on shoot: "%projectile%" contains "potion": if name of shooter's tool is "&4&lCIEKLY &F&LAZOT": loop 200 times: set {_a} to location of projectile if {_a} is {_al}: loop blocks in radius 15: loop-block is air: chance of 42.5%: set loop-blocks to cobweb wait 5 second loop blocks in radius 15: loop-block is cobweb: set loop-block to air wait 0.5 second stop wait 1 tick set {_ll} to location of projectile wait 1 tick command /azot: trigger: player has permission "nAzot.give": give player potion of:16384 named "&4&lCIEKLY &F&LAZOT" send "&7[&4&ln&f&lAzot&7] &aPomyslnie dodano &4&lCIEKLY &F&LAZOT &a✔" on load: send "&7##########################################################"' to console send "&7##&4PLUGIN NA CIEKLY AZOT BY &3&nNowus##" to console send "&7##########################################################"' to console command /azotsklep []: permission: nAzot.sklep trigger: give 1 potion of:16384 named "&4&lCIEKLY &F&LAZOT" to arg 1 broadcast "&7&m--------------- &7{&4&ln&f&lSKLEP&7} &7&m---------------" broadcast "&5Gracz &3&n%arg 1% &5zakupil &4&lCIEKLY &F&LAZOT&7!" broadcast "&3&LDZIEKUJEMY ZA WSPARCIE SERWERA &4&L❤" broadcast "&4&lCIEKLY &f&lAZOT &5mozesz zakupic na stronie &3www.twojastrona.pl" broadcast "&7&m--------------- &7{&4&ln&f&lSKLEP&7} &7&m---------------" send "&7[&4&ln&f&lAzot&7] &aZakup przebiegl pomyslnie &2✔" to arg 1