on bed enter: add 1 to {sleep} add player to {spia::*} set {spi::%player%} to true loop all players: loop-player has permission "bed" send "%player% &apołożył się spać &a%{sleep}%&f/&a%amount of all players in world(""santos"")%" to loop-player on bed leave: remove 1 from {sleep} remove player from {spia::*} delete {spi::%player%} if time in world is day: stop else: loop all players: loop-player has permission "bed" if {sleep} is 0: send "%player% &cobudził się &c%{sleep}%&f/&c%amount of all players in world(""santos"")%" to loop-player else: send "%player% &cobudził się &c%{sleep}%&f/&c%amount of all players in world(""santos"")%" to loop-player