on place of jukebox: player's tool is jukebox named "&8*** &e&lAutomatyczny cuboid &8***": cancel event if {cub::%player%} is set: send "&cPosiadasz juz dzialke!" stop remove jukebox named "&8*** &e&lAutomatyczny cuboid&8***" from player's inventory execute console command "pex user %player% add worldedit.*" execute console command "pex user %player% add worldguard.*" teleport player to location of block execute player command "//pos1" execute player command "//pos2" execute player command "//expand 50 w,s,e,n" execute player command "//expand vert" execute player command "/rg define cub-%player%" execute console command "pex user %player% add worldedit.*" execute console command "pex user %player% add worldguard.*" loop 80 times: send "" send "&6Stworzono cuboid - srodek: %location of block%" set {cub::%player%} to true set {loc::%player%} to location of block stop command /dzialka []: trigger: if {cub::%player%} is not set: send "&cNie masz dzialki!" stop arg 1 is not set: send "&6/dzialka usun &7- &eusuwa dzialke" stop arg 1 is "usun" or "delete" or "remove": send "&9Napisz /dzialka potwierdz aby usunac." arg 1 is "potwierdz": if {cub::%player%} is true: set {before::%player%} to location of player teleport player to {loc::%player%} clear {loc::%player%} clear {cub::%player%} execute console command "pex user %player% add worldguard.*" execute player command "rg remove cub-%player%" execute console command "pex user %player% remove worldguard.*" loop 80 times: send "" send "&aDzialka zostala usunieta!" teleport player to {before::%player%} clear {before::%player%} else: send "&cNie masz dzialki!" command /cuboid []: trigger: player has permission "cuboid.cmd": arg 1 is not set: send "&6/cuboid daj - dostaje jukeboxa" stop arg 1 is "daj": give jukebox named "&8*** &e&lAutomatyczny cuboid &8***" to player stop send "&cBledny argument." stop send "&cNie masz do tego uprawnien." stop