command /kamien : trigger: if arg 1 is "1": open chest with 3 rows named "&f&l:: &6&lDROP Z STONE &f&l::" to player wait 1 tick format slot 0 of player with 1 of iron ore named "&8» &7ZELAZO &8«" with lore "dasdas" to close then run [make player execute command "kamien zelazo"] if arg 1 is "zelazo": if {drop::zelazo::%player%} is "TAK": set {drop::zelazo::%player%} to "NIE" send "&8» &7Wypadanie tego przedmiotu jest teraz: &cWYLACZONE" else: set {drop::zelazo::%player%} to "TAK" send "&8» &7Wypadanie tego przedmiotu jest teraz: &aWLACZONE"