options: tag: &8[&2&lREY&f&lPLAY&2&l.PL&8] variables: {vanish::%player%} = off on join: set {vanish::%player%} to "off" reveal player to all players command /vanish []: aliases: v permission: vanish.admin permission message: &fUnknown command, type /help for help. trigger: if arg 1 is not set: if {vanish::%player%} is "true": send "&7Twoj vanish jest &awlaczony." send "&7Pomoc: &a/v help" send "&7Autor: &aReyPlay" if {vanish::%player%} is "false": send "&7Twoj vanish jest &cwylaczony." send "&7Pomoc: &a/v help" send "&7Autor: &aReyPlay" if arg 1 is "help" or "pomoc": send "&8» &7/v &8- &7Pokazuje stan vanisha." send "&8» &7/v &ahelp &8- &7To co czytasz." send "&8» &7/v &aon &8- &7Wlacza vanisha." send "&8» &7/v &aoff &8- &7Wylacza vanisha." if arg 1 is "on": if {vanish::%player%} is "on": send "{@tag} &aTwoj vanish byl wlaczony." if {vanish::%player%} is "off": send "{@tag} &aVanish zostal aktywowany." play raw sound "random.explode" at player with pitch 1 volume 10 spawn 10 of particle explode:1 offset by 0.5, 1, 0.5 at player hide player from all players set {vanish::%player%} to "on" if arg 1 is "off": if {vanish::%player%} is "on": send "{@tag} &aVanish zostal zdezaktywowany." play raw sound "random.explode" at player with pitch 1 volume 10 spawn 10 of particle explode:1 offset by 0.5, 1, 0.5 at player reveal player to all players set {vanish::%player%} to "off" if {vanish::%player%} is "off": send "{@tag} &aTwoj vanish byl wylaczony." on damage: if {vanish::%victim%} is "on": cancel event on pick up: if {vanish::%player%} is "on": cancel event