variables: {istnieje.bud} = true {istnieje.H@} = true {istnieje.Admin} = true {istnieje.VIP} = true {istnieje.SVIP} = true {istnieje.SuperVIP} = true {istnieje.Mod} = true {istnieje.Moderator} = true {istnieje.Budowniczy} = true {istnieje.Gracz} = true command /dajnick [] []: permission: admin.nick trigger: if {istnieje.%arg 1%} is true: set {nick.H@.%arg 2%} to false set {nick.Admin.%arg 2%} to false set {nick.VIP.%arg 2%} to false set {nick.SuperVIP.%arg 2%} to false set {nick.SVIP.%arg 2%} to false set {nick.Mod.%arg 2%} to false set {nick.Moderator.%arg 2%} to false set {nick.Bud.%arg 2%} to false set {nick.Budowniczy.%arg 2%} to false set {nick.Gracz.%arg 2%} to false set {nick.%arg 1%.%arg 2%} to true send "&2[&6NICK&2] &7Dano nick %arg 1% graczowi %arg 2%" if arg 1 is "VIP": broadcast "&2[&6NICK&2] &cGracz &l%arg 2%&c od teraz ma range &6VIP!" if arg 1 is "SuperVIP" or "SVIP": broadcast "&2[&6NICK&2] &cGracz &l%arg 2%&c od teraz ma range &bSuperVIP!" else: send "&2[&6NICK&2] &7Taka ranga nie istnieje!" on chat: if {nick.gracz.%player%} is true: cancel event broadcast "&8%player%: &7%message%" if {nick.Mod.%player%} is true: cancel event broadcast "&8[&1MOD&8]&9%player%: &9%message%" if {nick.Moderator.%player%} is true: cancel event broadcast "[&1MOD&8]&9%player%: &9%message%" if {nick.VIP.%player%} is true: cancel event broadcast "&8[&6VIP&8]&6%player%: &f%message%" if {nick.SuperVIP.%player%} is true: cancel event broadcast "&8[&bSVIP&8]&3%player%: &n&f%message%" if {nick.SuperVIP.%player%} is true: cancel event broadcast "&8[&bSVIP&8]&3%player%: &n&f%message%" if {nick.H@.%player%} is true: cancel event broadcast "&8[&4H&c@&8]&c%player%: &c%message%" if {nick.Bud.%player%} is true: cancel event broadcast "&8[&2Budowniczy&8]&2%player%: &f%message%" if {nick.Budowniczy.%player%} is true: cancel event broadcast "&8[&2Budowniczy&8]&2%player%: &f%message%" if {nick.Admin.%player%} is true: cancel event broadcast "&8[&cAdmin&8]&2%player%: &f%message%"