on script load: register new shaped recipe for golden carrot named "&c&lPiohrun" with lore "&aBogowie to jedza!" using iron ingot, iron ingot, iron ingot, iron ingot, 8 seeds, iron ingot, iron ingot, iron ingot, iron ingot variables: {server.join::%player%} = 0 {eat.kox::%player%} = 0 {eat.zlot.march::%player%} = 0 {mine.stone::%player%} = 0 {throw.pearl::%player%} = 0 {czas.minuta::%player%} = 0 #/ Zmienna do czasu {czas.godzina::%player%} = 0 #/ Zmienna do czasu on join: add 1 to {server.join::%player%} on eat of enchanted golden apple: cancel event remove 1 enchanted golden apple from player's inventory remove 1 golden apple from player's inventory add 1 to {eat.kox::%player%} apply speed tier 2 to the player for 17 seconds apply absorption tier 5 to the player for 4 seconds apply regeneration tier 3 to the player for 19 seconds on eat of golden carrot: remove 1 golden carrot from player's inventory add 1 to {eat.zlot.march::%player%} apply speed tier 2 to the player for 30 seconds on mine of stone: cancel event add 1 cobblestone to player's inventory add 1 to {mine.stone::%player%} on rightclick with ender pearl: add 1 to {throw.pearl::%player%} every 1 minutes: add 1 to {czas.minuta::%player%} #/ Z tym mam problem every 1 hour: add 1 to {czas.godzina::%player%} #/ Z tym mam problem command /statystyki: trigger: open chest with 3 rows named "&a&lStatystyki %player%" to player wait 3 ticks format slot 10 of player with paper named "&eWbiles do nas" with lore "&6%{server.join::%player%}% raz/y" to be unstealable format slot 12 of player with golden apple named "&eZjadles" with lore "&6%{eat.kox::%player%}% kox/ow" to be unstealable format slot 14 of player with golden carrot named "&eZjadles" with lore "&6%{eat.zlot.march::%player%}% pioruny/ow " to be unstealable format slot 16 of player with stone named "&eWykopano" with lore "&6%{mine.stone::%player%}% kamien/ia/ie" to be unstealable format slot 26 of player with 1 of green wool named "&cNastepna strona" to run [make player execute command "bukkit"] command /bukkit: trigger: open chest with 3 rows named "&a&lStatystyki %player%" to player wait 4 ticks format slot 10 of player with ender pearl named "&eRzucone" with lore "&6%{throw.pearl::%player%}%" to be unstealable format slot 12 of player with clock named "&eGrasz" with lore "&6%{czas.minuta::%player%}%:%{czas.godzina::%player%}%" to be unstealable format slot 14 of player with bedrock named "bedrock" to be unstealable format slot 16 of player with dirt named "dirt" to be unstealable format slot 26 of player with red wool named "&cPowrot" to run [make player execute command "statystyki"]