on join: if {mute::%player%} is not set: set {mute::%player%} to false variables: {mute::%player%} = false command /mute [] [] []: trigger: if player have permission "mute.sk": if arg 1 is set: if arg 1 is online: if arg 2 is set: if arg 3 is set: set {mute::%offlineplayer-arg%} to true set {_m} to arg 2 send "&aZablokowales pisanie na chacie graczowi &c%offlineplayer-arg% &aza &c%arg 3% &ana &c%arg 2% sekund" to player send "&cOtrzymales blokade czasowa na pisanie na chacie na &2%arg 2% sekund &cza &2%arg 3%" to offlineplayer-arg wait {_m} set {mute::%offlineplayer-arg%} to false else: send "&cNie podales powodu" else: send "&cPodaj czas w sekundach!" else: send "&cGracz nie jest online!" else: send "&c/mute " else: send "&cNie posiadasz uprawnien!" on chat: loop all players: if {mute::%loop-player%} is true: cancel event every second: loop all players: if {mute::%loop-player%} is true: remove 1 from {_m} command /unmute []: trigger: if player have permission "mute.sk": if arg 1 is set: if arg 1 is online: set {mute::%player%} to false clear {_m} send "&aOdciszyles gracza &c%arg 1%" else: send "&cGracz nie jest online" else: send "&c/unmute " else: send "&cNie posiadasz uprawnien!"