command /spawn: trigger: set {wiadomosccl.%player%} to difference between {cooldownspawn.%player%} and now if {wiadomosccl.%player%} is less than 15 seconds: send "&cNa spawn mozesz sie teleportowac dopiero za %difference between 15 seconds and {wiadomosccl.%player%}%" to player else: teleport player to location 0, 100, 0 in world "world" set {cooldownspawn.%player%} to now