command /drop: trigger: open chest with 3 rows named "&c&lDrop" to player wait 2 tick format slot 0 of player with 1 of 57 named "&8&l* &c&lDiament &8&l*" with lore "&8&l* &e7 Procent na Drop &8&l*" to close format slot 1 of player with 1 of 41 named "&8&l* &c&lZloto &8&l*" with lore "&8&l* &e3 Procent na Drop &8&l*" to close format slot 2 of player with 1 of 42 named "&8&l* &c&lZelazo &8&l*" with lore "&8&l* &e9 Procent na Drop &8&l*" to close format slot 3 of player with 1 of 49 named "&8&l* &c&lObsydian &8&l*" with lore "&8&l* &e7 Procent na Drop &8&l*" to close format slot 4 of player with 1 of 133 named "&8&l* &c&lSzmaragd &8&l*" with lore "&8&l* &e5 Procent na Drop &8&l*" to close format slot 5 of player with 1 of 173 named "&8&l* &c&lWegiel &8&l*" with lore "&8&l* &e5 Procent na Drop &8&l*" to close format slot 6 of player with 1 of 46 named "&8&l* &c&lTNT &8&l*" with lore "&8&l* &e3 Procent na Drop &8&l*" to close format slot 7 of player with 1 of 47 named "&8&l* &c&lBiblioteczki &8&l*" with lore "&8&l* &e2 Procent na Drop &8&l*" to close format slot 8 of player with 1 of 260 named "&8&l* &c&lJablka &8&l*" with lore "&8&l* &e2.5 Procent na Drop &8&l*" to close format slot 9 of player with 1 of 368 named "&8&l* &c&lPerly &8&l*" with lore "&8&l* &e3 Procent na Drop &8&l*" to close format slot 10 of player with 1 of 287 named "&8&l* &c&lPajeczyny &8&l*" with lore "&8&l* &e1 Procent na Drop &8&l*" to close format slot 26 of player with 1 of 4 named "&8&l* &7&lCobblestone &8&l*" to run [execute player command "/cobble"] format slot 25 of player with 1 of 314 named "&8&l* &a&lTopki Kopania &8&l*" to run [execute player command "tutaj ta topka"] on mine stone: chance of 7% drop 1 57 on mine stone: chance of 5% drop 1 41 on mine stone: chance of 9% drop 1 42 on mine stone: chance of 7% drop 1 49 on mine stone: chance of 5% drop 1 133 on mine stone: chance of 5% drop 1 173 on mine stone: chance of 3% drop 1 46 on mine stone: chance of 2% drop 1 47 on mine stone: chance of 2.5% drop 1 260 on mine stone: chance of 3% drop 1 368 on mine stone: chance of 1% drop 1 287 on break stone: chance of 100% drop 1 4 cancel event on mine of stone or cobblestone: if {cobble.%player%} is false: set {dropkamienia} to true on item spawn of stone or cobblestone: if {dropkamienia} is true: cancel event delete {dropkamienia} command /cobble: trigger: if {cobble.%player%} is true: set {cobble.%player%} to false send "&6&l>> &4&lDrop cobble: &6wylaczony" else: set {cobble.%player%} to true send "&6&l>> &2&lDrop cobble: &6wlaczony"