on rightclick with compass: player has permission "invsee.admin" wait 2 ticks open chest inventory with 6 rows named "&8&lInvsee" to player set {_slot} to 0 loop all players: {_slot} < 54 set slot {_slot} of player's current inventory to loop-player's skull named "%loop-player%" add 1 to {_slot} on inventory click: name of event-inventory is "&8&lInvsee" cancel event event-inventory is not player's inventory set {_p} to name of event-item parsed as offlineplayer set {InvSee::player::%player%} to {_p} close player's inventory wait 2 ticks open {_p}'s inventory to player on inventory close: {InvSee::player::%player%} is set loop 36 times: set {_item} to slot (loop-number - 1) of player's current inventory set slot (loop-number - 1) of {InvSee::player::%player%}'s inventory to {_item} clear {InvSee::player::%player%} on leave: clear {InvSee::player::%player%}