on break of stone: chance of 100%: give 383:98 named "&e&o:: &c&lPisanka &e&o::" to player send "&6&oWykopales: &b&oPisanke!." stop on rightclick with 383:98: if name of player's tool is "&e&o:: &c&lPisanka &e&o::": cancel event remove 383:98 named "&e&o:: &c&lPisanka &e&o::" from player's inventory add diamond sword of sharpness 4 and unbreaking 4 and fireaspect 2 named "&b&o:: &a&oPisankowy Miecz &6#1 &b&o::" to {_gift::*} add diamond sword of sharpness 4 and unbreaking 3 and fireaspect 2 named "&b&o:: &a&oPisankowy Miecz &6#2 &b&o::" to {_gift::*} add diamond sword of sharpness 3 and unbreaking 4 and fireaspect 2 named "&b&o:: &a&oPisankowy Miecz &6#3 &b&o::" to {_gift::*} add diamond sword of sharpness 3 and unbreaking 3 and fireaspect 2 named "&b&o:: &a&oPisankowy Miecz &6#4 &b&o::" to {_gift::*} add diamond pickaxe of efficiency 4 and unbreaking 4 and silktouch 1 named "&b&o:: &a&oPisankowy Kilof &6#1 &b&o::" to {_gift::*} add diamond pickaxe of efficiency 4 and unbreaking 3 and silktouch 1 named "&b&o:: &a&oPisankowy Kilof &6#2 &b&o::" to {_gift::*} add diamond pickaxe of efficiency 3 and unbreaking 4 and silktouch 1 named "&b&o:: &a&oPisankowy Kilof &6#3 &b&o::" to {_gift::*} add diamond pickaxe of efficiency 3 and unbreaking 3 and silktouch 1 named "&b&o:: &a&oPisankowy Kilof &6#4 &b&o::" to {_gift::*} add diamond helmet of protection 4 and unbreaking 4 named "&b&o:: &a&oPisankowy Helm &6#1 &b&o::" to {_gift::*} add diamond helmet of protection 4 and unbreaking 3 named "&b&o:: &a&oPisankowy Helm &6#2 &b&o::" to {_gift::*} add diamond helmet of protection 3 and unbreaking 4 named "&b&o:: &a&oPisankowy Helm &6#3 &b&o::" to {_gift::*} add diamond helmet of protection 3 and unbreaking 3 named "&b&o:: &a&oPisankowy Helm &6#4 &b&o::" to {_gift::*} add diamond chestplate of protection 4 and unbreaking 4 named "&b&o:: &a&oPisankowy Napiersnik &6#1 &b&o::" to {_gift::*} add diamond chestplate of protection 4 and unbreaking 3 named "&b&o:: &a&oPisankowy Napiersnik &6#2 &b&o::" to {_gift::*} add diamond chestplate of protection 3 and unbreaking 4 named "&b&o:: &a&oPisankowy Napiersnik &6#3 &b&o::" to {_gift::*} add diamond chestplate of protection 3 and unbreaking 3 named "&b&o:: &a&oPisankowy Napiersnik &6#4 &b&o::" to {_gift::*} add diamond leggings of protection 4 and unbreaking 4 named "&b&o:: &a&oPisankowe Spodnie &6#1 &b&o::" to {_gift::*} add diamond leggings of protection 4 and unbreaking 3 named "&b&o:: &a&oPisankowe Spodnie &6#2 &b&o::" to {_gift::*} add diamond leggings of protection 3 and unbreaking 4 named "&b&o:: &a&oPisankowe Spodnie &6#3 &b&o::" to {_gift::*} add diamond leggings of protection 3 and unbreaking 3 named "&b&o:: &a&oPisankowe Spodnie &6#4 &b&o::" to {_gift::*} add diamond boots of protection 4 and unbreaking 4 named "&b&o:: &a&oPisankowe Buty &6#1 &b&o::" to {_gift::*} add diamond leggings of protection 4 and unbreaking 3 named "&b&o:: &a&oPisankowe Spodnie &6#2 &b&o::" to {_gift::*} add diamond leggings of protection 3 and unbreaking 4 named "&b&o:: &a&oPisankowe Spodnie &6#3 &b&o::" to {_gift::*} add diamond leggings of protection 3 and unbreaking 3 named "&b&o:: &a&oPisankowe Spodnie &6#4 &b&o::" to {_gift::*} add 5 diamond to {_gift::*} add 5 coal to {_gift::*} add 5 iron ingot to {_gift::*} add 5 gold ingot to {_gift::*} add 20 experience bottle to {_gift::*} loop 1000 times: loop {_gift::*}: chance of 10%: set {_gift} to loop-value exit loop if {_gift} is set: exit loop send "&dOtrzymales: %{_gift}%" give {_gift} to player