command /sektory [] []: trigger: if arg 1 is not set: send "&4Blad: &cPodaj argumenty!" if arg 2 is not set: send "&4Blad: &cPodaj sektor!" if arg 1 is "kup": if arg 2 is "%{sektory}%": if {sektory::A::%player%} is false: set {sektory::A::%player%} to true send "{@tag} &7Poprawnie zakupiles sektor: &6A" broadcast "{@tag} &7&lGracz &6%player% &7&lzakupil sektor &6&lA!" else: send "&4Blad &cMasz juz ten sektor!" command /add []: trigger: if arg 1 is not set: send "&4Blad: &cPodaj sektor!" if arg 1 is set: add argument to {sektory} send "{@tag} &7Dodales &6%argument% &7jako sektor!"