------AK-47 - Kod---------# on rightclick with {@ak-item}: if name of player's tool contains "{@ak-name}": if {ak-ammo::%player%} is greater than 0: if {ak-przeladowanie::%player%} is false: remove 1 from {ak-ammo::%player%} push player backwards at speed {@ak-odrzut} shoot snowball from player at speed 5 set name of the player's tool to "{@ak-name} &8«&6%{ak-ammo::%player%}% / {@ak-maxammo}&8»" stop else: send "&cPrzeladuj!" on leftclick with {@ak-item}: if name of player's tool contains "{@ak-name}": if {ak-ammo::%player%} is less than {@ak-maxammo}: if player has {@ak-ammo} named "{@ak-name-ammo}": if {ak-przeladowanie::%player%} is false: set {ak-przeladowanie::%player%} to true remove 1 {@ak-ammo} named "{@ak-name-ammo}" from player's inventory set name of the player's tool to "{@ak-name} &8«&6Przeladowywanie&8»" wait 0.5 second set name of the player's tool to "{@ak-name} &8«&cPrzeladowywanie&8»" wait 0.5 second set name of the player's tool to "{@ak-name} &8«&4Przeladowywanie&8»" wait 0.5 second set {ak-przeladowanie::%player%} to false set {ak-ammo::%player%} to {@ak-maxammo} set name of the player's tool to "{@ak-name} &8«&6%{ak-ammo::%player%}% / {@ak-maxammo}&8»" else: send "&cBrak amunicji!" else: send "&aMasz pelny magazynek!" on damage: if attacker's tool is {@ak-item}: if name of attacker's tool contains "{@ak-name}": if projectile is a snowball: set damage to {@ak-damage} on tool change: if {ak-przeladowanie::%player%} is true: cancel event on block break: if name of player's tool contains "{@ak-name}": cancel event on drop: if {ak-przeladowanie::%player%} is true: cancel event #---------RPG - Kod---------# on rightclick with {@r-item}: if name of player's tool contains "{@r-name}": if {r-ammo::%player%} is greater than 0: if {r-przeladowanie::%player%} is false: remove 1 from {r-ammo::%player%} push player backwards at speed {@r-odrzut} shoot a snowball at speed 3 set name of the player's tool to "{@r-name} &8«&6%{r-ammo::%player%}% / {@r-maxammo}&8»" stop else: send "&cPrzeladuj!" on leftclick with {@r-item}: if name of player's tool contains "{@r-name}": if {r-ammo::%player%} is less than {@r-maxammo}: if player has {@r-ammo} named "{@r-name-ammo}": if {r-przeladowanie::%player%} is false: set {r-przeladowanie::%player%} to true remove 1 {@r-ammo} named "{@r-name-ammo}" from player's inventory set name of the player's tool to "{@r-name} &8«&6Przeladowywanie&8»" wait 1.5 second set name of the player's tool to "{@r-name} &8«&cPrzeladowywanie&8»" wait 1.5 second set name of the player's tool to "{@r-name} &8«&4Przeladowywanie&8»" wait 1.5 second set {r-przeladowanie::%player%} to false set {r-ammo::%player%} to {@r-maxammo} set name of the player's tool to "{@r-name} &8«&6%{r-ammo::%player%}% / {@r-maxammo}&8»" else: send "&cBrak amunicji!" else: send "&aMasz pelny magazynek!" on projectile hit: if shooter's tool is {@r-item}: if name of shooter's tool contains "{@r-name}": if projectile is snowball: if shooter's offhand tool is snowball: stop else: loop all entities in radius 5 around projectile: create a fake explosion at projectile damage loop-entities by {@r-damage} on tool change: if {r-przeladowanie::%player%} is true: cancel event on block break: if name of player's tool contains "{@r-name}": cancel event on drop: if {r-przeladowanie::%player%} is true: cancel event #---------Szybkosci - Kod---------# on rightclick with {@am-swift-item}: if name of player's tool is "{@am-swift-name}": if {am-swift-cooldown::%player%} is false: apply swiftness {@am-swift-sila} to the player for {@am-swift-czas} send "&aUzyto {@am-swift-name}" to player set {am-swift-cooldown::%player%} to true wait {@am-swift-cooldown} set {am-swift-cooldown::%player%} to false send "&aMozesz juz uzyc {@am-swift-name}!" to player else: send "&cMusisz poczekać {@am-swift-cooldown-wiad} przed ponownym uzyciem {@am-swift-name}!" to player #--------Regeneracji - Kod--------# on rightclick with {@am-regen-item}: if name of player's tool is "{@am-regen-name}": if {am-regen-cooldown::%player%} is false: apply regeneration {@am-regen-sila} to the player for {@am-regen-czas} send "&aUzyto {@am-regen-name}" to player set {am-regen-cooldown::%player%} to true wait {@am-regen-cooldown} set {am-regen-cooldown::%player%} to false send "&aMozesz juz uzyc {@am-regen-name}!" to player else: send "&cMusisz poczekać {@am-regen-cooldown-wiad} przed ponownym uzyciem {@am-regen-name}!" to player #-----------Sily - Kod------------# on rightclick with {@am-sila-item}: if name of player's tool is "{@am-sila-name}": if {am-sila-cooldown::%player%} is false: apply strength {@am-sila-sila} to the player for {@am-sila-czas} send "&aUzyto {@am-sila-name}" to player set {am-sila-cooldown::%player%} to true wait {@am-sila-cooldown} set {am-sila-cooldown::%player%} to false send "&aMozesz juz uzyc {@am-sila-name}!" to player else: send "&cMusisz poczekać {@am-sila-cooldown-wiad} przed ponownym uzyciem {@am-sila-name}!" to player #-----------KOMENDY------------# command /vixaweapons: trigger: set {_menu} to chest with 3 rows named "&b&lVixa&c&lWeapons" set slot 0 of {_menu} to black stained glass pane named " " set slot 1 of {_menu} to black stained glass pane named " " set slot 2 of {_menu} to black stained glass pane named " " set slot 3 of {_menu} to black stained glass pane named " " set slot 4 of {_menu} to black stained glass pane named " " set slot 5 of {_menu} to black stained glass pane named " " set slot 6 of {_menu} to black stained glass pane named " " set slot 7 of {_menu} to black stained glass pane named " " set slot 8 of {_menu} to black stained glass pane named " " set slot 9 of {_menu} to black stained glass pane named " " set slot 10 of {_menu} to black stained glass pane named " " set slot 11 of {_menu} to crafting table named "&b&lCraftingi." set slot 12 of {_menu} to black stained glass pane named " " set slot 13 of {_menu} to iron horse armor named "&b&lRozpiska." set slot 14 of {_menu} to black stained glass pane named " " set slot 15 of {_menu} to command block named "&c&lDodawanie." set slot 16 of {_menu} to black stained glass pane named " " set slot 17 of {_menu} to black stained glass pane named " " set slot 18 of {_menu} to black stained glass pane named " " set slot 19 of {_menu} to black stained glass pane named " " set slot 20 of {_menu} to black stained glass pane named " " set slot 21 of {_menu} to black stained glass pane named " " set slot 22 of {_menu} to black stained glass pane named " " set slot 23 of {_menu} to black stained glass pane named " " set slot 24 of {_menu} to black stained glass pane named " " set slot 25 of {_menu} to black stained glass pane named " " set slot 26 of {_menu} to black stained glass pane named " " open {_menu} to player on inventory click: event-inventory is not player's inventory if name of event-inventory is "&b&lVixa&c&lWeapons": cancel event if clicked slot is 11: set {_craftingi} to chest with 3 rows named "&bCraftingi" set slot 0 of {_craftingi} to black stained glass pane named " " set slot 1 of {_craftingi} to black stained glass pane named " " set slot 2 of {_craftingi} to black stained glass pane named " " set slot 3 of {_craftingi} to black stained glass pane named " " set slot 4 of {_craftingi} to black stained glass pane named " " set slot 5 of {_craftingi} to black stained glass pane named " " set slot 6 of {_craftingi} to black stained glass pane named " " set slot 7 of {_craftingi} to black stained glass pane named " " set slot 8 of {_craftingi} to black stained glass pane named " " set slot 9 of {_craftingi} to black stained glass pane named " " set slot 10 of {_craftingi} to black stained glass pane named " " set slot 11 of {_craftingi} to iron horse armor named "&b&lBronie." set slot 12 of {_craftingi} to black stained glass pane named " " set slot 13 of {_craftingi} to feather named "&b&lAmulety." set slot 14 of {_craftingi} to black stained glass pane named " " set slot 15 of {_craftingi} to diamond chestplate named "&b&lZbroje." set slot 16 of {_craftingi} to black stained glass pane named " " set slot 17 of {_craftingi} to black stained glass pane named " " set slot 18 of {_craftingi} to black stained glass pane named " " set slot 19 of {_craftingi} to black stained glass pane named " " set slot 20 of {_craftingi} to black stained glass pane named " " set slot 21 of {_craftingi} to black stained glass pane named " " set slot 22 of {_craftingi} to black stained glass pane named " " set slot 23 of {_craftingi} to black stained glass pane named " " set slot 24 of {_craftingi} to black stained glass pane named " " set slot 25 of {_craftingi} to black stained glass pane named " " set slot 26 of {_craftingi} to black stained glass pane named " " open {_craftingi} to player if clicked slot is 13: set {_rozpiska} to chest with 3 rows named "&bRozpiska" set slot 0 of {_rozpiska} to black stained glass pane named " " set slot 1 of {_rozpiska} to black stained glass pane named " " set slot 2 of {_rozpiska} to black stained glass pane named " " set slot 3 of {_rozpiska} to black stained glass pane named " " set slot 4 of {_rozpiska} to black stained glass pane named " " set slot 5 of {_rozpiska} to black stained glass pane named " " set slot 6 of {_rozpiska} to black stained glass pane named " " set slot 7 of {_rozpiska} to black stained glass pane named " " set slot 8 of {_rozpiska} to black stained glass pane named " " set slot 9 of {_rozpiska} to black stained glass pane named " " set slot 10 of {_rozpiska} to black stained glass pane named " " set slot 11 of {_rozpiska} to iron horse armor named "&b&lBronie." set slot 12 of {_rozpiska} to black stained glass pane named " " set slot 13 of {_rozpiska} to feather named "&b&lAmulety." set slot 14 of {_rozpiska} to black stained glass pane named " " set slot 15 of {_rozpiska} to diamond chestplate named "&b&lZbroje." set slot 16 of {_rozpiska} to black stained glass pane named " " set slot 17 of {_rozpiska} to black stained glass pane named " " set slot 18 of {_rozpiska} to black stained glass pane named " " set slot 19 of {_rozpiska} to black stained glass pane named " " set slot 20 of {_rozpiska} to black stained glass pane named " " set slot 21 of {_rozpiska} to black stained glass pane named " " set slot 22 of {_rozpiska} to black stained glass pane named " " set slot 23 of {_rozpiska} to black stained glass pane named " " set slot 24 of {_rozpiska} to black stained glass pane named " " set slot 25 of {_rozpiska} to black stained glass pane named " " set slot 26 of {_rozpiska} to black stained glass pane named " " open {_rozpiska} to player if clicked slot is 15: if player has permission "VixaWeapons.give": set {_dodawanie} to chest with 3 rows named "&cDodawanie" set slot 0 of {_dodawanie} to black stained glass pane named " " set slot 1 of {_dodawanie} to black stained glass pane named " " set slot 2 of {_dodawanie} to black stained glass pane named " " set slot 3 of {_dodawanie} to black stained glass pane named " " set slot 4 of {_dodawanie} to black stained glass pane named " " set slot 5 of {_dodawanie} to black stained glass pane named " " set slot 6 of {_dodawanie} to black stained glass pane named " " set slot 7 of {_dodawanie} to black stained glass pane named " " set slot 8 of {_dodawanie} to black stained glass pane named " " set slot 9 of {_dodawanie} to black stained glass pane named " " set slot 10 of {_dodawanie} to black stained glass pane named " " set slot 11 of {_dodawanie} to iron horse armor named "&b&lBronie." set slot 12 of {_dodawanie} to black stained glass pane named " " set slot 13 of {_dodawanie} to feather named "&b&lAmulety." set slot 14 of {_dodawanie} to black stained glass pane named " " set slot 15 of {_dodawanie} to diamond chestplate named "&b&lZbroje." set slot 16 of {_dodawanie} to black stained glass pane named " " set slot 17 of {_dodawanie} to black stained glass pane named " " set slot 18 of {_dodawanie} to black stained glass pane named " " set slot 19 of {_dodawanie} to black stained glass pane named " " set slot 20 of {_dodawanie} to black stained glass pane named " " set slot 21 of {_dodawanie} to black stained glass pane named " " set slot 22 of {_dodawanie} to black stained glass pane named " " set slot 23 of {_dodawanie} to black stained glass pane named " " set slot 24 of {_dodawanie} to black stained glass pane named " " set slot 25 of {_dodawanie} to black stained glass pane named " " set slot 26 of {_dodawanie} to black stained glass pane named " " open {_dodawanie} to player if name of event-inventory is "&bCraftingi": cancel event if clicked slot is 11: set {_bronie-crafting} to chest with 3 rows named "&cBronie &bCrafting" set slot 0 of {_bronie-crafting} to black stained glass pane named " " set slot 1 of {_bronie-crafting} to black stained glass pane named " " set slot 2 of {_bronie-crafting} to black stained glass pane named " " set slot 3 of {_bronie-crafting} to black stained glass pane named " " set slot 4 of {_bronie-crafting} to black stained glass pane named " " set slot 5 of {_bronie-crafting} to black stained glass pane named " " set slot 6 of {_bronie-crafting} to black stained glass pane named " " set slot 7 of {_bronie-crafting} to black stained glass pane named " " set slot 8 of {_bronie-crafting} to black stained glass pane named " " set slot 9 of {_bronie-crafting} to black stained glass pane named " " set slot 10 of {_bronie-crafting} to {@g-item} named "{@g-name}" set slot 11 of {_bronie-crafting} to {@ak-item} named "{@ak-name}." set slot 12 of {_bronie-crafting} to {@r-item} named "{@r-name}" set slot 13 of {_bronie-crafting} to black stained glass pane named " " set slot 14 of {_bronie-crafting} to black stained glass pane named " " set slot 15 of {_bronie-crafting} to black stained glass pane named " " set slot 16 of {_bronie-crafting} to black stained glass pane named " " set slot 17 of {_bronie-crafting} to black stained glass pane named " " set slot 18 of {_bronie-crafting} to black stained glass pane named " " set slot 19 of {_bronie-crafting} to black stained glass pane named " " set slot 20 of {_bronie-crafting} to black stained glass pane named " " set slot 21 of {_bronie-crafting} to black stained glass pane named " " set slot 22 of {_bronie-crafting} to black stained glass pane named " " set slot 23 of {_bronie-crafting} to black stained glass pane named " " set slot 24 of {_bronie-crafting} to black stained glass pane named " " set slot 25 of {_bronie-crafting} to black stained glass pane named " " set slot 26 of {_bronie-crafting} to black stained glass pane named " " open {_bronie-crafting} to player if clicked slot is 13: set {_amulety-crafting} to chest with 3 rows named "&cAmulety &bCrafting" set slot 0 of {_amulety-crafting} to black stained glass pane named " " set slot 1 of {_amulety-crafting} to black stained glass pane named " " set slot 2 of {_amulety-crafting} to black stained glass pane named " " set slot 3 of {_amulety-crafting} to black stained glass pane named " " set slot 4 of {_amulety-crafting} to black stained glass pane named " " set slot 5 of {_amulety-crafting} to black stained glass pane named " " set slot 6 of {_amulety-crafting} to black stained glass pane named " " set slot 7 of {_amulety-crafting} to black stained glass pane named " " set slot 8 of {_amulety-crafting} to black stained glass pane named " " set slot 9 of {_amulety-crafting} to black stained glass pane named " " set slot 10 of {_amulety-crafting} to {@am-swift-item} named "{@am-swift-name}" set slot 11 of {_amulety-crafting} to {@am-regen-item} named "{@am-regen-name}." set slot 12 of {_amulety-crafting} to {@am-sila-item} named "{@am-sila-name}" set slot 13 of {_amulety-crafting} to black stained glass pane named " " set slot 14 of {_amulety-crafting} to black stained glass pane named " " set slot 15 of {_amulety-crafting} to black stained glass pane named " " set slot 16 of {_amulety-crafting} to black stained glass pane named " " set slot 17 of {_amulety-crafting} to black stained glass pane named " " set slot 18 of {_amulety-crafting} to black stained glass pane named " " set slot 19 of {_amulety-crafting} to black stained glass pane named " " set slot 20 of {_amulety-crafting} to black stained glass pane named " " set slot 21 of {_amulety-crafting} to black stained glass pane named " " set slot 22 of {_amulety-crafting} to black stained glass pane named " " set slot 23 of {_amulety-crafting} to black stained glass pane named " " set slot 24 of {_amulety-crafting} to black stained glass pane named " " set slot 25 of {_amulety-crafting} to black stained glass pane named " " set slot 26 of {_amulety-crafting} to black stained glass pane named " " open {_amulety-crafting} to player if clicked slot is 15: set {_zbroje-crafting} to chest with 3 rows named "&cZbroje &bCrafting" set slot 0 of {_zbroje-crafting} to black stained glass pane named " " set slot 1 of {_zbroje-crafting} to black stained glass pane named " " set slot 2 of {_zbroje-crafting} to black stained glass pane named " " set slot 3 of {_zbroje-crafting} to black stained glass pane named " " set slot 4 of {_zbroje-crafting} to black stained glass pane named " " set slot 5 of {_zbroje-crafting} to black stained glass pane named " " set slot 6 of {_zbroje-crafting} to black stained glass pane named " " set slot 7 of {_zbroje-crafting} to black stained glass pane named " " set slot 8 of {_zbroje-crafting} to black stained glass pane named " " set slot 9 of {_zbroje-crafting} to black stained glass pane named " " set slot 10 of {_zbroje-crafting} to black stained glass pane named " " set slot 11 of {_zbroje-crafting} to black stained glass pane named " " set slot 12 of {_zbroje-crafting} to black stained glass pane named " " set slot 13 of {_zbroje-crafting} to black stained glass pane named " " set slot 14 of {_zbroje-crafting} to black stained glass pane named " " set slot 15 of {_zbroje-crafting} to black stained glass pane named " " set slot 16 of {_zbroje-crafting} to black stained glass pane named " " set slot 17 of {_zbroje-crafting} to black stained glass pane named " " set slot 18 of {_zbroje-crafting} to black stained glass pane named " " set slot 19 of {_zbroje-crafting} to black stained glass pane named " " set slot 20 of {_zbroje-crafting} to black stained glass pane named " " set slot 21 of {_zbroje-crafting} to black stained glass pane named " " set slot 22 of {_zbroje-crafting} to black stained glass pane named " " set slot 23 of {_zbroje-crafting} to black stained glass pane named " " set slot 24 of {_zbroje-crafting} to black stained glass pane named " " set slot 25 of {_zbroje-crafting} to black stained glass pane named " " set slot 26 of {_zbroje-crafting} to black stained glass pane named " " open {_zbroje-crafting} to player if name of event-inventory is "&cBronie &bCrafting": cancel event if name of event-inventory is "&cZbroje &bCrafting": cancel event if name of event-inventory is "&cAmulety &bCrafting": cancel event if name of event-inventory is "&bRozpiska": cancel event if name of event-inventory is "&cDodawanie": cancel event if clicked slot is 11: set {_bronie-wybor} to chest with 3 rows named "&cBronie &bWybor" set slot 0 of {_bronie-wybor} to black stained glass pane named " " set slot 1 of {_bronie-wybor} to black stained glass pane named " " set slot 2 of {_bronie-wybor} to black stained glass pane named " " set slot 3 of {_bronie-wybor} to black stained glass pane named " " set slot 4 of {_bronie-wybor} to black stained glass pane named " " set slot 5 of {_bronie-wybor} to black stained glass pane named " " set slot 6 of {_bronie-wybor} to black stained glass pane named " " set slot 7 of {_bronie-wybor} to black stained glass pane named " " set slot 8 of {_bronie-wybor} to black stained glass pane named " " set slot 9 of {_bronie-wybor} to black stained glass pane named " " set slot 10 of {_bronie-wybor} to black stained glass pane named " " set slot 11 of {_bronie-wybor} to iron horse armor named "&b&lBronie." set slot 12 of {_bronie-wybor} to black stained glass pane named " " set slot 13 of {_bronie-wybor} to black stained glass pane named " " set slot 14 of {_bronie-wybor} to black stained glass pane named " " set slot 15 of {_bronie-wybor} to gunpowder named "&b&lAmunicja." set slot 16 of {_bronie-wybor} to black stained glass pane named " " set slot 17 of {_bronie-wybor} to black stained glass pane named " " set slot 18 of {_bronie-wybor} to black stained glass pane named " " set slot 19 of {_bronie-wybor} to black stained glass pane named " " set slot 20 of {_bronie-wybor} to black stained glass pane named " " set slot 21 of {_bronie-wybor} to black stained glass pane named " " set slot 22 of {_bronie-wybor} to black stained glass pane named " " set slot 23 of {_bronie-wybor} to black stained glass pane named " " set slot 24 of {_bronie-wybor} to black stained glass pane named " " set slot 25 of {_bronie-wybor} to black stained glass pane named " " set slot 26 of {_bronie-wybor} to black stained glass pane named " " open {_bronie-wybor} to player if clicked slot is 13: set {_amulety-give} to chest with 3 rows named "&cAmulety &bDodawanie" set slot 0 of {_amulety-give} to black stained glass pane named " " set slot 1 of {_amulety-give} to black stained glass pane named " " set slot 2 of {_amulety-give} to black stained glass pane named " " set slot 3 of {_amulety-give} to black stained glass pane named " " set slot 4 of {_amulety-give} to black stained glass pane named " " set slot 5 of {_amulety-give} to black stained glass pane named " " set slot 6 of {_amulety-give} to black stained glass pane named " " set slot 7 of {_amulety-give} to black stained glass pane named " " set slot 8 of {_amulety-give} to black stained glass pane named " " set slot 9 of {_amulety-give} to black stained glass pane named " " set slot 10 of {_amulety-give} to {@am-swift-item} named "{@am-swift-name}" set slot 11 of {_amulety-give} to {@am-regen-item} named "{@am-regen-name}." set slot 12 of {_amulety-give} to {@am-sila-item} named "{@am-sila-name}" set slot 13 of {_amulety-give} to black stained glass pane named " " set slot 14 of {_amulety-give} to black stained glass pane named " " set slot 15 of {_amulety-give} to black stained glass pane named " " set slot 16 of {_amulety-give} to black stained glass pane named " " set slot 17 of {_amulety-give} to black stained glass pane named " " set slot 18 of {_amulety-give} to black stained glass pane named " " set slot 19 of {_amulety-give} to black stained glass pane named " " set slot 20 of {_amulety-give} to black stained glass pane named " " set slot 21 of {_amulety-give} to black stained glass pane named " " set slot 22 of {_amulety-give} to black stained glass pane named " " set slot 23 of {_amulety-give} to black stained glass pane named " " set slot 24 of {_amulety-give} to black stained glass pane named " " set slot 25 of {_amulety-give} to black stained glass pane named " " set slot 26 of {_amulety-give} to black stained glass pane named " " open {_amulety-give} to player if clicked slot is 15: set {_zbroje-give} to chest with 3 rows named "&cZbroje &bDodawanie" set slot 0 of {_zbroje-give} to black stained glass pane named " " set slot 1 of {_zbroje-give} to black stained glass pane named " " set slot 2 of {_zbroje-give} to black stained glass pane named " " set slot 3 of {_zbroje-give} to black stained glass pane named " " set slot 4 of {_zbroje-give} to black stained glass pane named " " set slot 5 of {_zbroje-give} to black stained glass pane named " " set slot 6 of {_zbroje-give} to black stained glass pane named " " set slot 7 of {_zbroje-give} to black stained glass pane named " " set slot 8 of {_zbroje-give} to black stained glass pane named " " set slot 9 of {_zbroje-give} to black stained glass pane named " " set slot 10 of {_zbroje-give} to black stained glass pane named " " set slot 11 of {_zbroje-give} to black stained glass pane named " " set slot 12 of {_zbroje-give} to black stained glass pane named " " set slot 13 of {_zbroje-give} to black stained glass pane named " " set slot 14 of {_zbroje-give} to black stained glass pane named " " set slot 15 of {_zbroje-give} to black stained glass pane named " " set slot 16 of {_zbroje-give} to black stained glass pane named " " set slot 17 of {_zbroje-give} to black stained glass pane named " " set slot 18 of {_zbroje-give} to black stained glass pane named " " set slot 19 of {_zbroje-give} to black stained glass pane named " " set slot 20 of {_zbroje-give} to black stained glass pane named " " set slot 21 of {_zbroje-give} to black stained glass pane named " " set slot 22 of {_zbroje-give} to black stained glass pane named " " set slot 23 of {_zbroje-give} to black stained glass pane named " " set slot 24 of {_zbroje-give} to black stained glass pane named " " set slot 25 of {_zbroje-give} to black stained glass pane named " " set slot 26 of {_zbroje-give} to black stained glass pane named " " open {_zbroje-give} to player if name of event-inventory is "&cBronie &bWybor": cancel event if clicked slot is 11: set {_bronie-give} to chest with 3 rows named "&cBronie &bDodawanie" set slot 0 of {_bronie-give} to black stained glass pane named " " set slot 1 of {_bronie-give} to black stained glass pane named " " set slot 2 of {_bronie-give} to black stained glass pane named " " set slot 3 of {_bronie-give} to black stained glass pane named " " set slot 4 of {_bronie-give} to black stained glass pane named " " set slot 5 of {_bronie-give} to black stained glass pane named " " set slot 6 of {_bronie-give} to black stained glass pane named " " set slot 7 of {_bronie-give} to black stained glass pane named " " set slot 8 of {_bronie-give} to black stained glass pane named " " set slot 9 of {_bronie-give} to black stained glass pane named " " set slot 10 of {_bronie-give} to {@g-item} named "{@g-name}" set slot 11 of {_bronie-give} to {@ak-item} named "{@ak-name}." set slot 12 of {_bronie-give} to {@r-item} named "{@r-name}" set slot 13 of {_bronie-give} to black stained glass pane named " " set slot 14 of {_bronie-give} to black stained glass pane named " " set slot 15 of {_bronie-give} to black stained glass pane named " " set slot 16 of {_bronie-give} to black stained glass pane named " " set slot 17 of {_bronie-give} to black stained glass pane named " " set slot 18 of {_bronie-give} to black stained glass pane named " " set slot 19 of {_bronie-give} to black stained glass pane named " " set slot 20 of {_bronie-give} to black stained glass pane named " " set slot 21 of {_bronie-give} to black stained glass pane named " " set slot 22 of {_bronie-give} to black stained glass pane named " " set slot 23 of {_bronie-give} to black stained glass pane named " " set slot 24 of {_bronie-give} to black stained glass pane named " " set slot 25 of {_bronie-give} to black stained glass pane named " " set slot 26 of {_bronie-give} to black stained glass pane named " " open {_bronie-give} to player if clicked slot is 15: set {_amunicja-give} to chest with 3 rows named "&cAmunicja &bDodawanie" set slot 0 of {_amunicja-give} to black stained glass pane named " " set slot 1 of {_amunicja-give} to black stained glass pane named " " set slot 2 of {_amunicja-give} to black stained glass pane named " " set slot 3 of {_amunicja-give} to black stained glass pane named " " set slot 4 of {_amunicja-give} to black stained glass pane named " " set slot 5 of {_amunicja-give} to black stained glass pane named " " set slot 6 of {_amunicja-give} to black stained glass pane named " " set slot 7 of {_amunicja-give} to black stained glass pane named " " set slot 8 of {_amunicja-give} to black stained glass pane named " " set slot 9 of {_amunicja-give} to black stained glass pane named " " set slot 10 of {_amunicja-give} to {@g-ammo} named "{@g-name-ammo}" set slot 11 of {_amunicja-give} to {@ak-ammo} named "{@ak-name-ammo}." set slot 12 of {_amunicja-give} to {@r-ammo} named "{@r-name-ammo}" set slot 13 of {_amunicja-give} to black stained glass pane named " " set slot 14 of {_amunicja-give} to black stained glass pane named " " set slot 15 of {_amunicja-give} to black stained glass pane named " " set slot 16 of {_amunicja-give} to black stained glass pane named " " set slot 17 of {_amunicja-give} to black stained glass pane named " " set slot 18 of {_amunicja-give} to black stained glass pane named " " set slot 19 of {_amunicja-give} to black stained glass pane named " " set slot 20 of {_amunicja-give} to black stained glass pane named " " set slot 21 of {_amunicja-give} to black stained glass pane named " " set slot 22 of {_amunicja-give} to black stained glass pane named " " set slot 23 of {_amunicja-give} to black stained glass pane named " " set slot 24 of {_amunicja-give} to black stained glass pane named " " set slot 25 of {_amunicja-give} to black stained glass pane named " " set slot 26 of {_amunicja-give} to black stained glass pane named " " open {_amunicja-give} to player if name of event-inventory is "&cBronie &bDodawanie": cancel event if clicked slot is 10: add 1 {@g-item} named "{@g-name}" to player send "&aDodano!" to player if clicked slot is 11: add 1 {@ak-item} named "{@ak-name}" to player send "&aDodano!" to player if clicked slot is 12: add 1 {@r-item} named "{@r-name}" to player send "&aDodano!" to player if name of event-inventory is "&cZbroje &bDodawanie": cancel event if name of event-inventory is "&cAmunicja &bDodawanie": cancel event if clicked slot is 10: add 16 {@g-ammo} named "{@g-name-ammo}" to player send "&aDodano!" to player if clicked slot is 11: add 16 {@ak-ammo} named "{@ak-name-ammo}" to player send "&aDodano!" to player if clicked slot is 12: add 16 {@r-ammo} named "{@r-name-ammo}" to player send "&aDodano!" to player if name of event-inventory is "&cAmulety &bDodawanie": cancel event if clicked slot is 10: add 1 {@am-swift-item} named "{@am-swift-name}" to player send "&aDodano!" to player if clicked slot is 11: add 1 {@am-regen-item} named "{@am-regen-name}" to player send "&aDodano!" to player if clicked slot is 12: add 1 {@am-sila-item} named "{@am-sila-name}" to player send "&aDodano!" to player