# ██ ██ █████ ██████ ██ ██████ ███ ███ █████ ███ ██ █████ ██████ ███████ ██ ██ ███ █████ # ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ████ ████ ██ ██ ████ ██ ██ ██ ██ ██ ██ ██ ████ ██ ██ # ██ ████ ██ ██ ██ ██████ ██ ██ ██ ██ ████ ██ ███████ ██ ██ ██ ███████ ██ ██ █████ ██ ██ ██ ██ ██ ██ # ████ ████ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ████ ██ ██ ██ ██ ██ ████ ██ ██ ██ # ██ ██ █████ ██ ██ ███████ ██████ ██ ██ ██ ██ ██ ███ ██ ██ ██████ ███████ ██ ███████ ██ █████ # ᴀᴜᴛʜᴏʀ ɪs xKᴜʙᴜs_ # ʀᴜʟᴇs # Cʜᴀɴɢɪɴɢ ᴛʜᴇ ᴀᴜᴛʜᴏʀ ɪs ᴘʀᴏʜɪʙɪᴛᴇᴅ # Bᴀɴ ᴏɴ sᴇʟʟɪɴɢ ᴛʜᴇ sᴄʀɪᴘᴛ on load: send "%nl%&d&lWᴏʀʟᴅ Mᴀɴᴀɢᴇ &fsᴋʀɪᴘᴛ &8- &a&nsᴜᴄᴄᴇsғᴜʟʏ ʟᴏᴀᴅ&r&f!%nl%&fTʜᴀɴᴋs ғᴏʀ ᴜsɪɴɢ ᴛʜɪs sᴄʀɪᴘᴛ%nl%" to console on tab complete of "/wm" or "/worldmanage" or "/worldmanage:wm" or "/worldmanage:worldmanage": set tab completions for position 1 to "create" and "list" and "delete" and "teleport" and "tp" and "del" and "help" and "load" and "unload" and "spawn" and "setspawn" and "clone" and "seed" and "edit" and "reload" if tab arg-1 = "create": set tab completions for position 2 "< name >" on inventory click: event-inventory is not player's inventory if name of event-inventory is "&d&lWorldManage &8| &fWorld Creating": cancel event if clicked slot is 22: wait 1 tick close player's inventory send "&2&l* &aWorld creating canceled" to player if clicked slot is 10: set {_world::type} to "amplified" send "&2&l* &aChoosed world type is &a&nAMPLIFIED" to player close player's inventory wait 3 ticks open {_edit::second} to player if clicked slot is 10: set {_world::type} to "normal" send "&2&l* &aChoosed world type is &a&nNORMAL" to player close player's inventory wait 3 ticks open {_edit::second} to player if clicked slot is 10: set {_world::type} to "flat" send "&2&l* &aChoosed world type is &a&nFLAT" to player close player's inventory wait 3 ticks open {_edit::second} to player if clicked slot is 10: set {_world::type} to "large_biomes" send "&2&l* &aChoosed world type is &a&nLARGE BIOMES" to player close player's inventory wait 3 ticks open {_edit::second} to player if clicked slot is 10: set {_world::type} to "legacy" send "&2&l* &aChoosed world type is &a&nLEGACY" to player close player's inventory wait 3 ticks open {_edit::second} to player if clicked slot is 10: set {_world::type} to "buffet" send "&2&l* &aChoosed world type is &a&nBUFFET" to player close player's inventory wait 3 ticks open {_edit::second} to player command /wm [] [] []: # # # # # # # # # < 8 aliases: worldmanage, worldmanage:wm, worldmanage:worldmanage # # # # # # # # # < 17 trigger: # # # # # # # # # < 26 if arg 1 is "create": if arg 2 is set: if player has permission "worldmanage.world.create": set {_edit::start} to chest inventory with 3 rows named "&d&lWorldManage &8| &fWorld Creating" set slot [integers between 0 and 26] of {_edit::start} to gray stained glass pane named "&7" set slot 10 of {_edit::start} to lime candle named "&a&lAmplified" with lore "&8&l| &7Just for fun, requires%nl%&8&l| &7beefy computer%nl%&7%nl%&8&l| &7Click to set world type%nl%&8&l| &7to amplified" set slot 11 of {_edit::start} to green candle named "&2&lNormal" with lore "&8&l| &7Normal minecraft world%nl%&7%nl%&8&l| &7Click to set world type%nl%&8&l| &7to normal" set slot 12 of {_edit::start} to lime candle named "&a&lFlat" with lore "&8&l| &7Flat world with%nl%&8&l| &7structures only%nl%&7%nl%&8&l| &7Click to set world type%nl%&8&l| &7to flat" set slot 14 of {_edit::start} to lime candle named "&a&lLarge Biomes" with lore "&8&l| &7World with large biomes%nl%&8%nl%&8&l| &7Click to set world type%nl%&8&l| &7to large biomes" set slot 15 of {_edit::start} to green candle named "&2&lLegacy" with lore "&8&l| &7Smaller world only bedrock%nl%&8%nl%&8&l| &7Click to set world type%nl%&8&l| &7to legacy" set slot 16 of {_edit::start} to lime candle named "&a&lBuffet" with lore "&8&l| &7World with only one biome%nl%&7%nl%&8&l| &7Click to set world type%nl%&8&l| &7to buffet" set slot 5 of {_edit::start} to book named "&d&lSettings" with lore "&8&l| &7Here will be options%nl%&8&l| &7you set" set slot 22 of {_edit::start} to barrier named "&4&lᴄʟᴏsᴇ" with lore "&8&l| &7Click here to cancel%nl%&8&l| &7world creation" open {_edit::start} to player else: send "&4&l* &cAcces denied" to player else: send "&4&l* &cSpecify name of the world" to player set {_edit::second} to chest inventory with 3 rows named "&d&lWorldManage &8| &fChoosing Dimension" set slot [integers between 0 and 26] of {_edit::second} to gray stained glass pane named "&7" set slot 10 of {_edit::second} to grass block named "&a&lOverworld" with lore "&8&l| &7World with villages, trees%nl%&8&l| &7and caves to explore%nl%&7%nl%&8&l| &7Clik to set world dimension%nl%&8&l| &7to overworld" set slot 13 of {_edit::second} to netherrack named "&c&lNether" with lore "&8&l| &7World with bastions and fortresses%nl%&8%nl%&8&l| &7Click to set world dimension%nl%&8&l| &7to nether" set slot 16 of {_edit::second} to end stone named "&d&lThe End" with lore "&8&l| &7World with dragons and cities%nl%&8&l| &7with elytras%nl%&7%nl%&8&l| &7Click to set world dimension%nl%&8&l| &7to the end" set slot 22 of {_edit::second} to barrier named "&4&lᴄʟᴏsᴇ" with lore "&8&l| &7Click here to cancel%nl%&8&l| &7world creation" set slot 5 of {_edit::second} to book named "&d&lSettings" with lore "&8&l| &7World type&8: &f%{_world::type}%" set {_edit::third} to chest inventory with 3 rows named "&d&lWorldManage &8| &fChoosing seed"