#================================# # Script by Dzikoysk # # Name: Ultimate Clans # # Version: 1.5.6_5 # # Skript: 2.0.2 # #================================# #================================# # Licencja | UltimateClans # # by Dzikoysk # #--------------------------------# # ~ Nie zezwalam na: # # - Zarabianie na skrypcie # # - Przerabianie/modyfikowanie # # zmienianie tresci dla grona # # publicznego # # - Wykorzystywanie kodu skryptu # # w swoich skryptach (np. kod na # # regiony worldguard: # # spr. czy teren jest wolny) # # - Udostepnianiu skryptu innym* # # - Udostepniania skryptu w # # paczkach plikow serwerowch itp # # - Usuwanie tresci # # zawierajacych autora # # - Podszywaniu sie pod autora # # - Pisania: # # "Autorskie Gildie" itp. # # - Dopisywania wszelkich # # dodatków typu strona www, # # modyfikacja chatu dla grona # # publicznego # # # # ~ Zezwalam na: # # - Modyfikowanie wiadomosci # # skryptu na wlasne potrzeby # # - Dopisywanie fragmentow na # # wlasne potrzeby # # * - Tylko za zgoda autora # #--------------------------------# # Mylnie odczytana licencja nie # # zwalnia z przestrzegania jej # #================================# #---------------------------------------------------------------# # # # # # # # Config # # # # # # # #---------------------------------------------------------------# options: # +-----------------------------------------------+ # # # # | UltimateClans General | # # # # +-----------------------------------------------+ # # Ustawienia generalne # # +-----------------------------------------------+ # # Glowny swiat z gildiami world: Spawn # Nazwa pliku skryptu: skname: UltimateClans # Polski - pl | Angielski - eng lang: pl # Swiaty w ktorych skrypt ma nie dzialac: disable: SG # +-----------------------------------------------+ # # # # | UltimateChat | # # # # +-----------------------------------------------+ # # Zarzadanie chatem # # +-----------------------------------------------+ # # Czy wlaczyc UltimateChat: ultimatechat.enable: true # Wyglad wiadomosci ultimatechat: &7[&6{TAG}&7]{DISPLAY}: {MESSAGE} # Przepisz tutaj wyglšd tagu ultimatechat-tag: &7[&6{TAG}&7] # {TAG} - Tag gildii # {RANK} - Ranga # {PLAYER} - Nazwa gracza # {DISPLAY} - Wyswitlana nazwa gracza # {MESSAGE} - Wiadomosc # +-----------------------------------------------+ # # # # | UltimateClans Economy | # # # # +-----------------------------------------------+ # # Platnosci UltimateClans # # +-----------------------------------------------+ # #------------------------# # Money Options # #------------------------# # Czy wlaczyc platnosc pieniedzmi: paymoney.enable: false # Czy masz plugin Vault i plugin od Economy? (Np. EssentialsEco) Jezeli nie, platnosc pieniedzmi bedzie niemozliwa! vault: true # Koszt stowrzenia gildii: paymoney.create.cost: 10000 # Czy ma pobierac oplate za nowych czlonkow w gildii: paymoney.invite: false # Kosz za kazda nowa osobe: paymoney.invite.cost: 100 #------------------------# # Item Options # #------------------------# # Czy wlaczyc platnosc przedmiotami: payitem: true # Przedmioty wymagane do zalozenia gildii, jeşeli chcesz pozostawiÄ? puste miejsce, wpisz "none": payitem.slot.1: 64 diamond payitem.slot.2: 32 emerald payitem.slot.3: 12 blaze rod payitem.slot.4: 16 golden apple payitem.slot.5: 16 golden carrot payitem.slot.6: none # Czy ma pobierac oplate za nowych graczy w gildii payitem.invite: true # Koszt za nowego gracz: payitem.invite.cost: 2 diamond # +-----------------------------------------------+ # # # # | UltimateClans Claim | # # # # +-----------------------------------------------+ # # Zabezpieczanie terenu dla gildii # # +-----------------------------------------------+ # #------------------------# # General Options # #------------------------# # Sposob zabezepiczania terenu. Na chunk - chunk | Przez WorldGuard - wg claim.method: wg # Automatyczne nakladanie claimu przy zakladaniu gildii: auto.claim: true # Odleglosc od spawnu, na jakiej mozna zakladac claim dla gildii: spawn.distance: 500 # Czy przy zalozeniu claimu ma zmienic blok pod graczem: claim.setblock: true # Na jaki blok ma zmieniac funkcja "claim.setblock": claim.setblock.type: bedrock # Wymagany poziom do zalozenia gildii: level.create: 0 # Czy po zalozeniu gildii ma zabierac wymagany poziom: level.take: true #------------------------# # WorldGuard Options # #------------------------# # Wielkosc terenu: claim.size: 80 # Wiadomosc po wejsciu na teren: claim.wg.greeting: true # Wiadomosc po wyjsciu z terenu: claim.wg.farewell: true # Czy tylko czlonkowie gildii moga otwierac skrzynki: claim.wg.chest: true #------------------------# # Chunk Options # # Niepolecane # #------------------------# # Wiadomosci przy wejsciu na chunk: chunk.msg: true # Czy ma zabezpieczac przed niszczeniem przez innych terenu gildii: claim.safe.break: true # Czy ma zabezpieczac przed stawianiem blokow na terenie innej gildii: claim.safe.place: true # Czy ma zabezpieczac skrzynki gildii: claim.safe.chest: true # Czy ma zabezpieczac przed dzialaniem zapalniczki: claim.safe.flint and steel: true # Czy ma zabezpieczac przed wylewaniem/zabieraniem lawy/wody: claim.safe.bucket: true # Czy po wejsciu na dany region ma zmieniac kolor nicku na zielony (gildia), czerwony (inni): set.name.color: true # Pozwol na zmiane miejsca home: claim.sethome: true # +-----------------------------------------------+ # # # # | UltimateClans Commands | # # # # +-----------------------------------------------+ # # Zarzadzanie komendami skryptu # # +-----------------------------------------------+ # # Przedrostek komendy, domyslnie /clans (Dostepne: ultimateclans, gildia, klan, gildie, klany) : prefix: clans # + prefix z duzej litery b.prefix: Clans # Czy wlaczyc cooldown przed teleportacja na home gildii: tp.cooldown: true # Czy wlaczyc komende /items: items: true # +-----------------------------------------------+ # # # # | UltimateClans Color | # # # # +-----------------------------------------------+ # # Zarzadanie kolorami # # +-----------------------------------------------+ # # Tag przed wiadomosciami (style: gy/gg/bg/mg): #Styl: gy tag|gy: &6[Clans] #Styl: gg tag|gg: &8[&aClans&8] #Styl: bg tag|bg: &8[&9Clans&8] #Styl mg tag|mg: &3[&7Clans&3] # Styl wiadomosci # gy - jasny szary i zloty # gg - jasny zielony i ciemny szary # bg - niebieski i jasny szary # mg - morski i jasny szary style: gy # +-----------------------------------------------+ # # # # | UltimateClans PvP | # # # # +-----------------------------------------------+ # # Pvp # # +-----------------------------------------------+ # # Czy pvp miedzy czlonkami tej samej gildii ma byc domyslnie wylaczone: pvp: true # Czy pozwolic na zmiane przez zalozyciela pvp miedzy swoimi czlonkami: pvp.owner: true # +-----------------------------------------------+ # # # # | UltimateClans Tag | # # # # +-----------------------------------------------+ # # Wyswietlanie gildii nad graczem/w tab menu # # +-----------------------------------------------+ # # Tagi na tab do wlaczenia/wylaczenia w konfiguracji plugin NameTagEdit # Czy tag gildii na byc wyswietlana przy nicku nag glowa gracza: tag: true # Jaki kolor ma miec tag gildi nad glowa gracza: tag.color: &6 # Jaki kolor ma miec nick nad glowa gracza: tag.color.nick: &f # +-----------------------------------------------+ # # # # | UltimateClans Stats | # # # # +-----------------------------------------------+ # # Statystyki # # +-----------------------------------------------+ # # Czy uzywac statystyk: stats.enable: true # Tag statystyk: tag.stats: &7[Statystyki Gildii] # Wiadomosc przy zabiciu/smierci gracza: stats.message: true # +-----------------------------------------------+ # # # # | UltimateClans Mailbox | # # # # +-----------------------------------------------+ # # Skrzynka pocztowa # # +-----------------------------------------------+ # # Funkcja obecnie wylaczona|niekatywna # Czy skrzynka pocztowa ma byc aktywna: mailbox: false # +-----------------------------------------------+ # # # # | UltimateClans Broadcast | # # # # +-----------------------------------------------+ # # Zarzadzenie broadcastami # # +-----------------------------------------------+ # # Czy wlaczyc broadcast z informacja, ze nie mozna zakladac gildii, ktora w tagu ma znaki specjalne i ktorego dlugosc jest wieksza niz 5: broadcast.enable: true # Co ile minut ma wyswietlac broadcast broadcast.time: 10 # +-----------------------------------------------+ # # # # | UltimateClans Permissions | # # | SkriptPermissions | # # # # +-----------------------------------------------+ # # Permissions dla skryptu SkriptPermissions # # +-----------------------------------------------+ # # Obecnie nie dziala, jezeli chcesz, aby skrypt dzialal, nic tu nie zmieniaj! # Czy uzywac permissions przez skrypt SkriptPermissions: skp.enable: false # Groups: default: Gracz admin: Admin # Command: /clans list: default /clans profile: default /clans create: default /clans invite: default /clans kick: default /clans delete: default /clans join: default /clans deny: default /clans leave: default /clans home: default /clans player: default /clans claim: default /clans unclaim: default /clans manage: default /clans setinfo: default /clans help: default /clans mailbox: default /clans aliases: default # -- Adm /clans setspawn: admin /clans reload: admin /clans admin: admin #--------------------------= Koniec Konfiguracji =-----------------------------# #---------------------------------------------------------------# # # # # # # # Skrypt # # Code # # # # # # # #---------------------------------------------------------------# # -- Default player variables -- # variables: {ultimateclans.%player%.owner} = false {ultimateclans.%player%.member} = false {ultimateclans.%player%.mod} = false {ultimateclans.%player%.delete.confirm} = false {ultimateclans.%player%.invite.true} = false {ultimateclans.%player%.death} = 0 {ultimateclans.%player%.kill} = 0 {ultimateclans.chunk.set.number.%player%} = 0 {ultimateclans.chunk.setmy.number.%player%} = 0 # {skeconomy.%player%.money.total} = SkEconomy # -- End of Variables -- # # -- Manage options -- # options: # Version info version: 1.5.6_5 tab: true tab.color: &6 aliases: ultimateclans, gildia, klan, gildie, klany, f, g, faction, factions commands.list.1: "" or "rozwiaz" or "solve" or "setinfo" or "sojusz" or "autor" or "Moderator" or "Mod" or "pakt" or "pakty" or "covenant" or "relation" or "relations" or "lista" or "1" or "2" or "p" or "wersja" or "version" or "tworca" or "author" or "ultimateclans" or "clans" or "donate" or "dzikoysk" or "admin" commands.list.2: "zwroc" or "cennik" or "pricelist" or "returnitem" or "author" or "dzikoysk" or "ultimateclans" or "donate" or "tworca" or "mailbox" or "skrzynkapocztowa" or "list" or "info" or "help" or "pomoc" or "mail" or "poczta" or "msg" or "message" or "zarzadzaj" or "manage" or "setspawn" or "odejdz" or "leave" or "dolacz" or "join" or "create" or "stworz" or "delete" or "usun" or "claim" or "zabezpiecz" or "unclaim" or "odbezpiecz" or "profil" or "profile" or "gracz" or "player" or "odrzuc" or "deny" or "zapros" or "invite" or "reload" or "przeladuj" or "anuluj" or "cancel" or "potwierdz" or "confirm" or "home" or "dom" or "zarzadzaj" or "manage" or "porzuc" or "wyrzuc" or "kick" # -- End of Manage options -- # # -- Console Version Alert -- # on Skript Start: send "&8UltimateClans wymaga wersji Skript 2.0.2 ..." to the console send "&8Serwer pracuje na wersji: %skript version%" to the console stop # -- End of Console Version Alert -- # # -- Config load / Variables load - Script Start -- # on Skript load: set {ultimateclans.tag} to {@tag} set {ultimateclans.lang} to "{@lang}" set {ultimateclans.mailbox.enable} to {@mailbox} set {ultimateclans.payitem.enable} to {@payitem} set {ultimateclans.autoclaim.enable} to {@auto.claim} set {ultimateclans.stats.message} to {@stats.message} set {ultimateclans.claim.method} to "{@claim.method}" set {ultimateclans.chunk.msg} to {@chunk.msg} set {ultimateclans.setblock} to {@claim.setblock} set {ultimateclans.safe.chest} to {@claim.safe.chest} set {ultimateclans.safe.break} to {@claim.safe.break} set {ultimateclans.safe.place} to {@claim.safe.place} set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel} set {ultimateclans.safe.bucket} to {@claim.safe.bucket} set {ultimateclans.worldguard.size} to {@claim.size} set {ultimateclans.setnamecolor} to {@set.name.color} set {ultimateclans.pvp} to {@pvp} set {ultimateclans.tp.cooldown} to {@tp.cooldown} set {ultimateclans.pvp.ownerset} to {@pvp.owner} set {ultimateclans.ultimatechat} to {@ultimatechat.enable} set {ultimateclans.paymoney.cost} to {@paymoney.create.cost} set {ultimateclans.paymoney.enable} to {@paymoney.enable} set {ultimateclans.vault} to {@vault} set {ultimateclans.paymoney.invite} to {@paymoney.invite} set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost} set {ultimateclans.payitem.invite} to {@payitem.invite} set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}" set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell} set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting} set {_chest} to {@claim.wg.chest} set {ultimateclans.cliam.sethome} to {@claim.sethome} set {ultimateclans.level.take} to {@level.take} set {ultimateclans.broadcast} to {@broadcast.enable} set {ultimateclans.broadcast.time} to {@broadcast.time} wait 1 tick if {_chest} is true: set {ultimateclans.wg.chest} to false if {_chest} is false: set {ultimateclans.wg.chest} to true set {ultimateclans.style} to "{@style}" if {ultimateclans.style} is "gy": set {style} to "&7" set {style2} to "&6" if {ultimateclans.style} is "gg": set {style} to "&a" set {style2} to "&8" if {ultimateclans.style} is "bg": set {style} to "&9" set {style2} to "&7" if {ultimateclans.style} is "mg": set {style} to "&3" set {style2} to "&7" if {style} is "&a": set {tag} to "{@tag|gg}" if {style} is "&7": set {tag} to "{@tag|gy}" if {style} is "&9": set {tag} to "{@tag|bg}" if {style} is "&3": set {tag} to "{@tag|mg}" wait 1 tick set {broadcast.timmer} to 0 if {ultimateclans.payitem.enable} is true: set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, and {@payitem.slot.5}" loop {ultimateclans.clanlist::*}: if {ultimateclans.clan.%loop-value%.pvp} is not set: set {ultimateclans.clan.%loop-value%.pvp} to {@pvp} exit loop else: stop stop # -- 1 on command "reloadclans": set {ultimateclans.lang} to "{@lang}" set {ultimateclans.mailbox.enable} to {@mailbox} set {ultimateclans.payitem.enable} to {@payitem} set {ultimateclans.autoclaim.enable} to {@auto.claim} set {ultimateclans.stats.message} to {@stats.message} set {ultimateclans.claim.method} to "{@claim.method}" set {ultimateclans.chunk.msg} to {@chunk.msg} set {ultimateclans.setblock} to {@claim.setblock} set {ultimateclans.safe.chest} to {@claim.safe.chest} set {ultimateclans.safe.break} to {@claim.safe.break} set {ultimateclans.safe.place} to {@claim.safe.place} set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel} set {ultimateclans.safe.bucket} to {@claim.safe.bucket} set {ultimateclans.worldguard.size} to {@claim.size} set {ultimateclans.setnamecolor} to {@set.name.color} set {ultimateclans.pvp} to {@pvp} set {ultimateclans.pvp.ownerset} to {@pvp.owner} set {ultimateclans.ultimatechat} to {@ultimatechat.enable} set {ultimateclans.paymoney.cost} to {@paymoney.create.cost} set {ultimateclans.paymoney.enable} to {@paymoney.enable} set {ultimateclans.vault} to {@vault} set {ultimateclans.tp.cooldown} to {@tp.cooldown} set {ultimateclans.paymoney.invite} to {@paymoney.invite} set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost} set {ultimateclans.payitem.invite} to {@payitem.invite} set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}" set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell} set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting} set {_chest} to {@claim.wg.chest} set {ultimateclans.cliam.sethome} to {@claim.sethome} set {ultimateclans.level.take} to {@level.take} set {ultimateclans.broadcast} to {@broadcast.enable} set {ultimateclans.broadcast.time} to {@broadcast.time} set {ultimateclans.tab} to {@tab} set {ultimateclans.tab.color} to "{@tab.color}" set {ultimateclans.tag} to {@tag} set {ultimateclans.tag.color} to "{@tag.color}" set {ultimateclans.tag.color.nick} to "{@tag.color.nick}" wait 1 tick set {broadcast.timmer} to 0 if {_chest} is true: set {ultimateclans.wg.chest} to false if {_chest} is false: set {ultimateclans.wg.chest} to true set {ultimateclans.style} to "{@style}" if {ultimateclans.style} is "gy": set {style} to "&7" set {style2} to "&6" if {ultimateclans.style} is "gg": set {style} to "&a" set {style2} to "&8" if {ultimateclans.style} is "bg": set {style} to "&9" set {style2} to "&7" if {ultimateclans.style} is "mg": set {style} to "&3" set {style2} to "&7" if {style} is "&a": set {tag} to "{@tag|gg}" if {style} is "&7": set {tag} to "{@tag|gy}" if {style} is "&9": set {tag} to "{@tag|bg}" if {style} is "&3": set {tag} to "{@tag|mg}" wait 1 tick loop {ultimateclans.clanlist::*}: if {ultimateclans.clan.%loop-value%.pvp} is not set: set {ultimateclans.clan.%loop-value%.pvp} to {@pvp} exit loop else: stop stop # -- 2 on command "clans reload": set {ultimateclans.lang} to "{@lang}" set {ultimateclans.mailbox.enable} to {@mailbox} set {ultimateclans.payitem.enable} to {@payitem} set {ultimateclans.autoclaim.enable} to {@auto.claim} set {ultimateclans.stats.message} to {@stats.message} set {ultimateclans.claim.method} to "{@claim.method}" set {ultimateclans.chunk.msg} to {@chunk.msg} set {ultimateclans.setblock} to {@claim.setblock} set {ultimateclans.safe.chest} to {@claim.safe.chest} set {ultimateclans.safe.break} to {@claim.safe.break} set {ultimateclans.safe.place} to {@claim.safe.place} set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel} set {ultimateclans.safe.bucket} to {@claim.safe.bucket} set {ultimateclans.sethome} to {@claim.sethome} set {ultimateclans.worldguard.size} to {@claim.size} set {ultimateclans.setnamecolor} to {@set.name.color} set {ultimateclans.pvp} to {@pvp} set {ultimateclans.tp.cooldown} to {@tp.cooldown} set {ultimateclans.pvp.ownersey} to {@pvp.owner} set {ultimateclans.ultimatechat} to {@ultimatechat.enable} set {ultimateclans.paymoney.cost} to {@paymoney.create.cost} set {ultimateclans.paymoney.enable} to {@paymoney.enable} set {ultimateclans.vault} to {@vault} set {ultimateclans.paymoney.invite} to {@paymoney.invite} set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost} set {ultimateclans.payitem.invite} to {@payitem.invite} set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}" set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell} set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting} set {_chest} to {@claim.wg.chest} set {ultimateclans.cliam.sethome} to {@claim.sethome} set {ultimateclans.level.take} to {@level.take} set {ultimateclans.broadcast} to {@broadcast.enable} set {ultimateclans.broadcast.time} to {@broadcast.time} set {ultimateclans.tab} to {@tab} set {ultimateclans.tab.color} to "{@tab.color}" set {ultimateclans.tag} to {@tag} set {ultimateclans.tag.color} to "{@tag.color}" set {ultimateclans.tag.color.nick} to "{@tag.color.nick}" wait 1 tick set {broadcast.timmer} to 0 if {_chest} is true: set {ultimateclans.wg.chest} to false if {_chest} is false: set {ultimateclans.wg.chest} to true set {ultimateclans.style} to "{@style}" if {ultimateclans.style} is "gy": set {style} to "&7" set {style2} to "&6" if {ultimateclans.style} is "gg": set {style} to "&a" set {style2} to "&8" if {ultimateclans.style} is "bg": set {style} to "&9" set {style2} to "&7" if {ultimateclans.style} is "mg": set {style} to "&3" set {style2} to "&7" if {style} is "&a": set {tag} to "{@tag|gg}" if {style} is "&7": set {tag} to "{@tag|gy}" if {style} is "&9": set {tag} to "{@tag|bg}" if {style} is "&3": set {tag} to "{@tag|mg}" wait 1 tick if {ultimateclans.payitem.enable} is true: set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, {@payitem.slot.6}, and {@payitem.slot.5}" loop {ultimateclans.clanlist::*}: if {ultimateclans.clan.%loop-value%.pvp} is not set: set {ultimateclans.clan.%loop-value%.pvp} to {@pvp} exit loop else: stop stop # -- End of Save -- # # -- Basic Command -- # command /clans [] [] [] []: aliases: {@aliases} trigger: if {ultimateclans.SkriptPermissions.enable} is true: stop else: if arg 1 is "wersja" or "version": send "&aUltimateClans by &7Dzikoysk" to player send "&aVersion: &7{@version}" to player stop if arg 1 is "cennik" or "pricelist": if player has permissions "ultimateclans.default" or "ultimateclans.admin": if {ultimateclans.lang} is "pl": if {ultimateclans.payitem.enable} is true: send "%{style2}%-------%{style}%Cennik%{style2}%-------" send "%{style}%Stworzenie gildii: %{style2}%{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, {@payitem.slot.5}, {@payitem.slot.6}" if {ultimateclans.payitem.invite} is true: send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@payitem.invite.cost}" stop if {ultimateclans.paymoney.invite} is true: send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@paymoney.invite.cost}$" stop else: send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%FREE" stop stop if {ultimateclans.paymoney.enable} is true: send "%{style}%Stworzenie gildii: %{style2}%{@paymoney.create.cost}" if {ultimateclans.payitem.invite} is true: send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@payitem.invite.cost}" stop if {ultimateclans.paymoney.invite} is true: send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@paymoney.invite.cost}$" stop else: send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%FREE" stop stop else: send "&aStworzenie klanu: &7FREE!" if {ultimateclans.payitem.invite} is true: send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@payitem.invite.cost}" stop if {ultimateclans.paymoney.invite} is true: send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@paymoney.invite.cost}$" stop else: send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%FREE" stop stop if arg 1 is "alias" or "aliases": if player has permissions "ultimateclans.default" or "ultimateclans.admin": send "%{tag}% %{style}%Aliasy komendy: %{style2}%{@aliases}" stop if arg 1 is "list" or "lista": if player has permissions "ultimateclans.list": if arg 2 is not set: if {ultimateclans.clanlist::*} is set: send "%{tag}% &aLista gildii: &7%{ultimateclans.clanlist::*}%" stop send "%{tag}% &cNie ma jeszcze zadnych gildii na serwerze!" stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "player" or "gracz": if player has permissions "ultimateclans.default" or "ultimateclans.admin": if arg 2 is set: if {ultimateclans.%arg 2%.player} is true: send "%{style}% %arg 2% info &8------------------------------" if {ultimateclans.%arg 2%.clan.name} is set: send "&7Gildia: &8[&7%{ultimateclans.%arg 2%.clan.tag}%&8]&7 %{ultimateclans.%arg 2%.clan.name}%" if {ultimateclans.%arg 2%.kill} is not set: send "&7Zabojstwa:&a Brak" if {ultimateclans.%arg 2%.death} is not set: send "&7Smierci: &aBrak" if {ultimateclans.%arg 2%.kill} is set: send "&7Zabojstwa: &a%{ultimateclans.%arg 2%.kill}%" if {ultimateclans.%arg 2%.death} is set: send "&7Smierci: &a%{ultimateclans.%arg 2%.death}%" if {ultimateclans.%arg 2%.online} is true: send "&7Status: &aOnline" if {ultimateclans.%arg 2%.online} is false: send "&7Status: &cOffline" send "&7Ostatnie logowanie:&7 %{ultimateclans.%arg 2%.lastlogin}%" stop else: send "%{tag}% &cTaki gracz nigdy nie byl na serwerze!" stop else: make player execute command "{@prefix} player %name of player%" wait 1 tick stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "home" or "dom": if player has permissions "ultimateclans.home" or "ultimateclans.admin": if {ultimateclans.%name of player%.member} is true: if {ultimateclans.clan.%{ultimateclans.%name of player%.clan.name}%.claim.point} is set: if {ultimateclans.tp.cooldown} is true: set {_pos} to location of player send "&7Czekaj &65 sekund&7, nie wolno Ci sie ruszyc!" if {_pos} isn't location of player: send "&cWykryto ruch, teleportacja anulowana!" stop wait 1 second if {_pos} isn't location of player: send "&cWykryto ruch, teleportacja anulowana!" stop wait 1 second if {_pos} isn't location of player: send "&cWykryto ruch, teleportacja anulowana!" stop wait 1 second if {_pos} isn't location of player: send "&cWykryto ruch, teleportacja anulowana!" stop wait 1 second if {_pos} isn't location of player: send "&cWykryto ruch, teleportacja anulowana!" stop wait 1 second # ' if {_pos} is location of player: teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.clan.name}%.claim.point} send "&7Teleportacja..." stop else: send "&cWykryto ruch, teleportacja anulowana!" stop else: teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.clan.name}%.claim.point} send "&7Teleportacja..." stop else: send "%{tag}%&c Gildia nie posiada swojego terenu!" stop if {ultimateclans.%name of player%.owner} is true: if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set: if {ultimateclans.tp.cooldown} is true: set {_pos} to location of player send "&7Czekaj &65 sekund&7, nie wolno Ci sie ruszyc!" if {_pos} isn't location of player: send "&cWykryto ruch, teleportacja anulowana!" stop wait 1 second if {_pos} isn't location of player: send "&cWykryto ruch, teleportacja anulowana!" stop wait 1 second if {_pos} isn't location of player: send "&cWykryto ruch, teleportacja anulowana!" stop wait 1 second if {_pos} isn't location of player: send "&cWykryto ruch, teleportacja anulowana!" stop wait 1 second if {_pos} isn't location of player: send "&cWykryto ruch, teleportacja anulowana!" stop wait 1 second # ' if {_pos} is location of player: send "&7Teleportacja..." teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} stop else: send "&cWykryto ruch, teleportacja anulowana!" stop else: send "&7Teleportacja..." teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} stop else: send "%{tag}%&c Gildia nie posiada swojego terenu!" stop else: send "%{tag}% &cNie jestes w gildii!" stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "kick" or "wyrzuc": if player has permissions "ultimateclans.default" or "ultimateclans.admin": if {ultimateclans.%name of player%.owner} is true: if arg 2 is set: if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 2%.clan.name}: if {ultimateclans.%arg 2%.owner} is true: send "%{tag}% &cNie mozna wyrzucic samego siebie!" stop if {ultimateclans.%arg 2%.member} is true: set {ultimateclans.%name of player%.kickenable} to true make player execute command "mngplayer kick %arg 2%" stop else: send "&cBlad!" stop else: send "%{tag}% &cW gildii nie ma takiego gracza" stop else: send "%{tag}% &cNie podano nazwy gracza!" stop if {ultimateclans.%name of player%.mod} is true: if arg 2 is set: if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 2%.clan.name}: if {ultimateclans.%arg 2%.owner} is true: send "%{tag}% &cNie mozna wyrzucic samego siebie!" stop if {ultimateclans.%arg 2%.member} is true: set {ultimateclans.%name of player%.kickenable} to true make player execute command "mngplayer kick %arg 2%" stop else: send "&cBlad!" stop else: send "%{tag}% &cW gildii nie ma takiego gracza" stop else: send "%{tag}% &cNie podano nazwy gracza!" stop else: send "%{tag}% &cNie jestes zalozycielem/moderatorem gildii!" stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "stworz" or "create": if player's world is "{@world}": if player has permissions "ultimateclans.create" or "ultimateclans.admin": if arg 2 is not empty: if arg 3 is not empty: if player doesn't have the permissions "ultimateclans.create-vip": if player's level is greater than {@level.create}-1: if {ultimateclans.payitem.enable} is true: if player has {@payitem.slot.1}: if player has {@payitem.slot.2}: if player has {@payitem.slot.3}: if player has {@payitem.slot.4}: if player has {@payitem.slot.5}: if player has {@payitem.slot.6}: if {ultimateclans.%name of player%.member} is true: send "%{tag}% &cJestes juz w gildii!" stop trigger if {ultimateclans.%name of player%.owner} is true: send "%{tag}% &cMasz juz gildie!" stop trigger if {ultimateclans.clan.%arg 2%.tag} is set: send "%{tag}% &cJest juz taka gildia!" stop trigger if {ultimateclans.clan.%arg 3%.tagauth} is set: send "%{tag}% &cJest juz gildia! z takim tagiem!" stop trigger else: if {ultimateclans.autoclaim.enable} is true: if {ultimateclans.spawn.%world%} is set: if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2: if {ultimateclans.claim.method} is "chunk": if {ultimateclans.chunk::%chunk at player%} is not set: if {ultimateclans.level.take} is true: reduce player's level by {@level.create} set {ultimateclans.chunk::%chunk at player%} to arg 2 if {ultimateclans.setblock} is true: set block under player to {@claim.setblock.type} send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!" remove {@payitem.slot.1} from player remove {@payitem.slot.2} from player remove {@payitem.slot.3} from player remove {@payitem.slot.4} from player remove {@payitem.slot.5} from player remove {@payitem.slot.6} from player set {ultimateclans.clan.%arg 2%.claim.point} to location of player add arg 2 to {ultimateclans.clanlist::*} set {ultimateclans.%name of player%.owner.clanname} to arg 2 add arg 3 to {ultimateclans.tagclanlist::*} set {ultimateclans.%name of player%.owner.tag} to arg 3 set {ultimateclans.%name of player%.owner} to true set {ultimateclans.%name of player%.owner.name} to player set {ultimateclans.clan.%arg 2%.tag} to arg 3 set {ultimateclans.clan.%arg 2%.name} to arg 2 set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2 set {ultimateclans.clan.%arg 2%.pvp} to {@pvp} set {ultimateclans.clan.%arg 3%.tagauth} to arg 3 set {ultimateclans.clan.%arg 2%.ownername} to player set {ultimateclans.%arg 2%.member-number} to 0 wait 1 tick add 1 to {ultimateclans.%arg 2%.member-number} add player to {ultimateclans.%arg 2%.members::*} set {ultimateclans.clan.%arg 2%.claimset} to false send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%" broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%" stop else: send "%{tag}% &cTo miejsce ma juz inna gildia" stop if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard": if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin": player cannot build at block under player: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters northwest: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters north: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters northeast: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters west: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters east: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters southwest: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters south: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters southeast: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety" stop send "%{tag}% Zabezpieczenie &8- &aTworzenie ..." make console execute command "pex user %name of player% add worldguard.*" make console execute command "pex user %name of player% add worldedit.*" wait 1 tick make player execute command "//pos1" make player execute command "//pos2" wait 1 tick make player execute command "//expand %{ultimateclans.worldguard.size}% n" make player execute command "//expand %{ultimateclans.worldguard.size}% s" make player execute command "//expand %{ultimateclans.worldguard.size}% w" make player execute command "//expand %{ultimateclans.worldguard.size}% e" make player execute command "//expand vert" wait 1 tick make player execute command "/rg define clans-%arg 2%" wait 1 tick make console execute command "pex user %name of player% remove worldguard.*" make console execute command "pex user %name of player% remove worldedit.*" if {ultimateclans.tag} is true: make console execute command "pex user %name of player% add NametagEdit.*" wait 1 tick make player execute command "ne prefix %name of player% &6[%arg 3%]&f" make console execute command "pex user %name of player% remove NametagEdit.*" make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%" make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1" if {ultimateclans.claim.wg.greeting} is true: make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]" if {ultimateclans.claim.wg.farewell} is true: make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]" if {ultimateclans.claim.wg.chest} is true: make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny" if {ultimateclans.claim.wg.chest} is false: make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow" set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player loop 100 times: send " " send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!" if {ultimateclans.setblock} is true: set block under player to {@claim.setblock.type} set {ultimateclans.clan.%arg 2%.claim.point} to location of player add arg 2 to {ultimateclans.clanlist::*} set {ultimateclans.%name of player%.owner.clanname} to arg 2 add arg 3 to {ultimateclans.tagclanlist::*} set {ultimateclans.%name of player%.owner.tag} to arg 3 set {ultimateclans.%name of player%.owner} to true set {ultimateclans.%name of player%.owner.name} to player set {ultimateclans.clan.%arg 2%.tag} to arg 3 set {ultimateclans.clan.%arg 2%.name} to arg 2 set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2 set {ultimateclans.clan.%arg 3%.tagauth} to arg 3 set {ultimateclans.clan.%arg 2%.pvp} to {@pvp} set {ultimateclans.%arg 2%.member-number} to 0 set {ultimateclans.clan.%arg 2%.ownername} to player add 1 to {ultimateclans.%arg 2%.member-number} add player to {ultimateclans.%arg 2%.members::*} remove {@payitem.slot.1} from player remove {@payitem.slot.2} from player remove {@payitem.slot.3} from player remove {@payitem.slot.4} from player remove {@payitem.slot.5} from player remove {@payitem.slot.6} from player set {ultimateclans.clan.%arg 2%.killall} to 0 set {ultimateclans.clan.%arg 2%.deathall} to 0 set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false if {ultimateclans.level.take} is true: reduce player's level by {@level.create} send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%" broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%" # ' stop else: send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!" stop else: send "%{tag}% &cJestes zbyt blisko spawnu!" stop else: send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u" stop else: add arg 2 to {ultimateclans.clanlist::*} set {ultimateclans.%name of player%.owner.clanname} to arg 2 add arg 3 to {ultimateclans.tagclanlist::*} set {ultimateclans.%name of player%.owner.tag} to arg 3 set {ultimateclans.%name of player%.owner} to true set {ultimateclans.%name of player%.owner.name} to player set {ultimateclans.clan.%arg 2%.tag} to arg 3 set {ultimateclans.clan.%arg 2%.name} to arg 2 set {ultimateclans.clan.%arg 2%.pvp} to {@pvp} set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2 set {ultimateclans.clan.%arg 3%.tagauth} to arg 3 set {ultimateclans.clan.%arg 2%.ownername} to player set {ultimateclans.%arg 2%.member-number} to 0 set {ultimateclans.clan.%arg 2%.ownername} to player add 1 to {ultimateclans.%arg 2%.member-number} set {ultimateclans.clan.%arg 2%.killall} to 0 set {ultimateclans.clan.%arg 2%.deathall} to 0 add player to {ultimateclans.%arg 2%.members::*} remove {@payitem.slot.1} from player remove {@payitem.slot.2} from player remove {@payitem.slot.3} from player remove {@payitem.slot.4} from player remove {@payitem.slot.5} from player remove {@payitem.slot.6} from player if {ultimateclans.level.take} is true: reduce player's level by {@level.create} send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%" broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%" stop else: send "%{tag}% &cBrakuje: &7{@payitem.slot.6}" stop else: send "%{tag}% &cBrakuje: &7{@payitem.slot.5}" stop else: send "%{tag}% &cBrakuje: &7{@payitem.slot.4}" stop else: send "%{tag}% &cBrakuje: &7{@payitem.slot.3}" stop else: send "%{tag}% &cBrakuje: &7{@payitem.slot.2}" stop else: send "%{tag}% &cBrakuje: &7{@payitem.slot.1}" stop if {ultimateclans.paymoney.enable} is true: if {ultimateclans.vault} is true: set {_money} to player's money if {_money} is greater than {@paymoney.create.cost}: if {ultimateclans.%name of player%.member} is true: send "%{tag}% &cJestes juz w gildii!" stop trigger if {ultimateclans.%name of player%.owner} is true: send "%{tag}% &cMasz juz gildie!" stop trigger if {ultimateclans.clan.%arg 2%.tag} is set: send "%{tag}% &cJest juz taka gildia!" stop trigger if {ultimateclans.clan.%arg 3%.tagauth} is set: send "%{tag}% &cJest juz gildia! z takim tagiem!" stop trigger else: if {ultimateclans.autoclaim.enable} is true: if {ultimateclans.spawn.%world%} is set: if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2: if {ultimateclans.claim.method} is "chunk": if {ultimateclans.chunk::%chunk at player%} is not set: set {ultimateclans.chunk::%chunk at player%} to arg 2 if {ultimateclans.setblock} is true: set block under player to {@claim.setblock.type} send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!" set {ultimateclans.clan.%arg 2%.claim.point} to location of player add arg 2 to {ultimateclans.clanlist::*} set {ultimateclans.%name of player%.owner.clanname} to arg 2 add arg 3 to {ultimateclans.tagclanlist::*} set {ultimateclans.%name of player%.owner.tag} to arg 3 set {ultimateclans.%name of player%.owner} to true set {ultimateclans.%name of player%.owner.name} to player set {ultimateclans.clan.%arg 2%.tag} to arg 3 set {ultimateclans.clan.%arg 2%.name} to arg 2 set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2 set {ultimateclans.clan.%arg 3%.tagauth} to arg 3 set {ultimateclans.clan.%arg 2%.ownername} to player set {ultimateclans.%arg 2%.member-number} to 0 set {ultimateclans.clan.%arg 2%.ownername} to player add 1 to {ultimateclans.%arg 2%.member-number} set {ultimateclans.clan.%arg 2%.killall} to 0 set {ultimateclans.clan.%arg 2%.deathall} to 0 add player to {ultimateclans.%arg 2%.members::*} set {ultimateclans.clan.%arg 2%.pvp} to {@pvp} subtract {@paymoney.create.cost} from player's money if {ultimateclans.level.take} is true: reduce player's level by {@level.create} send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%" broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%" stop else: send "%{tag}% &cTo miejsce ma juz inna gildia" stop if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard": if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin": player cannot build at block under player: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters northwest: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters north: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters northeast: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters west: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters east: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters southwest: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters south: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters southeast: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety" stop send "%{tag}% Zabezpieczenie &8- &aTworzenie ..." make console execute command "pex user %name of player% add worldguard.*" make console execute command "pex user %name of player% add worldedit.*" wait 1 tick make player execute command "//pos1" make player execute command "//pos2" wait 1 tick make player execute command "//expand %{ultimateclans.worldguard.size}% n" make player execute command "//expand %{ultimateclans.worldguard.size}% s" make player execute command "//expand %{ultimateclans.worldguard.size}% w" make player execute command "//expand %{ultimateclans.worldguard.size}% e" make player execute command "//expand vert" wait 1 tick make player execute command "/rg define clans-%arg 2%" wait 1 tick make console execute command "pex user %name of player% remove worldguard.*" make console execute command "pex user %name of player% remove worldedit.*" if {ultimateclans.tag} is true: make console execute command "pex user %name of player% add NametagEdit.*" wait 1 tick make player execute command "ne prefix %name of player% &6[%arg 3%]&f" make console execute command "pex user %name of player% remove NametagEdit.*" make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%" make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1" if {ultimateclans.claim.wg.greeting} is true: make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]" if {ultimateclans.claim.wg.farewell} is true: make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]" if {ultimateclans.claim.wg.chest} is true: make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny" if {ultimateclans.claim.wg.chest} is false: make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow" set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player loop 100 times: send " " send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!" if {ultimateclans.setblock} is true: set block under player to {@claim.setblock.type} set {ultimateclans.clan.%arg 2%.claim.point} to location of player add arg 2 to {ultimateclans.clanlist::*} set {ultimateclans.%name of player%.owner.clanname} to arg 2 add arg 3 to {ultimateclans.tagclanlist::*} set {ultimateclans.%name of player%.owner.tag} to arg 3 set {ultimateclans.%name of player%.owner} to true set {ultimateclans.%name of player%.owner.name} to name of player set {ultimateclans.clan.%arg 2%.tag} to arg 3 subtract {@paymoney.create.cost}/2 from player's money wait 1 tick subtract {@paymoney.create.cost}/2 from player's money set {ultimateclans.clan.%arg 2%.name} to arg 2 set {ultimateclans.clan.%arg 2%.pvp} to {@pvp} set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2 set {ultimateclans.clan.%arg 3%.tagauth} to arg 3 set {ultimateclans.clan.%arg 2%.ownername} to name of player set {ultimateclans.%arg 2%.member-number} to 0 set {ultimateclans.clan.%arg 2%.ownername} to player add 1 to {ultimateclans.%arg 2%.member-number} set {ultimateclans.clan.%arg 2%.killall} to 0 set {ultimateclans.clan.%arg 2%.deathall} to 0 add name of player to {ultimateclans.%arg 2%.members::*} if {ultimateclans.level.take} is true: reduce player's level by {@level.create} set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%" broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%" stop else: send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Powod: Brak uprawnien - ultimateclans.worldguard" stop else: send "%{tag}% &cJestes zbyt blisko spawnu!" stop else: send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u" stop else: add arg 2 to {ultimateclans.clanlist::*} if {ultimateclans.level.take} is true: reduce player's level by {@level.create} set {ultimateclans.%name of player%.owner.clanname} to arg 2 add arg 3 to {ultimateclans.tagclanlist::*} set {ultimateclans.%name of player%.owner.tag} to arg 3 set {ultimateclans.%name of player%.owner} to true set {ultimateclans.%name of player%.owner.name} to player set {ultimateclans.clan.%arg 2%.tag} to arg 3 set {ultimateclans.clan.%arg 2%.name} to arg 2 set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2 set {ultimateclans.clan.%arg 3%.tagauth} to arg 3 set {ultimateclans.clan.%arg 2%.pvp} to {@pvp} set {ultimateclans.clan.%arg 2%.ownername} to player set {ultimateclans.%arg 2%.member-number} to 0 set {ultimateclans.clan.%arg 2%.ownername} to player add 1 to {ultimateclans.%arg 2%.member-number} set {ultimateclans.clan.%arg 2%.killall} to 0 set {ultimateclans.clan.%arg 2%.deathall} to 0 add player to {ultimateclans.%arg 2%.members::*} subtract {@paymoney.create.cost}/2 from player's money wait 1 tick subtract {@paymoney.create.cost}/2 from player's money send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%" broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%" stop else: send "%{tag}% &cNie masz wystarczajaco duzo pieniedzy!" stop else: send "%{tag}% &cBlad! Skontaktuj sie z administratorem. Powod: &7Wymagany plugin Vault" stop else: if {ultimateclans.autoclaim.enable} is true: if {ultimateclans.spawn.%world%} is set: if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2: if {ultimateclans.claim.method} is "chunk": if {ultimateclans.chunk::%chunk at player%} is not set: set {ultimateclans.chunk::%chunk at player%} to arg 2 if {ultimateclans.setblock} is true: set block under player to {@claim.setblock.type} send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!" set {ultimateclans.clan.%arg 2%.claim.point} to location of player add arg 2 to {ultimateclans.clanlist::*} set {ultimateclans.%name of player%.owner.clanname} to arg 2 add arg 3 to {ultimateclans.tagclanlist::*} set {ultimateclans.%name of player%.owner.tag} to arg 3 set {ultimateclans.%name of player%.owner} to true set {ultimateclans.%name of player%.owner.name} to player set {ultimateclans.clan.%arg 2%.tag} to arg 3 set {ultimateclans.clan.%arg 2%.name} to arg 2 set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2 set {ultimateclans.clan.%arg 3%.tagauth} to arg 3 set {ultimateclans.clan.%arg 2%.ownername} to player set {ultimateclans.%arg 2%.member-number} to 0 set {ultimateclans.clan.%arg 2%.ownername} to player add 1 to {ultimateclans.%arg 2%.member-number} set {ultimateclans.clan.%arg 2%.killall} to 0 set {ultimateclans.clan.%arg 2%.deathall} to 0 set {ultimateclans.clan.%arg 2%.pvp} to {@pvp} add player to {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*} if {ultimateclans.level.take} is true: reduce player's level by {@level.create} send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%" broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%" stop else: send "%{tag}% &cTo miejsce ma juz inna gildia" stop if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard": if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin": player cannot build at block under player: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters northwest: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters north: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters northeast: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters west: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters east: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters southwest: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters south: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters southeast: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety" stop send "%{tag}% Zabezpieczenie &8- &aTworzenie ..." make console execute command "pex user %name of player% add worldguard.*" make console execute command "pex user %name of player% add worldedit.*" wait 1 tick make player execute command "//pos1" make player execute command "//pos2" wait 1 tick make player execute command "//expand %{ultimateclans.worldguard.size}% n" make player execute command "//expand %{ultimateclans.worldguard.size}% s" make player execute command "//expand %{ultimateclans.worldguard.size}% w" make player execute command "//expand %{ultimateclans.worldguard.size}% e" make player execute command "//expand vert" wait 1 tick make player execute command "/rg define clans-%arg 2%" wait 1 tick make console execute command "pex user %name of player% remove worldguard.*" make console execute command "pex user %name of player% remove worldedit.*" if {ultimateclans.tag} is true: make console execute command "pex user %name of player% add NametagEdit.*" wait 1 tick make player execute command "ne prefix %name of player% &6[%arg 3%]&f" make console execute command "pex user %name of player% remove NametagEdit.*" make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%" make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1" if {ultimateclans.claim.wg.greeting} is true: make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]" if {ultimateclans.claim.wg.farewell} is true: make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]" if {ultimateclans.claim.wg.chest} is true: make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny" if {ultimateclans.claim.wg.chest} is false: make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow" set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player loop 100 times: send " " send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!" if {ultimateclans.setblock} is true: set block under player to {@claim.setblock.type} set {ultimateclans.clan.%arg 2%.claim.point} to location of player add arg 2 to {ultimateclans.clanlist::*} set {ultimateclans.%name of player%.owner.clanname} to arg 2 add arg 3 to {ultimateclans.tagclanlist::*} set {ultimateclans.%name of player%.owner.tag} to arg 3 set {ultimateclans.%name of player%.owner} to true set {ultimateclans.%name of player%.owner.name} to name of player set {ultimateclans.clan.%arg 2%.tag} to arg 3 set {ultimateclans.clan.%arg 2%.name} to arg 2 set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2 set {ultimateclans.clan.%arg 3%.tagauth} to arg 3 set {ultimateclans.clan.%arg 2%.pvp} to {@pvp} set {ultimateclans.clan.%arg 2%.ownername} to name of player set {ultimateclans.%arg 2%.member-number} to 0 set {ultimateclans.clan.%arg 2%.ownername} to player add 1 to {ultimateclans.%arg 2%.member-number} set {ultimateclans.clan.%arg 2%.killall} to 0 set {ultimateclans.clan.%arg 2%.deathall} to 0 add name of player to {ultimateclans.%arg 2%.members::*} if {ultimateclans.level.take} is true: reduce player's level by {@level.create} set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%" broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%" stop else: send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!" stop else: send "%{tag}% &cJestes zbyt blisko spawnu!" stop else: send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u" stop else: add arg 2 to {ultimateclans.clanlist::*} set {ultimateclans.%name of player%.owner.clanname} to arg 2 add arg 3 to {ultimateclans.tagclanlist::*} set {ultimateclans.%name of player%.owner.tag} to arg 3 set {ultimateclans.%name of player%.owner} to true set {ultimateclans.%name of player%.owner.name} to player set {ultimateclans.clan.%arg 2%.tag} to arg 3 set {ultimateclans.clan.%arg 2%.name} to arg 2 set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2 set {ultimateclans.clan.%arg 3%.tagauth} to arg 3 set {ultimateclans.clan.%arg 2%.ownername} to player set {ultimateclans.clan.%arg 2%.pvp} to {@pvp} set {ultimateclans.%arg 2%.member-number} to 0 set {ultimateclans.clan.%arg 2%.ownername} to player add 1 to {ultimateclans.%arg 2%.member-number} set {ultimateclans.clan.%arg 2%.killall} to 0 set {ultimateclans.clan.%arg 2%.deathall} to 0 add player to {ultimateclans.%arg 2%.members::*} if {ultimateclans.level.take} is true: reduce player's level by {@level.create} set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%" broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%" stop else: send "%{tag}% &cNie masz wystarczajacego poziomu. Wymagany poziom, to: &7{@level.create}" stop else: if {ultimateclans.%name of player%.member} is true: send "%{tag}% &cJestes juz w gildii!" stop trigger if {ultimateclans.%name of player%.owner} is true: send "%{tag}% &cMasz juz gildie!" stop trigger if {ultimateclans.clan.%arg 2%.tag} is set: send "%{tag}% &cJest juz taka gildia!" stop trigger if {ultimateclans.clan.%arg 3%.tagauth} is set: send "%{tag}% &cJest juz gildia! z takim tagiem!" stop trigger else: if {ultimateclans.autoclaim.enable} is true: if {ultimateclans.spawn.%world%} is set: if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2: if {ultimateclans.claim.method} is "chunk": if {ultimateclans.chunk::%chunk at player%} is not set: set {ultimateclans.chunk::%chunk at player%} to arg 2 if {ultimateclans.setblock} is true: set block under player to {@claim.setblock.type} send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!" set {ultimateclans.clan.%arg 2%.claim.point} to location of player add arg 2 to {ultimateclans.clanlist::*} set {ultimateclans.%name of player%.owner.clanname} to arg 2 add arg 3 to {ultimateclans.tagclanlist::*} set {ultimateclans.%name of player%.owner.tag} to arg 3 set {ultimateclans.%name of player%.owner} to true set {ultimateclans.%name of player%.owner.name} to player set {ultimateclans.clan.%arg 2%.tag} to arg 3 set {ultimateclans.clan.%arg 2%.pvp} to {@pvp} set {ultimateclans.clan.%arg 2%.name} to arg 2 set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2 set {ultimateclans.clan.%arg 3%.tagauth} to arg 3 set {ultimateclans.clan.%arg 2%.ownername} to player set {ultimateclans.%arg 2%.member-number} to 0 set {ultimateclans.clan.%arg 2%.ownername} to player add 1 to {ultimateclans.%arg 2%.member-number} set {ultimateclans.clan.%arg 2%.killall} to 0 set {ultimateclans.clan.%arg 2%.deathall} to 0 add player to {ultimateclans.%arg 2%.members::*} send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%" broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%" stop else: send "%{tag}% &cTo miejsce ma juz inna gildia" stop if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard": if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin": player cannot build at block under player: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters northwest: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters north: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters northeast: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters west: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters east: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters southwest: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters south: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters southeast: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety" stop send "%{tag}% Zabezpieczenie &8- &aTworzenie ..." make console execute command "pex user %name of player% add worldguard.*" make console execute command "pex user %name of player% add worldedit.*" wait 1 tick make player execute command "//pos1" make player execute command "//pos2" wait 1 tick make player execute command "//expand %{ultimateclans.worldguard.size}% n" make player execute command "//expand %{ultimateclans.worldguard.size}% s" make player execute command "//expand %{ultimateclans.worldguard.size}% w" make player execute command "//expand %{ultimateclans.worldguard.size}% e" make player execute command "//expand vert" wait 1 tick make player execute command "/rg define clans-%arg 2%" set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true wait 1 tick make console execute command "pex user %name of player% remove worldguard.*" make console execute command "pex user %name of player% remove worldedit.*" if {ultimateclans.tag} is true: make console execute command "pex user %name of player% add NametagEdit.*" wait 1 tick make player execute command "ne prefix %name of player% &6[%arg 3%]&f" make console execute command "pex user %name of player% remove NametagEdit.*" make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%" make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1" if {ultimateclans.claim.wg.greeting} is true: make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]" if {ultimateclans.claim.wg.farewell} is true: make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]" if {ultimateclans.claim.wg.chest} is true: make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny" if {ultimateclans.claim.wg.chest} is false: make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow" set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player loop 100 times: send " " send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!" if {ultimateclans.setblock} is true: set block under player to {@claim.setblock.type} set {ultimateclans.clan.%arg 2%.claim.point} to location of player add arg 2 to {ultimateclans.clanlist::*} set {ultimateclans.%name of player%.owner.clanname} to arg 2 add arg 3 to {ultimateclans.tagclanlist::*} set {ultimateclans.%name of player%.owner.tag} to arg 3 set {ultimateclans.%name of player%.owner} to true set {ultimateclans.%name of player%.owner.name} to player set {ultimateclans.clan.%arg 2%.tag} to arg 3 set {ultimateclans.clan.%arg 2%.pvp} to {@pvp} set {ultimateclans.clan.%arg 2%.name} to arg 2 set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2 set {ultimateclans.clan.%arg 3%.tagauth} to arg 3 set {ultimateclans.clan.%arg 2%.ownername} to player set {ultimateclans.%arg 2%.member-number} to 0 set {ultimateclans.clan.%arg 2%.ownername} to player add 1 to {ultimateclans.%arg 2%.member-number} set {ultimateclans.clan.%arg 2%.killall} to 0 set {ultimateclans.clan.%arg 2%.deathall} to 0 add player to {ultimateclans.%arg 2%.members::*} set {ultimateclans.clan.%arg 2%.claimset} to false send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%" broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%" stop else: send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!" stop else: send "%{tag}% &cJestes zbyt blisko spawnu!" stop else: send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u" stop else: add arg 2 to {ultimateclans.clanlist::*} set {ultimateclans.%name of player%.owner.clanname} to arg 2 add arg 3 to {ultimateclans.tagclanlist::*} set {ultimateclans.%name of player%.owner.tag} to arg 3 set {ultimateclans.%name of player%.owner} to true set {ultimateclans.%name of player%.owner.name} to player set {ultimateclans.clan.%arg 2%.tag} to arg 3 set {ultimateclans.clan.%arg 2%.name} to arg 2 set {ultimateclans.clan.%arg 2%.pvp} to {@pvp} set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2 set {ultimateclans.clan.%arg 3%.tagauth} to arg 3 set {ultimateclans.clan.%arg 2%.ownername} to player set {ultimateclans.%arg 2%.member-number} to 0 set {ultimateclans.clan.%arg 2%.ownername} to player add 1 to {ultimateclans.%arg 2%.member-number} set {ultimateclans.clan.%arg 2%.killall} to 0 set {ultimateclans.clan.%arg 2%.deathall} to 0 add player to {ultimateclans.%arg 2%.members::*} set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%" broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%" stop if {ultimateclans.paymoney.enable} is true: if {ultimateclans.vault} is true: if {ultimateclans.%name of player%.member} is true: send "%{tag}% &cJestes juz w gildii!" stop trigger if {ultimateclans.%name of player%.owner} is true: send "%{tag}% &cMasz juz gildie!" stop trigger if {ultimateclans.clan.%arg 2%.tag} is set: send "%{tag}% &cJest juz taka gildia!" stop trigger if {ultimateclans.clan.%arg 3%.tagauth} is set: send "%{tag}% &cJest juz gildia! z takim tagiem!" stop trigger else: if {ultimateclans.autoclaim.enable} is true: if {ultimateclans.spawn.%world%} is set: if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2: if {ultimateclans.claim.method} is "chunk": if {ultimateclans.chunk::%chunk at player%} is not set: set {ultimateclans.chunk::%chunk at player%} to arg 2 if {ultimateclans.setblock} is true: set block under player to {@claim.setblock.type} send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!" set {ultimateclans.clan.%arg 2%.claim.point} to location of player add arg 2 to {ultimateclans.clanlist::*} set {ultimateclans.%name of player%.owner.clanname} to arg 2 add arg 3 to {ultimateclans.tagclanlist::*} set {ultimateclans.%name of player%.owner.tag} to arg 3 set {ultimateclans.%name of player%.owner} to true set {ultimateclans.%name of player%.owner.name} to player set {ultimateclans.clan.%arg 2%.tag} to arg 3 set {ultimateclans.clan.%arg 2%.name} to arg 2 set {ultimateclans.clan.%arg 2%.pvp} to {@pvp} set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2 set {ultimateclans.clan.%arg 3%.tagauth} to arg 3 set {ultimateclans.clan.%arg 2%.ownername} to player set {ultimateclans.%arg 2%.member-number} to 0 set {ultimateclans.clan.%arg 2%.ownername} to player add 1 to {ultimateclans.%arg 2%.member-number} set {ultimateclans.clan.%arg 2%.killall} to 0 set {ultimateclans.clan.%arg 2%.deathall} to 0 add player to {ultimateclans.%arg 2%.members::*} send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%" broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%" stop else: send "%{tag}% &cTo miejsce ma juz inna gildia" stop if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard": if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin": player cannot build at block under player: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters northwest: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters north: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters northeast: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters west: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters east: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters southwest: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters south: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters southeast: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety" stop send "%{tag}% Zabezpieczenie &8- &aTworzenie ..." make console execute command "pex user %name of player% add worldguard.*" make console execute command "pex user %name of player% add worldedit.*" wait 1 tick make player execute command "//pos1" make player execute command "//pos2" wait 1 tick make player execute command "//expand %{ultimateclans.worldguard.size}% n" make player execute command "//expand %{ultimateclans.worldguard.size}% s" make player execute command "//expand %{ultimateclans.worldguard.size}% w" make player execute command "//expand %{ultimateclans.worldguard.size}% e" make player execute command "//expand vert" wait 1 tick make player execute command "/rg define clans-%arg 2%" set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true wait 1 tick make console execute command "pex user %name of player% remove worldguard.*" make console execute command "pex user %name of player% remove worldedit.*" if {ultimateclans.tag} is true: make console execute command "pex user %name of player% add NametagEdit.*" wait 1 tick make player execute command "ne prefix %name of player% &6[%arg 3%]&f" make console execute command "pex user %name of player% remove NametagEdit.*" make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%" make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1" if {ultimateclans.claim.wg.greeting} is true: make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]" if {ultimateclans.claim.wg.farewell} is true: make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]" if {ultimateclans.claim.wg.chest} is true: make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny" if {ultimateclans.claim.wg.chest} is false: make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow" set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player loop 100 times: send " " send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!" if {ultimateclans.setblock} is true: set block under player to {@claim.setblock.type} set {ultimateclans.clan.%arg 2%.claim.point} to location of player add arg 2 to {ultimateclans.clanlist::*} set {ultimateclans.%name of player%.owner.clanname} to arg 2 add arg 3 to {ultimateclans.tagclanlist::*} set {ultimateclans.%name of player%.owner.tag} to arg 3 set {ultimateclans.%name of player%.owner} to true set {ultimateclans.%name of player%.owner.name} to name of player set {ultimateclans.clan.%arg 2%.tag} to arg 3 set {ultimateclans.clan.%arg 2%.pvp} to {@pvp} set {ultimateclans.clan.%arg 2%.name} to arg 2 set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2 set {ultimateclans.clan.%arg 3%.tagauth} to arg 3 set {ultimateclans.clan.%arg 2%.ownername} to name of player set {ultimateclans.%arg 2%.member-number} to 0 set {ultimateclans.clan.%arg 2%.ownername} to player add 1 to {ultimateclans.%arg 2%.member-number} set {ultimateclans.clan.%arg 2%.killall} to 0 set {ultimateclans.clan.%arg 2%.deathall} to 0 add name of player to {ultimateclans.%arg 2%.members::*} set {ultimateclans.clan.%arg 2%.claimset} to false send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%" broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%" stop else: send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Powod: Brak uprawnien - ultimateclans.worldguard" stop else: send "%{tag}% &cJestes zbyt blisko spawnu!" stop else: send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u" stop else: add arg 2 to {ultimateclans.clanlist::*} set {ultimateclans.%name of player%.owner.clanname} to arg 2 add arg 3 to {ultimateclans.tagclanlist::*} set {ultimateclans.%name of player%.owner.tag} to arg 3 set {ultimateclans.%name of player%.owner} to true set {ultimateclans.%name of player%.owner.name} to player set {ultimateclans.clan.%arg 2%.tag} to arg 3 set {ultimateclans.clan.%arg 2%.name} to arg 2 set {ultimateclans.clan.%arg 2%.pvp} to {@pvp} set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2 set {ultimateclans.clan.%arg 3%.tagauth} to arg 3 set {ultimateclans.clan.%arg 2%.ownername} to player set {ultimateclans.%arg 2%.member-number} to 0 set {ultimateclans.clan.%arg 2%.ownername} to player add 1 to {ultimateclans.%arg 2%.member-number} set {ultimateclans.clan.%arg 2%.killall} to 0 set {ultimateclans.clan.%arg 2%.deathall} to 0 add player to {ultimateclans.%arg 2%.members::*} wait 1 tick set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%" broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%" stop else: send "%{tag}% &cBlad! Skontaktuj sie z administratorem. Powod: &7Wymagany plugin Vault" stop else: if {ultimateclans.autoclaim.enable} is true: if {ultimateclans.spawn.%world%} is set: if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2: if {ultimateclans.claim.method} is "chunk": if {ultimateclans.chunk::%chunk at player%} is not set: set {ultimateclans.chunk::%chunk at player%} to arg 2 if {ultimateclans.setblock} is true: set block under player to {@claim.setblock.type} send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!" set {ultimateclans.clan.%arg 2%.claim.point} to location of player add arg 2 to {ultimateclans.clanlist::*} set {ultimateclans.%name of player%.owner.clanname} to arg 2 add arg 3 to {ultimateclans.tagclanlist::*} set {ultimateclans.%name of player%.owner.tag} to arg 3 set {ultimateclans.%name of player%.owner} to true set {ultimateclans.%name of player%.owner.name} to player set {ultimateclans.clan.%arg 2%.tag} to arg 3 set {ultimateclans.clan.%arg 2%.name} to arg 2 set {ultimateclans.clan.%arg 2%.pvp} to {@pvp} set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2 set {ultimateclans.clan.%arg 3%.tagauth} to arg 3 set {ultimateclans.clan.%arg 2%.ownername} to player set {ultimateclans.%arg 2%.member-number} to 0 set {ultimateclans.clan.%arg 2%.ownername} to player add 1 to {ultimateclans.%arg 2%.member-number} set {ultimateclans.clan.%arg 2%.killall} to 0 set {ultimateclans.clan.%arg 2%.deathall} to 0 add player to {ultimateclans.%arg 2%.members::*} send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%" broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%" stop else: send "%{tag}% &cTo miejsce ma juz inna gildia" stop if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard": if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin": player cannot build at block under player: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters northwest: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters north: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters northeast: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters west: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters east: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters southwest: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters south: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters southeast: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety" stop send "%{tag}% Zabezpieczenie &8- &aTworzenie ..." make console execute command "pex user %name of player% add worldguard.*" make console execute command "pex user %name of player% add worldedit.*" wait 1 tick make player execute command "//pos1" make player execute command "//pos2" wait 1 tick make player execute command "//expand %{ultimateclans.worldguard.size}% n" make player execute command "//expand %{ultimateclans.worldguard.size}% s" make player execute command "//expand %{ultimateclans.worldguard.size}% w" make player execute command "//expand %{ultimateclans.worldguard.size}% e" make player execute command "//expand vert" wait 1 tick make player execute command "/rg define clans-%arg 2%" set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true wait 1 tick make console execute command "pex user %name of player% remove worldguard.*" make console execute command "pex user %name of player% remove worldedit.*" if {ultimateclans.tag} is true: make console execute command "pex user %name of player% add NametagEdit.*" wait 1 tick make player execute command "ne prefix %name of player% &6[%arg 3%]&f" make console execute command "pex user %name of player% remove NametagEdit.*" make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%" make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1" if {ultimateclans.claim.wg.greeting} is true: make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]" if {ultimateclans.claim.wg.farewell} is true: make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]" if {ultimateclans.claim.wg.chest} is true: make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny" if {ultimateclans.claim.wg.chest} is false: make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow" set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player loop 100 times: send " " send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!" if {ultimateclans.setblock} is true: set block under player to {@claim.setblock.type} set {ultimateclans.clan.%arg 2%.claim.point} to location of player add arg 2 to {ultimateclans.clanlist::*} set {ultimateclans.%name of player%.owner.clanname} to arg 2 add arg 3 to {ultimateclans.tagclanlist::*} set {ultimateclans.%name of player%.owner.tag} to arg 3 set {ultimateclans.%name of player%.owner} to true set {ultimateclans.%name of player%.owner.name} to name of player set {ultimateclans.clan.%arg 2%.tag} to arg 3 set {ultimateclans.clan.%arg 2%.name} to arg 2 set {ultimateclans.clan.%arg 2%.pvp} to {@pvp} set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2 set {ultimateclans.clan.%arg 3%.tagauth} to arg 3 set {ultimateclans.clan.%arg 2%.ownername} to name of player set {ultimateclans.%arg 2%.member-number} to 0 set {ultimateclans.clan.%arg 2%.ownername} to player add 1 to {ultimateclans.%arg 2%.member-number} set {ultimateclans.clan.%arg 2%.killall} to 0 set {ultimateclans.clan.%arg 2%.deathall} to 0 add name of player to {ultimateclans.%arg 2%.members::*} send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%" broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%" stop else: send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!" stop else: send "%{tag}% &cJestes zbyt blisko spawnu!" stop else: send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u" stop else: add arg 2 to {ultimateclans.clanlist::*} set {ultimateclans.%name of player%.owner.clanname} to arg 2 add arg 3 to {ultimateclans.tagclanlist::*} set {ultimateclans.%name of player%.owner.tag} to arg 3 set {ultimateclans.%name of player%.owner} to true set {ultimateclans.%name of player%.owner.name} to player set {ultimateclans.clan.%arg 2%.tag} to arg 3 set {ultimateclans.clan.%arg 2%.name} to arg 2 set {ultimateclans.clan.%arg 2%.pvp} to {@pvp} set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2 set {ultimateclans.clan.%arg 3%.tagauth} to arg 3 set {ultimateclans.clan.%arg 2%.ownername} to player set {ultimateclans.%arg 2%.member-number} to 0 set {ultimateclans.clan.%arg 2%.ownername} to player add 1 to {ultimateclans.%arg 2%.member-number} set {ultimateclans.clan.%arg 2%.killall} to 0 set {ultimateclans.clan.%arg 2%.deathall} to 0 add player to {ultimateclans.%arg 2%.members::*} set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%" broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%" stop else: send "%{tag}% &cNie podano tagu gildi!" stop if {ultimateclans.level.take.xxx} is true: reduce player's level by {@level.create} stop # ' else: send "%{tag}% &cNie podano nazwy gildii!" stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop else: send "&cNa tym swiecie nie mozna zalozyc gildii!" stop if arg 1 is "usun" or "delete": if player has permissions "ultimateclans.default" or "ultimateclans.admin": if {ultimateclans.%name of player%.owner} is true: set {ultimateclans.%name of player%.delete.confirm} to true if {ultimateclans.lang} is "pl": send "%{tag}% &cUwaga! &7Wlaczono procedure usuwania gildii. Aby ostatecznie rozwiazac gildie wpisz &c/{@prefix} potwierdz&7, aby anulowac uzyj &c/{@prefix} anuluj" stop if {ultimateclans.lang} is "eng": send "%{tag}% &cUwaga! &7Wlaczono procedure usuwania gildii. Aby ostatecznie rozwiazac gildie wpisz &c/{@prefix} confirm&7, aby anulowac uzyj &c/{@prefix} cancel" stop else: send "%{tag}% &cNie jestes zalozycielem zadnego klanu" else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "potwierdz" or "confirm": if player has permissions "ultimateclans.default" or "ultimateclans.admin": if {ultimateclans.%name of player%.delete.confirm} is true: if {ultimateclans.claim.method} is "chunk" or "Chunk": if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}: delete {ultimateclans.chunk::%chunk at player%} loop {ultimateclans.clanlist::*}: remove {ultimateclans.%name of player%.owner.clanname} from {ultimateclans.clanlist::*} loop {ultimateclans.tagclanlist::*}: remove {ultimateclans.%name of player%.owner.tag} from {ultimateclans.tagclanlist::*} wait 1 tick set {ultimateclans.%name of player%.owner} to false clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.tag} clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.name} if {ultimateclans.setblock} is true: set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} to air clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tagauth} clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tag.fullname} clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.ownername} clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number} clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} loop {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}: set {ultimateclans.%loop-value%.member} to false delete {ultimateclans.%loop-value%.clan.tag} delete {ultimateclans.%loop-value%.ownername} delete {ultimateclans.%loop-value%.clan.name} delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*} delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number} wait 2 tick clear {ultimateclans.%name of player%.owner.tag} clear {ultimateclans.%name of player%.owner.clanname} send "%{tag}% &aPomyslnie usunieto klan!" stop else: send "%{tag}% &cTo nie jest teren Twojej gildii!" stop # if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard": broadcast "%{tag}%&cGracz: &6%name of player% &cusunal gildie: &6%{ultimateclans.%name of player%.owner.clanname}%&c!" if player has permissions "ultimateclans.default": make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%" set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false if player has permissions "ultimateclans.admin": make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%" set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false loop {ultimateclans.clanlist::*}: remove {ultimateclans.%name of player%.owner.clanname} from {ultimateclans.clanlist::*} loop {ultimateclans.tagclanlist::*}: remove {ultimateclans.%name of player%.owner.tag} from {ultimateclans.tagclanlist::*} wait 1 tick set {ultimateclans.%name of player%.owner} to false clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.tag} clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.name} if {ultimateclans.setblock} is true: set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} to air clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tagauth} clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tag.fullname} clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.ownername} clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number} clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} loop {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}: set {ultimateclans.%loop-value%.loop-value} to true set {ultimateclans.%name of player%.loop-value} to false set {ultimateclans.%loop-value%.member} to false delete {ultimateclans.%loop-value%.clan.tag} delete {ultimateclans.%loop-value%.ownername} delete {ultimateclans.%loop-value%.clan.name} if {ultimateclans.tag} is true: make console execute command "pex user %name of player% add NametagEdit.*" wait 1 tick make player execute command "ne prefix %name of player% &f" make console execute command "pex user %name of player% remove NametagEdit.*" delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*} delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number} wait 2 tick clear {ultimateclans.%name of player%.owner.tag} clear {ultimateclans.%name of player%.owner.clanname} loop 100 times: send "" send "%{tag}% &aPomyslnie usunieto klan!" stop else: send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!" stop else: send "%{tag}% &cNie ma zadnych dzialan do potwierdzenia!" stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "claim" or "zabezpiecz": if player has permissions "ultimateclans.default" or "ultimateclans.admin": if {ultimateclans.%name of player%.owner} is true: if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} is false: if {ultimateclans.autoclaim.enable} is false: if {ultimateclans.spawn.%world%} is set: if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2: if {ultimateclans.claim.method} is "chunk" or "Chunk": if {ultimateclans.chunk::%chunk at player%} is not set: set {ultimateclans.chunk::%chunk at player%} to {ultimateclans.%name of player%.owner.clanname} if {ultimateclans.setblock} is true: set block under player to {@claim.setblock.type} send "%{tag}% Claim &8-&a Otrzymano teren!" stop else: send "%{tag}% &cTo miesjce jest juz zajete!" stop if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard": if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin": player cannot build at block under player: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters northwest: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters north: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony" stop player cannot build at block {ultimateclans.worldguard.size} meters northeast: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters west: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters east: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters southwest: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters south: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety" stop player cannot build at block {ultimateclans.worldguard.size} meters southeast: send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety" stop send "%{tag}% Zabezpieczenie &8- &aTworzenie ..." wait 1 tick make console execute command "pex user %name of player% add worldguard.*" make console execute command "pex user %name of player% add worldedit.*" wait 1 tick make player execute command "//pos1" make player execute command "//pos2" wait 1 tick make player execute command "//expand %{ultimateclans.worldguard.size}% n" make player execute command "//expand %{ultimateclans.worldguard.size}% s" make player execute command "//expand %{ultimateclans.worldguard.size}% w" make player execute command "//expand %{ultimateclans.worldguard.size}% e" make player execute command "//expand vert" wait 1 tick make player execute command "/rg define clans-%{ultimateclans.%name of player%.owner.clanname}%" set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true wait 1 tick make console execute command "pex user %name of player% remove worldguard.*" make console execute command "pex user %name of player% remove worldedit.*" make console execute command "rg addowner -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% %name of player%" loop {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}: make console execute command "rg addmember -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% %loop-value%" make console execute command "rg setpriority -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% 1" if {ultimateclans.claim.wg.greeting} is true: make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% greeting &7Obecny teren nalezy do gildii: &f[&g%{ultimateclans.%name of player%.owner.clanname}%&f]" if {ultimateclans.claim.wg.farewell} is true: make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% farewell &7Opuszczono teren gildii: &f[&g%{ultimateclans.%name of player%.owner.clanname}%&f]" if {ultimateclans.claim.wg.chest} is true: make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% chest-access deny" if {ultimateclans.claim.wg.chest} is false: make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% chest-access allow" set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} to location of player if {ultimateclans.setblock} is true: set block under player to {@claim.setblock.type} set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player loop 100 times: send " " send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!" else: send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!" stop else: send "%{tag}% &cJestes zbyt blisko spawnu!" stop else: send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u" stop else: send "%{tag}% &cClaim jest automatycznie przydzielany po zalozeniu gildii!" stop else: send "%{tag}% &cTwoja gildia posiada juz claim!" stop else: send "%{tag}% &cAby zajac teren musisz byc zalozycielem!" stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "unclaim" or "odbezpiecz" or "porzuc": if player has permissions "ultimateclans.default" or "ultimateclans.admin": if {ultimateclans.%name of player%.owner} is true: if {ultimateclans.autoclaim.enable} is false: if {ultimateclans.claim.method} is "chunk" or "Chunk": if {ultimateclans.chunk::%chunk at player%} is not set: send "%{tag}% &cTen teren nie jest zabezpieczony" stop if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}: delete {ultimateclans.chunk::%chunk at player%} set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to air send "%{tag}% &aPomyslnie usunieto claim gildii!" stop else: send "%{tag}% &cTo nie jest teren Twojej gildii!" stop if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard": if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin": make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%" set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false send "%{tag}% &aPomyslnie usunieto claim gildii!" clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} if {ultimateclans.setblock} is true: set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to air set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to air stop else: send "%{tag}% Zabezpieczenie &8-&c Wlaczony auto claim, aby pozbyc sie terenu musisz usunac gildie!" stop else: send "%{tag}% &cNie jestes zalozycielem gildii!" stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "anuluj" or "cancel": if player has permissions "ultimateclans.default" or "ultimateclans.admin": if {ultimateclans.%name of player%.delete.confirm} is true: set {ultimateclans.%name of player%.delete.confirm} to false send "%{tag}% &cAnulowano procedure usuwania gildii!" stop else: send "%{tag}% &cNie ma zadnych dzialan do anulowania!" stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "reload" or "przeladuj": if player has permissions "ultimateclans.reload" or "ultimateclans.admin": send "%{tag}% &aPrzeladowywanie..." wait 1 tick set {ultimateclans.lang} to "{@lang}" set {ultimateclans.mailbox.enable} to {@mailbox} set {ultimateclans.payitem.enable} to {@payitem} set {ultimateclans.autoclaim.enable} to {@auto.claim} set {ultimateclans.stats.message} to {@stats.message} set {ultimateclans.claim.method} to "{@claim.method}" set {ultimateclans.chunk.msg} to {@chunk.msg} set {ultimateclans.setblock} to {@claim.setblock} set {ultimateclans.safe.chest} to {@claim.safe.chest} set {ultimateclans.safe.break} to {@claim.safe.break} set {ultimateclans.safe.place} to {@claim.safe.place} set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel} set {ultimateclans.safe.bucket} to {@claim.safe.bucket} set {ultimateclans.worldguard.size} to {@claim.size}/2-2 set {ultimateclans.setnamecolor} to {@set.name.color} set {ultimateclans.pvp} to {@pvp} set {ultimateclans.tp.cooldown} to {@tp.cooldown} set {ultimateclans.pvp.ownerset} to {@pvp.owner} set {ultimateclans.ultimatechat} to {@ultimatechat.enable} set {ultimateclans.paymoney.cost} to {@paymoney.create.cost} set {ultimateclans.paymoney.enable} to {@paymoney.enable} set {ultimateclans.vault} to {@vault} set {ultimateclans.paymoney.invite} to {@paymoney.invite} set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost} set {ultimateclans.payitem.invite} to {@payitem.invite} set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}" set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell} set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting} set {_chest} to {@claim.wg.chest} set {ultimateclans.cliam.sethome} to {@claim.sethome} set {ultimateclans.level.take} to {@level.take} set {ultimateclans.broadcast} to {@broadcast.enable} set {ultimateclans.broadcast.time} to {@broadcast.time} set {ultimateclans.tab} to {@tab} set {ultimateclans.tab.color} to "{@tab.color}" set {ultimateclans.tag} to {@tag} set {ultimateclans.tag.color} to "{@tag.color}" set {ultimateclans.tag.color.nick} to "{@tag.color.nick}" wait 1 tick if {_chest} is true: set {ultimateclans.wg.chest} to false if {_chest} is false: set {ultimateclans.wg.chest} to true set {ultimateclans.style} to "{@style}" if {ultimateclans.style} is "gy": set {style} to "&7" set {style2} to "&6" if {ultimateclans.style} is "gg": set {style} to "&a" set {style2} to "&8" if {ultimateclans.style} is "bg": set {style} to "&9" set {style2} to "&7" if {ultimateclans.style} is "mg": set {style} to "&3" set {style2} to "&7" if {style} is "&a": set {tag} to "{@tag|gg}" if {style} is "&7": set {tag} to "{@tag|gy}" if {style} is "&9": set {tag} to "{@tag|bg}" if {style} is "&3": set {tag} to "{@tag|mg}" if {ultimateclans.payitem.enable} is true: set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, and {@payitem.slot.5}" loop {ultimateclans.clanlist::*}: if {ultimateclans.clan.%loop-value%.pvp} is not set: set {ultimateclans.clan.%loop-value%.pvp} to {@pvp} wait 1 tick make console execute command "sk reload {@skname}" wait 1 tick send "%{tag}% &aPrzeladowano!" stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "zapros" or "invite": if player has permissions "ultimateclans.default" or "ultimateclans.admin": if {ultimateclans.%name of player%.owner} is true: if {ultimateclans.payitem.invite} is true: if player has {@payitem.invite.cost}: if arg 2 is not empty: if {ultimateclans.%arg 2%.member} is true: send "%{tag}% &cTen gracz jest juz w innej gildii!" stop if {ultimateclans.%arg 2%.owner} is true: send "%{tag}% &cTen gracz ma juz gildie!" stop else: if {ultimateclans.%arg 2%.player} is true: remove {@payitem.invite.cost} from player set {ultimateclans.%arg 2%.i.invite} to true set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname} set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag} set {ultimateclans.%arg 2%.i.invite.owner} to player set {ultimateclans.%name of player%.invenable} to true wait 1 tick make player execute command "mngsendinvite %arg 2%" stop else: send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!" stop else: if {ultimateclans.lang} is "pl": send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]" send "&aKoszt: &7{@payitem.invite.cost}" stop if {ultimateclans.lang} is "eng": send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]" send "&aKoszt: &7{@payitem.invite.cost}" stop else: send "%{tag}% &cAby zaprosic gracza potrzebujesz: &7{@payitem.invite.cost}" stop if {ultimateclans.paymoney.invite} is true: set {_money} to player's money if {@paymoney.invite.cost} is smaller than {_money}: if arg 2 is not empty: if {ultimateclans.%arg 2%.member} is true: send "%{tag}% &cTen gracz jest juz w innej gildii!" stop if {ultimateclans.%arg 2%.owner} is false: send "%{tag}% &cTen gracz ma juz gildie!" stop else: if {ultimateclans.%arg 2%.player} is true: remove {@paymoney.invite.cost} from player's money set {ultimateclans.%arg 2%.i.invite} to true set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname} set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag} set {ultimateclans.%arg 2%.i.invite.owner} to player set {ultimateclans.%name of player%.invenable} to true wait 1 tick make player execute command "mngsendinvite %arg 2%" stop else: send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!" stop else: if {ultimateclans.lang} is "pl": send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]" send "&aKoszt: &7{@paymoney.invite.cost}$" stop if {ultimateclans.lang} is "eng": send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]" send "&aKoszt: &7{@paymoney.invite.cost}$" stop else: send "%{tag}% &cNie masz wystarczajacej ilosci pieniedzy, aby zaprosic gracza" stop else: if arg 2 is not empty: if {ultimateclans.%arg 2%.member} is true: send "%{tag}% &cTen gracz jest juz w innej gildii!" stop if {ultimateclans.%arg 2%.owner} is true: send "%{tag}% &cTen gracz ma juz gildie!" stop else: if {ultimateclans.%arg 2%.player} is true: set {ultimateclans.%arg 2%.i.invite} to true set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname} set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag} set {ultimateclans.%arg 2%.i.invite.owner} to player set {ultimateclans.%name of player%.invenable} to true wait 1 tick make player execute command "mngsendinvite %arg 2%" stop else: send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!" stop else: if {ultimateclans.lang} is "pl": send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]" stop if {ultimateclans.lang} is "eng": send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]" stop if {ultimateclans.%name of player%.mod} is true: if {ultimateclans.payitem.invite} is true: if player has {@payitem.invite.cost}: if arg 2 is not empty: if {ultimateclans.%arg 2%.member} is true: send "%{tag}% &cTen gracz jest juz w innej gildii!" stop if {ultimateclans.%arg 2%.owner} is true: send "%{tag}% &cTen gracz ma juz gildie!" stop else: if {ultimateclans.%arg 2%.player} is true: remove {@payitem.invite.cost} from player set {ultimateclans.%arg 2%.i.invite} to true set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname} set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag} set {ultimateclans.%arg 2%.i.invite.owner} to player set {ultimateclans.%name of player%.invenable} to true wait 1 tick make player execute command "mngsendinvite %arg 2%" stop else: send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!" stop else: if {ultimateclans.lang} is "pl": send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]" send "&aKoszt: &7{@payitem.invite.cost}" stop if {ultimateclans.lang} is "eng": send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]" send "&aKoszt: &7{@payitem.invite.cost}" stop else: send "%{tag}% &cAby zaprosic gracza potrzebujesz: &7{@payitem.invite.cost}" stop if {ultimateclans.paymoney.invite} is true: set {_money} to player's money if {@paymoney.invite.cost} is smaller than {_money}: if arg 2 is not empty: if {ultimateclans.%arg 2%.member} is true: send "%{tag}% &cTen gracz jest juz w innej gildii!" stop if {ultimateclans.%arg 2%.owner} is false: send "%{tag}% &cTen gracz ma juz gildie!" stop else: if {ultimateclans.%arg 2%.player} is true: remove {@paymoney.invite.cost} from player's money set {ultimateclans.%arg 2%.i.invite} to true set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname} set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag} set {ultimateclans.%arg 2%.i.invite.owner} to player set {ultimateclans.%name of player%.invenable} to true wait 1 tick make player execute command "mngsendinvite %arg 2%" stop else: send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!" stop else: if {ultimateclans.lang} is "pl": send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]" send "&aKoszt: &7{@paymoney.invite.cost}$" stop if {ultimateclans.lang} is "eng": send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]" send "&aKoszt: &7{@paymoney.invite.cost}$" stop else: send "%{tag}% &cNie masz wystarczajacej ilosci pieniedzy, aby zaprosic gracza" stop else: if arg 2 is not empty: if {ultimateclans.%arg 2%.member} is true: send "%{tag}% &cTen gracz jest juz w innej gildii!" stop if {ultimateclans.%arg 2%.owner} is true: send "%{tag}% &cTen gracz ma juz gildie!" stop else: if {ultimateclans.%arg 2%.player} is true: set {ultimateclans.%arg 2%.i.invite} to true set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname} set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag} set {ultimateclans.%arg 2%.i.invite.owner} to player set {ultimateclans.%name of player%.invenable} to true wait 1 tick make player execute command "mngsendinvite %arg 2%" stop else: send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!" stop else: if {ultimateclans.lang} is "pl": send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]" stop if {ultimateclans.lang} is "eng": send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]" stop else: send "%{tag}% &cNie jestes zalozycielem gildii!" stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "dolacz" or "join": if player has permissions "ultimateclans.default" or "ultimateclans.admin": if {ultimateclans.%name of player%.i.invite} is true: if {ultimateclans.%name of player%.member} is true: send "%{tag}% &cJestes juz w gildii!" stop trigger if {ultimateclans.%name of player%.owner} is true: send "%{tag}% &cMasz juz gildie!" stop trigger else: wait 1 tick set {ultimateclans.%name of player%.clan.name} to {ultimateclans.%name of player%.i.invite.clanname} set {ultimateclans.%name of player%.clan.ownername} to {ultimateclans.%name of player%.i.invite.owner} set {ultimateclans.%name of player%.clan.tag} to {ultimateclans.%name of player%.i.invite.tag} set {ultimateclans.%name of player%.member} to true if {ultimateclans.tag} is true: make console execute command "pex user %name of player% add NametagEdit.*" wait 1 tick make player execute command "ne prefix %name of player% &6[%{ultimateclans.%name of player%.clan.tag}%]&f" make console execute command "pex user %name of player% remove NametagEdit.*" add player to {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*} add 1 to {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.member-number} wait 1 tick if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard": make console execute command "rg addmember -w {@world} clans-%{ultimateclans.%name of player%.clan.name}% %name of player%" clear {ultimateclans.%name of player%.i.invite.tag} clear {ultimateclans.%name of player%.i.invite.owner} clear {ultimateclans.%name of player%.i.invite.clanname} set {ultimateclans.%name of player%.i.invite} to false loop 100 times: send "" send "%{tag}% &aDolaczono do gildii!" stop else: send "%{tag}% &cNie masz zadnego zaproszenia!" stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "odrzuc" or "deny": if player has permissions "ultimateclans.default" or "ultimateclans.admin": if {ultimateclans.%name of player%.i.invite} is true: make console execute command "mngsenddeny %name of player%" wait 1 tick clear {ultimateclans.%name of player%.i.invite.tag} clear {ultimateclans.%name of player%.i.invite.owner} clear {ultimateclans.%name of player%.i.invite.clanname} set {ultimateclans.%name of player%.i.invite} to false send "%{tag}% &cOdrzucono zaproszenie!" stop else: send "%{tag}% &cNie jestes nigdzie zaproszony!" stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "odejdz" or "leave": if player has permissions "ultimateclans.default": if {ultimateclans.%name of player%.owner} is true: if {ultimateclans.lang} is "pl": send "%{tag}%&c Jestes zalozycielem gildii! Jezeli chcesz usunac klan, uzyj &7/{@prefix} usun" stop if {ultimateclans.lang} is "eng": send "%{tag}%&c Jestes zalozycielem gildii! Jezeli chcesz usunac klan, uzyj &7/{@prefix} delete" stop if {ultimateclans.%name of player%.member} is true: if {ultimateclans.tag} is true: make console execute command "pex user %name of player% add NametagEdit.*" wait 1 tick make player execute command "ne prefix %name of player% &f" make console execute command "pex user %name of player% remove NametagEdit.*" remove 1 from {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.member-number} if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard": make console execute command "rg removemember -w %world of player% clans-%{ultimateclans.%name of player%.clan.name}% %name of player%" remove player from {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*} clear {ultimateclans.%name of player%.clan.name} clear {ultimateclans.%name of player%.ownername} clear {ultimateclans.%name of player%.clan.tag} clear {ultimateclans.%name of player%.member} loop 100 times: send "" send "%{tag}% &aOpuszczono gildie &7%{ultimateclans.%name of player%.clan.name}%&a!" if {ultimateclans.%name of player%.mod} is true: set {ultimateclans.%name of player%.mod} to false clear {ultimateclans.%arg 3%.owner.tag} clear {ultimateclans.%arg 3%.owner.clanname} clear {ultimateclans.%arg 3%.owner.name} stop stop else: send "%{tag}% &cNie jestes w gildii!" stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "profil" or "profile" or "info": if player has permissions "ultimateclans.info" or "ultimateclans.admin": if arg 2 is set: if {ultimateclans.clan.%arg 2%.name} is set: if {ultimateclans.clan.%arg 2%.info} is set: send "&aZalozyciel: &7%{ultimateclans.clan.%arg 2%.ownername}%" send "&aNazwa: &7%{ultimateclans.clan.%arg 2%.name}%" send "&aTag: &7%{ultimateclans.clan.%arg 2%.tag}%" send "&aLiczba czlonkow: &7%{ultimateclans.%arg 2%.member-number}%" if {ultimateclans.clan.%arg 2%.killall} is set: send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%" if {ultimateclans.clan.%arg 2%.killall} is not set: send "&aZabojstwa: &70" if {ultimateclans.clan.%arg 2%.deathall} is set: send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%" if {ultimateclans.clan.%arg 2%.deathall} is not set: send "&aSmierci: &70" send "&aInfo:&7 %{ultimateclans.clan.%arg 2%.info}%" send "&aCzlonkowie: &7%{ultimateclans.%arg 2%.members::*}%" stop if {ultimateclans.clan.%arg 2%.info} is not set: send "&aZalozyciel: &7%{ultimateclans.clan.%arg 2%.ownername}%" send "&aNazwa: &7%{ultimateclans.clan.%arg 2%.name}%" send "&aTag: &7%{ultimateclans.clan.%arg 2%.tag}%" send "&aLiczba czlonkow: &7%{ultimateclans.%arg 2%.member-number}%" if {ultimateclans.clan.%arg 2%.killall} is set: send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%" if {ultimateclans.clan.%arg 2%.killall} is not set: send "&aZabojstwa: &70" if {ultimateclans.clan.%arg 2%.deathall} is set: send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%" if {ultimateclans.clan.%arg 2%.deathall} is not set: send "&aSmierci: &70" send "&aInfo: &7Nie ustawiono" send "&aCzlonkowie: &7%{ultimateclans.%arg 2%.members::*}%" stop else: if {ultimateclans.clan.%arg 2%.tagauth} is set: if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.tag} is set: if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info} is set: send "&aZalozyciel: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.ownername}%" send "&aNazwa: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.name}%" send "&aTag: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.tag}%" send "&aLiczba czlonkow: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.member-number}%" if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is set: send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%" if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is not set: send "&aZabojstwa: &70" if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is set: send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%" if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is not set: send "&aSmierci: &70" send "&aInfo:&7 %{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info}%" send "&aCzlonkowie: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.members::*}%" stop send "&aInfo:&7 %{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info}%" if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info} is not set: send "&aZalozyciel: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.ownername}%" send "&aNazwa: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.name}%" send "&aTag: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.tag}%" send "&aLiczba czlonkow: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.member-number}%" if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is set: send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%" if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is not set: send "&aZabojstwa: &70" if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is set: send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%" if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is not set: send "&aSmierci: &70" send "&aInfo: &7Nie ustawiono" send "&aCzlonkowie: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.members::*}%" stop else: send "%{tag}% &cNie ma takiego klanu!" stop else: send "%{tag}% &cNie ma takiego klanu!" stop else: if {ultimateclans.%name of player%.member} is true: if {ultimateclans.lang} is "pl": make player execute command "clans info %{ultimateclans.%name of player%.clan.name}%" wait 1 tick stop if {ultimateclans.lang} is "eng": make player execute command "clans info %{ultimateclans.%name of player%.clan.name}%" wait 1 tick stop if {ultimateclans.%name of player%.owner} is true: if {ultimateclans.lang} is "pl": make player execute command "clans info %{ultimateclans.%name of player%.owner.clanname}%" wait 1 tick stop if {ultimateclans.lang} is "eng": make player execute command "clans info %{ultimateclans.%name of player%.owner.clanname}%" wait 1 tick stop else: send "%{tag}% &cNie masz wlasnej gildii!" send "%{tag}% &aW celu zobaczenia profilu innej gildii uzyj:" if {ultimateclans.lang} is "pl": send "&7/{@prefix} profil [nazwa/tag]" stop if {ultimateclans.lang} is "eng": send "&7/{@prefix} profile [name/tag]" stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "setspawn": if player has permissions "ultimateclans.admin": set {ultimateclans.spawn.%world%} to location of player send "%{tag}% Ustawiono punkt spawnu" stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "moderator" or "mod": if arg 2 is set: if {ultimateclans.%name of player%.owner} is true: if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 2%.clan.name}: if {ultimateclans.%arg 2%.mod} is true: set {ultimateclans.%arg 2%.mod} to false send "%{tag}% &aZabrano Moderatora!" clear {ultimateclans.%arg 2%.owner.tag} clear {ultimateclans.%arg 2%.owner.clanname} clear {ultimateclans.%arg 2%.owner.name} stop if {ultimateclans.%arg 2%.mod} is false: set {ultimateclans.%arg 2%.mod} to true send "%{tag}% &aGracz: &7%arg 2% &aotrzymal &7Moderatora&a!" set {ultimateclans.%arg 2%.owner.tag} to {ultimateclans.%name of player%.owner.tag} set {ultimateclans.%arg 2%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname} set {ultimateclans.%arg 2%.owner.name} to {ultimateclans.%name of player%.owner.name} stop if {ultimateclans.%arg 2%.mod} is not set: set {ultimateclans.%arg 2%.mod} to true send "%{tag}% &aGracz: &7%arg 2% &aotrzymal &7Moderatora&a!" set {ultimateclans.%arg 2%.owner.tag} to {ultimateclans.%name of player%.owner.tag} set {ultimateclans.%arg 2%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname} set {ultimateclans.%arg 2%.owner.name} to {ultimateclans.%name of player%.owner.name} stop else: send "&cBlad! Powod: &Mod Manage - Set" stop else: send "%{tag}% &cTo nie jest czlonek Twojej gildii!" stop else: send "&cNie jestes zalozycielem gildii!" stop else: send "%{tag}% &cPodaj nazwe gracza!" stop if arg 1 is "setinfo": make player execute command "{@prefix} manage setinfo" stop if arg 1 is "sethome" or "ustawdom": make player execute command "{@prefix} manage sethome" stop if arg 1 is "zarzadzaj" or "manage": if player has permissions "ultimateclans.default": if {ultimateclans.%name of player%.owner} is true: if arg 2 is not set: if {ultimateclans.lang} is "pl": send "&aTen system pozwala zarzadzac klanem" send "%{tag}% &aKomenda: &7/{@prefix} zarzadzaj [funkcja]" send "&7Funkcje: &aSetHome, SetInfo, Moderator" stop if {ultimateclans.lang} is "eng": send "&aTen system pozwala zarzadzac klanem" send "%{tag}% &aKomenda: &7/{@prefix} manage [function]" send "&aFunkcje: &7SetHome, SetInfo, Moderator" stop if arg 2 is "ustawinfo" or "setinfo": if player has permissions "ultimateclans.info" or "ultimateclans.admin": if {ultimateclans.%name of player%.owner} is true: clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info} clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.info} wait 1 tick set {ultimateclans.info.set.%name of player%} to true send "%{tag}%&a Teraz napisz info na chacie" stop else: send "%{tag}% &cNie jestes zalozycielem zadnej gildii!" stop if arg 2 is "sethome" or "ustawdom": if {ultimateclans.%name of player%.owner} is true: if {ultimateclans.cliam.sethome} is true: if {ultimateclans.claim.method} is "chunk": if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}: if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set: set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player send "%{tag}% &aUstawiono" stop if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard": if distance between player and {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} is smaller than {ultimateclans.worldguard.size}: if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set: set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player send "%{tag}% &aUstawiono" stop else: send "%{tag}% &aBlad! Skontaktuj sie z administratorem. Powod: &7Skladnia" stop else: send "%{tag}% &cTo nie jest Twoj teren gildii!" else: send "%{tag}% &cBlad! Powod: &7Claim method" stop else: send "%{tag}% &7Zablokowano ta mozliwosc" stop if arg 2 is "Moderator" or "Mod": if arg 3 is set: if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 3%.clan.name}: if {ultimateclans.%arg 3%.mod} is true: set {ultimateclans.%arg 3%.mod} to false send "%{tag}% &aZabrano Moderatora!" clear {ultimateclans.%arg 3%.owner.tag} clear {ultimateclans.%arg 3%.owner.clanname} clear {ultimateclans.%arg 3%.owner.name} stop if {ultimateclans.%arg 3%.mod} is false: set {ultimateclans.%arg 3%.mod} to true send "%{tag}% &aGracz: &7%arg 3% &aotrzymal &7Moderatora&a!" set {ultimateclans.%arg 3%.owner.tag} to {ultimateclans.%name of player%.owner.tag} set {ultimateclans.%arg 3%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname} set {ultimateclans.%arg 3%.owner.name} to {ultimateclans.%name of player%.owner.name} stop if {ultimateclans.%arg 3%.mod} is not set: set {ultimateclans.%arg 3%.mod} to true send "%{tag}% &aGracz: &7%arg 3% &aotrzymal &7Moderatora&a!" set {ultimateclans.%arg 3%.owner.tag} to {ultimateclans.%name of player%.owner.tag} set {ultimateclans.%arg 3%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname} set {ultimateclans.%arg 3%.owner.name} to {ultimateclans.%name of player%.owner.name} stop else: send "&cBlad! Powod: &Mod Manage - Set" stop else: send "%{tag}% &cTo nie jest czlonek Twojego klanu!" stop else: send "%{tag}% &cPodaj nazwe gracza!" stop else: send "%{tag}% &cZla funkcja!" stop if {ultimateclans.%name of player%.mod} is true: if arg 2 is empty: if {ultimateclans.lang} is "pl": send "&aTen system pozwala zarzadzac klanem" send "%{tag}% &aKomenda: &7/{@prefix} zarzadzaj [funkcja]" send "&7Funkcje: &aSetHome, SetInfo" stop if {ultimateclans.lang} is "eng": send "&aTen system pozwala zarzadzac klanem" send "%{tag}% &aKomenda: &7/{@prefix} manage [function]" send "&aFunkcje: &7SetHome, SetInfo" stop if arg 2 is "ustawinfo" or "setinfo": if player has permissions "ultimateclans.info" or "ultimateclans.admin": if {ultimateclans.%name of player%.mod} is true: clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info} clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.info} wait 1 tick set {ultimateclans.info.set.%name of player%} to true send "%{tag}%&a Teraz napisz info na chacie" stop else: send "%{tag}% &cNie jestes zalozycielem zadnej gildii!" stop if arg 2 is "sethome" or "ustawdom": if {ultimateclans.%name of player%.mod} is true: if {ultimateclans.cliam.sethome} is true: if {ultimateclans.claim.method} is "chunk": if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}: if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set: set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player send "%{tag}% &aUstawiono" stop if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard": if distance between player and {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} is smaller than {ultimateclans.worldguard.size}: if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set: set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player send "%{tag}% &aUstawiono" stop else: send "%{tag}% &aBlad! Skontaktuj sie z administratorem. Powod: &7Skladnia" stop else: send "%{tag}% &cTo nie jest Twoj teren gildii!" else: send "%{tag}% &cBlad! Powod: &7Claim method" stop else: send "%{tag}% &7Zablokowano ta mozliwosc" stop else: send "%{tag}% &cZla funkcja!" stop else: send "%{tag}% &cNie jestes zalozycielem/moderatorem gildii!" stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "pakt" or "pakty" or "covenant" or "relation" or "relations": if {ultimateclans.%name of player%.owner} is true: if arg 2 is empty: send "%{tag}% &aMozesz zawrzec nastepujace pakty, przy uzyciu &7/{@prefix} pakty [funkcje]" send "&aFunkcje: &aSojusz,, Lista" stop if arg 2 is "list" or "lista": if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*} is set: send "&7Sojusze:%{style2}% %{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*}%" else: send "&7Sojusze:%{style2}% Brak" stop if arg 2 is "sojusz" or "alliance": if arg 3 is "accept" or "akceptuj": if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} is true: set {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.rel.%{ultimateclans.%name of player%.owner.clanname}%} to true add {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans} to {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*} add {ultimateclans.%name of player%.owner.clanname} to {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.rellist::*} send "%{tag}% &aNawiazano sojusz!" set {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} to false set {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.invenableclans} to false send "%{style}%Gildia%{style2}% %{ultimateclans.%name of player%.owner.clanname}% %{style}%nawiazala sojusz z Twoja gildia!" to {ultimateclans.clan.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.ownername} clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans} stop else: send "&cNie otrzymano zaproszenia!" stop if arg 3 is "odrzuc" or "deny": if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} is true: send "&cOdrzucono zaproszenie do sojuszu!" send "%{style}%Gildia%{style2}% %{ultimateclans.%name of player%.owner.clanname}% %{style}%odrzucila zaproszenie do sojuszu!" to {ultimateclans.clan.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.ownername} set {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} to false clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans} set {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.invenableclans} to false stop if arg 3 is "rozwiaz" or "solve": if arg 4 is set: if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rel.%arg 4%} is true: remove "%arg 4%" from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*} remove {ultimateclans.%name of player%.owner.clanname} from {ultimateclans.%arg 4%.rellist::*} set {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rel.%arg 4%} to false send "%{style}%Rozwiazano sojusz z gildia%{style2}% %arg 4%" send "%{style}%Gildia%{style2}% %{ultimateclans.%name of player%.owner.clanname}% %{style}%rozwiazala sojusz z Twoja gildia!" to {ultimateclans.clan.%arg 4%.ownername} stop else: send "&CNie masz sojuszu z taka gildia!" stop if arg 3 is "zapros" or "invite": if arg 4 is set: if {ultimateclans.clan.%arg 4%.name} is set: if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rel.%arg 3%} is true: send "%{tag}% &cMasz juz sojusz z ta gildia!" stop if arg 4 is {ultimateclans.%name of player%.owner.clanname}: send "%{tag}% &cNie mozna nawiazac sojuszu z wlasna gildia!" stop else: if {ultimateclans.%arg 4%.i.inviteclans} is true: send "%{tag}% &cTa gildia ma jeszcze 1 nierozpatrzone zaproszenie. Sprobuj innym razem!" stop set {ultimateclans.%arg 4%.i.inviteclans} to true set {ultimateclans.%arg 4%.i.inviteclannameclans} to {ultimateclans.%name of player%.owner.clanname} set {ultimateclans.%name of player%.invenableclans} to true wait 1 tick make player execute command "mngalliancesend %{ultimateclans.clan.%arg 4%.ownername}%" wait 1 tick stop stop else: if {ultimateclans.clan.%arg 4%.tag} is set: send "%{tag}% &aMusisz podac pelna nazwe tej gildii!" stop else: send "%{tag}% &cTaka gildia nie istnieje!" stop stop else: send "%{tag}% &cPodaj nazwe gildii!" stop else: if {ultimateclans.lang} is "pl": send "&cPoprawne funkcje to: zapros , rozwiaz , akceptuj lub odrzuc" stop if {ultimateclans.lang} is "eng": send "&cPoprawne funkcje to: invite , solve , accept lub deny" stop stop stop else: send "%{tag}% &cNie jestes zalozycielem/moderatorem gildii!" stop if arg 1 is "sojusz": if arg 2 is set: wait 1 tick make player execute command "{@prefix} pakty sojusz zapros %arg 2%" stop else: send "%{tag}% &cPodaj nazwe gildii!" stop if arg 1 is "rozwiaz" or "solve": if arg 2 is set: wait 1 tick make player execute command "{@prefix} pakty sojusz rozwiaz %arg 2%" stop else: send "%{tag}% &cPodaj nazwe gildii!" stop if arg 1 is "admin": if player has permissions "ultimateclans.admin": if arg 2 is not set: send "%aTen system pozwala zarzadzac &7UltimateClans" send "&aKomenda: &7/clans admin [funkcja]" send "&aFunkcje: &7Delete" send "&aFunkcje techniczne: &7DelArgList, AddArgList, DelIntList, AddIntList" stop if arg 2 is "delarglist": if arg 3 is set: if arg 4 is set: remove arg 3 from {ultimateclans.%arg 4%.members::*} send "Wyczysczono nieprawidlowego czlonka z listy klanu" stop if arg 2 is "addarglist": if arg 3 is set: if arg 4 is set: add arg 3 to {ultimateclans.%arg 4%.members::*} send "Dodano czlonka do listy klanu" stop if arg 2 is "delintlist": if arg 3 is set: remove 1 from {ultimateclans.%arg 3%.member-number} send "Usunieto liczbe z listy listy klanu" stop if arg 2 is "addintlist": if arg 3 is set: add 1 to {ultimateclans.%arg 3%.member-number} send "Dodano liczbe do listy listy klanu" stop if arg 2 is "Delete": if arg 3 is not set: send "&aAby usunac wybrany klan, uzyj: &7/{@prefix} admin delete [name]" stop if arg 3 is set: # " if {ultimateclans.clan.%arg 3%.name} is set: if {ultimateclans.claim.method} is "chunk" or "Chunk": delete {ultimateclans.chunk::%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%} loop {ultimateclans.clanlist::*}: remove arg 3 from {ultimateclans.clanlist::*} loop {ultimateclans.tagclanlist::*}: remove {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag} from {ultimateclans.tagclanlist::*} wait 1 tick set {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner} to false clear {ultimateclans.clan.%arg 3%.tag} clear {ultimateclans.clan.%arg 3%.name} if {ultimateclans.setblock} is true: set block under {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center} to air clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point} clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center} clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tagauth} clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tag.fullname} clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.ownername} clear {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.member-number} clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point} loop {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.members::*}: set {ultimateclans.%loop-value%.member} to false clear {ultimateclans.%loop-value%.clan.tag} clear {ultimateclans.%loop-value%.ownername} clear {ultimateclans.%loop-value%.clan.name} exit loop wait 2 tick clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag} clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname} send "%{tag}% &aPomyslnie usunieto klan!" stop # if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard": make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%" set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false loop {ultimateclans.clanlist::*}: remove arg 3 from {ultimateclans.clanlist::*} loop {ultimateclans.tagclanlist::*}: remove {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag} from {ultimateclans.tagclanlist::*} wait 1 tick set {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner} to false clear {ultimateclans.clan.%arg 3%.tag} clear {ultimateclans.clan.%arg 3%.name} if {ultimateclans.setblock} is true: set block under {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center} to air clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point} clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center} clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tagauth} clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tag.fullname} clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.ownername} clear {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.member-number} clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point} loop {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.members::*}: set {ultimateclans.%loop-value%.member} to false delete {ultimateclans.%loop-value%.clan.tag} delete {ultimateclans.%loop-value%.ownername} delete {ultimateclans.%loop-value%.clan.name} delete {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.members::*} delete {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.member-number} wait 2 tick clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag} clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname} send "%{tag}% &aPomyslnie usunieto klan!" stop else: send "&cBlad!" else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "mail" or "poczta" or "msg" or "message": if player has permissions "ultimateclans.mail" or "ultimateclans.admin": if arg 2 is not set: if {ultimateclans.%name of player%.mailbox.sub::*} is set: send "%{tag}% &aTematy:&7 %{ultimateclans.%name of player%.mailbox.sub::*}%" stop else: if {ultimateclans.lang} is "pl": send "%{tag}% &7Nie masz nowych wiadomosci" stop if {ultimateclans.lang} is "eng": send "%{tag}% &7Nie masz nowych wiadomosci" stop if arg 2 is "przeczytaj" or "read": if player has permissions "ultimateclans.mail" or "ultimateclans.admin": if arg 3 is set: loop {ultimateclans.%name of player%.mailbox.sub::*}: if arg 3 is loop-value: send "%{tag}% %{ultimateclans.%name of player%.mailbox.%arg 3%::*}%" remove arg 3 from {ultimateclans.%name of player%.mailbox.sub::*} clear {ultimateclans.%name of player%.mailbox.%arg 3%::*} stop else: send "%{tag}% &c Nie ma takiej wiadomosci" stop else: send "%{tag}% &cPodaj temat wiadomosci!" stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is not {@commands.list.1}: if arg 1 is not {@commands.list.2}: send "%{tag}% &cNie ma takiej komendy!" stop if arg 1 is "autor" or "author" or "dzikoysk" or "ultimateclans" or "donate" or "tworca" or "clans": send "&8--------------------------------" send " &7Autor: &aDzikoysk" send " &7Nazwa: &aUltimateClans" send "&7 &7&nStrona:&a &nwww.Dzikoysk.net" send "&8--------------------------------" stop if arg 1 is "mailbox" or "skrzynkapocztowa": if player has permissions "ultimateclans.mail" or "ultimateclans.admin": if {ultimateclans.lang} is "pl": send "%{style}%-----------------[ %{style2}%Mailbox Clans%{style}% ]-----------------" send "%{style}%/{@prefix} poczta &8-%{style2}% Pokazuje tematy wiadomosci" send "%{style}%/{@prefix} poczta przeczytaj [temat] &8-%{style2}% Pokazuje wiadomosci o podanym temacie" stop if {ultimateclans.lang} is "eng": send "%{style}%-----------------[ %{style2}%Mailbox Clans%{style}% ]-----------------" send "%{style}%/{@prefix} mail &8-%{style2}% Pokazuje tematy wiadomosci" send "%{style}%/{@prefix} mail read [topic] &8-%{style2}% Pokazuje wiadomosci o podanym temacie" stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "help" or "pomoc" or "p": if arg 2 is not set: if {ultimateclans.lang} is "pl": send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------" send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii" send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia" send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii" send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie" send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii" send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii" send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii" send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii" send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie" stop if {ultimateclans.lang} is "eng": send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------" send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii" send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia" send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii" send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie" send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii" send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii" send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii" send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii" send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie" stop if arg 2 is "1": if {ultimateclans.lang} is "pl": send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------" send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii" send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia" send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii" send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie" send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii" send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii" send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii" send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii" send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie" stop if {ultimateclans.lang} is "eng": send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------" send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii" send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia" send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii" send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie" send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii" send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii" send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii" send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii" send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie" stop if arg 2 is "2": if {ultimateclans.lang} is "pl": send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------" send "%{style}%/@ [tekst]&8-%{style2}% Chat klanu" send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia" send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia" send "%{style}%/{@prefix} zarzadzaj &8-%{style2}% Informacje o zarzadzaniu gildia" send "%{style}%/{@prefix} zarzadzaj [funkcja] &8-%{style2}% Zarzadza wybrana funkcja" send "%{style}%/{@prefix} pakty &8-%{style2}% Wszystko o paktach" send "%{style}%/{@prefix} autor &8-%{style2}% Informacje o autorze" stop if {ultimateclans.lang} is "eng": send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------" send "%{style}%/@ [text]&8-%{style2}% Chat klanu" send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia" send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia" send "%{style}%/{@prefix} manage &8-%{style2}% Informacje o zarzadzaniu klanem" send "%{style}%/{@prefix} manage [function] &8-%{style2}% Zarzadza wybrana funkcja" send "%{style}%/{@prefix} mailbox &8-%{style2}% Informacje o skrzynce pocztowej" send "%{style}%/{@prefix} author &8-%{style2}% Informacje o autorze" stop if arg 1 is not set: if {ultimateclans.lang} is "pl": send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------" send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii" send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia" send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii" send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie" send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii" send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii" send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii" send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii" send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie" stop if {ultimateclans.lang} is "eng": send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------" send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii" send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia" send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii" send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie" send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii" send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii" send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii" send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii" send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie" stop if arg 1 is "1": if {ultimateclans.lang} is "pl": send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------" send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii" send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia" send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii" send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie" send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii" send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii" send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii" send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii" send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie" stop if {ultimateclans.lang} is "eng": send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------" send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii" send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia" send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii" send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie" send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii" send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii" send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii" send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii" send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie" stop if arg 1 is "2": if {ultimateclans.lang} is "pl": send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------" send "%{style}%/@ [tekst]&8-%{style2}% Chat klanu" send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia" send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia" send "%{style}%/{@prefix} zarzadzaj &8-%{style2}% Informacje o zarzadzaniu gildia" send "%{style}%/{@prefix} zarzadzaj [funkcja] &8-%{style2}% Zarzadza wybrana funkcja" send "%{style}%/{@prefix} pakty &8-%{style2}% Wszystko o paktach" send "%{style}%/{@prefix} autor &8-%{style2}% Informacje o autorze" stop if {ultimateclans.lang} is "eng": send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------" send "%{style}%/@ [text]&8-%{style2}% Chat klanu" send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia" send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia" send "%{style}%/{@prefix} manage &8-%{style2}% Informacje o zarzadzaniu klanem" send "%{style}%/{@prefix} manage [function] &8-%{style2}% Zarzadza wybrana funkcja" send "%{style}%/{@prefix} mailbox &8-%{style2}% Informacje o skrzynce pocztowej" send "%{style}%/{@prefix} author &8-%{style2}% Informacje o autorze" stop # -- Manage Command -- # command /mngplayer : trigger: if {ultimateclans.SkriptPermissions.enable} is true: stop else: if arg 1 is "invite": if player has permissions "ultimateclans.default" or "ultimateclans.admin": set {ultimateclans.%arg player%.invite.true} to true set {ultimateclans.%arg player%.clan.name} to {ultimateclans.%name of player%.owner.clanname} set {ultimateclans.%arg player%.ownername} to {ultimateclans.%name of player%.owner.name} if arg player is online: if {ultimateclans.lang} is "pl": send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.owner.clanname}%" to arg player send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to arg player if {ultimateclans.lang} is "eng": send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.owner.clanname}%" to arg player send "&a Aby dolaczyc uzyj &7/{@prefix} join&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} deny" to arg player stop if arg player is offline: set {ultimateclans.%arg player%.invite.true} to true set {ultimateclans.%arg player%.invite.clan} to {ultimateclans.%name of player%.owner.clanname} set {ultimateclans.%arg player%.ownername} to {ultimateclans.%name of player%.owner.name} set {ultimateclans.%arg player%.invite.offlinemode.clan} to {ultimateclans.%name of player%.owner.clanname} set {ultimateclans.%arg player%.invite.offlinemode.tag} to {ultimateclans.%name of player%.owner.tag} stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "kick": if player has permissions "ultimateclans.default" or "ultimateclans.admin": if {ultimateclans.%arg player%.online} is true: if {ultimateclans.tag} is true: make console execute command "pex user %name of player% add NametagEdit.*" wait 1 tick make player execute command "ne prefix %name of player% &f" make console execute command "pex user %name of player% remove NametagEdit.*" if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard": make console execute command "rg removemember -w %world of player% clans-%{ultimateclans.%arg player%.clan.name}% %arg player%" remove arg player from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*} remove 1 from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number} set {ultimateclans.%arg player%.member} to false clear {ultimateclans.%arg player%.clan.tag} clear {ultimateclans.%arg player%.ownername} clear {ultimateclans.%arg player%.clan.name} loop 100 times: send "" send "%{tag}% &cWyrzucono Cie z klanu!" to arg player if {ultimateclans.%arg player%.online} is false: set {ultimateclans.%arg player%.kick.true} to true if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard": make console execute command "rg removemember -w %world of player% clans-%{ultimateclans.%arg player%.clan.name}% %arg player%" send "%{tag}% &cWyrzucono Cie z klanu!" to arg player remove arg player from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*} remove 1 from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number} set {ultimateclans.%arg player%.member} to false clear {ultimateclans.%arg player%.clan.tag} clear {ultimateclans.%arg player%.ownername} clear {ultimateclans.%arg player%.clan.name} set {ultimateclans.%arg player%.kick.true} to true stop else: send "%{tag}% &cBlad! Powod: &7Online-Kick" stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop if arg 1 is "senddeny": if {ultimateclans.SkriptPermissions.enable} is true: stop else: if player has permissions "ultimateclans.default" or "ultimateclans.admin": if arg player is online: send "%{tag}% &cGracz:&7 %arg player% &codrzucil zaproszenie" to {ultimateclans.%name of player%.ownername} if {ultimateclans.payitem.invite} is true: if {ultimateclans.lang} is "eng": send "&aMozesz odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/{@prefix} returnitem" set {ultimateclans.returnitem.%player%} to true stop if {ultimateclans.lang} is "pl": send "&aMozesz odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/{@prefix} zwroc" set {ultimateclans.returnitem.%player%} to true stop if arg player is offline: add "&cOdrzucono zaproszenie" to {ultimateclans.%{ultimateclans.%name of player%.ownername}%.mailbox.sub::*} if {ultimateclans.lang} is "eng": add "&cGracz:&7 %arg player% &codrzucil zaproszenie&c. Aby odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/clans returnitem" to {ultimateclans.%{ultimateclans.%name of player%.ownername}%.mailbox.Odrzucono zaproszenie::*} stop if {ultimateclans.lang} is "pl": add "&cGracz:&7 %arg player% &codrzucil zaproszenie&c. Aby odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/clans zwroc" to {ultimateclans.%{ultimateclans.%name of player%.ownername}%.mailbox.Odrzucono zaproszenie::*} stop else: send "&cNie masz uprawnien do uzywania tej komendy" stop command /mngsendinvite : trigger: if {ultimateclans.%name of player%.invenable} is true: set {ultimateclans.%name of player%.invenable} to false send "%{tag}% &aOtrzymano zaproszenie do gildii: &7%{ultimateclans.%arg player%.i.invite.clanname}%" to arg player send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to arg player send "%{tag}% &aZaproszono gracza: &7%arg player%" to player stop command /mngsendkick : trigger: if {ultimateclans.%name of player%.kickenable} is true: set {ultimateclans.%name of player%.kickenable} to false send "%{tag}% &cWyrzucono Cie z gildii &7%{ultimateclans.%arg player%.clan.name}%&c!" to arg player stop command /mngalliancesend : trigger: if {ultimateclans.%name of player%.invenableclans} is true: set {ultimateclans.%name of player%.invenableclans} to false send "&aOtrzymano zaproszenie do sojuszu od gildii:&6 %{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%" to arg player if {ultimateclans.lang} is "pl": send "&aAby przyjac zaproszenie wpisz &7/{@prefix} pakt sojusz akceptuj" to arg player send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} pakt sojusz odrzuc" to arg player if {ultimateclans.lang} is "eng": send "&aAby przyjac zaproszenie wpisz &7/{@prefix} relation alliance accpet" to arg player send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} relation alliance deny" to arg player send "%{tag}% &aZaproszono gildie do sojuszu!" to player stop command /mngkick : trigger: if {ultimateclans.%name of player%.kickenable} is true: if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg player%.clan.name}: if {ultimateclans.%arg player%.online} is true: send "&aWyrzucono gracza z gildii" make arg player execute command "clans odejdz" stop if {ultimateclans.%arg player%.online} is false: send "&aWyrzucono gracza z gildii" set {ultimateclans.%arg player%.kick.true} to true stop # -- End of Manage Commands -- # # -- Clans Chat -- # command /@ : trigger: if {ultimateclans.%name of player%.owner} is true: set {_prefix} to "&8@ &7&l[Zalozyciel]" if {ultimateclans.%name of player%.member} is true: set {_prefix} to "&8@ &7&o[Czlonek]" if {ultimateclans.%name of player%.mod} is true: set {_prefix} to "&8@ &7[Moderator]" if {ultimateclans.%name of player%.owner} is true: set {ultimateclans.%name of player%.member} to true set {ultimateclans.%name of player%.clan.name} to {ultimateclans.%name of player%.owner.clanname} wait 1 tick if {ultimateclans.%name of player%.member} is true: loop {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}: if loop-value is online: send "%{_prefix}% %{style}%%name of player%&7: %arg 1%" to loop-value set {ultimateclans.%name of player%.member} to false clear {ultimateclans.%name of player%.clan.name} stop else: send "&cNikt nie jest online!" set {ultimateclans.%name of player%.member} to false clear {ultimateclans.%name of player%.clan.name} stop stop stop if {ultimateclans.%name of player%.member} is true: loop {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}: if loop-value is online: send "%{_prefix}% %{style}%%name of player%&7: %arg 1%" to loop-value stop else: send "&cNikt nie jest online!" stop else: send "&cMusisz byc w gildii, aby uzywac tego czatu!!" stop # -- End of Clans Chat -- # #--------# # Events # #--------# # -- SetInfo Event On chat: if {ultimateclans.info.set.%name of player%} is true: clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info} clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.info} send "%{tag}% &aUstawiono" to player set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info} to message set {ultimateclans.info.set.%name of player%} to false cancel event # -- Offline-mode on join: if {ultimateclans.%name of player%.i.invite} is true: wait 10 second if {ultimateclans.lang} is "pl": send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.i.invite.clanname}%" to player send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to player if {ultimateclans.lang} is "eng": send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.i.invite.clanname}%" to player send "&a Aby dolaczyc uzyj &7/{@prefix} join&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} deny" to player if {ultimateclans.%name of player%.owner} is true: if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} is true: wait 10 seconds send "&aOtrzymano zaproszenie do sojuszu od gildii: &6%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%" if {ultimateclans.lang} is "pl": send "&aAby przyjac zaproszenie wpisz &7/{@prefix} pakt sojusz akceptuj" send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} pakt sojusz odrzuc" if {ultimateclans.lang} is "eng": send "&aAby przyjac zaproszenie wpisz &7/{@prefix} relation alliance accpet" send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} relation alliance deny" if {ultimateclans.%name of player%.kick.true} is true: wait 15 seconds if {ultimateclans.tag} is true: make console execute command "pex user %name of player% add NametagEdit.*" wait 1 tick make player execute command "ne prefix %name of player% &f" make console execute command "pex user %name of player% remove NametagEdit.*" loop 100 times: send "" send "&cWyrzucono Cie z klanu!" set {ultimateclans.%name of player%.kick.true} to false # -- Support -- # command /uctest []: aliases: ucdzikoysk trigger: if arg 1 is "display": send "1. Name Of Player = %name of player%" send "2. Player = %player%" send "3. Display Name Of Player = %display name of player%" send "4. Coloured Player's Prefix = %coloured player's prefix%" send "5. Uncoloured Player's Prefix = %uncoloured player's prefix%" send "4. Coloured Player's Suffix = %coloured player's suffix%" send "5. Uncoloured Player's Suffix = %uncoloured player's suffix%" stop else: set {_dzikoysk} to "%name of player%" if {_dzikoysk} is "Dzikoysk": send "&cWitaj Dzikoysk! Ten serwer oparty jest o: &6UltimateClans" send "&c* Dzikoysk say:" send "&8----------------------------" send "&8Serwerowa wersja Skript: %skript version%" send "&8Wymagana: Skript Beta 10" send "&8----------------------------" send "&8Wersja skryptu: {@version}" send "&8----------------------------" send "&8----------------------------" send "&8Prefix: {@prefix}" send "&8----------------------------" send "&8[Args] Display" stop # -- End of Support -- @# # -- Config load on Start -- # on Skript start: send "" to console send "&8--------------------------------------------------------------" to the console send "&8| |" to the console send "&8| Enable &eUltimateClans &8 |" to the console send "&8| |" to the console send "&8--------------------------------------------------------------" to the console send "" to the console send "&8Author: &eDzikoysk" to the console send "&8Version: &7{@version}" to the console send "" to the console set {ultimateclans.lang} to "{@lang}" set {ultimateclans.mailbox.enable} to {@mailbox} set {ultimateclans.payitem.enable} to {@payitem} set {ultimateclans.autoclaim.enable} to {@auto.claim} set {ultimateclans.stats.message} to {@stats.message} set {ultimateclans.claim.method} to "{@claim.method}" set {ultimateclans.chunk.msg} to {@chunk.msg} set {ultimateclans.setblock} to {@claim.setblock} set {ultimateclans.safe.chest} to {@claim.safe.chest} set {ultimateclans.safe.break} to {@claim.safe.break} set {ultimateclans.safe.place} to {@claim.safe.place} set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel} set {ultimateclans.safe.bucket} to {@claim.safe.bucket} set {ultimateclans.worldguard.size} to {@claim.size} set {ultimateclans.setnamecolor} to {@set.name.color} set {ultimateclans.pvp} to {@pvp} set {ultimateclans.tp.cooldown} to {@tp.cooldown} set {ultimateclans.pvp.ownerset} to {@pvp.owner} set {ultimateclans.ultimatechat} to {@ultimatechat.enable} set {ultimateclans.paymoney.cost} to {@paymoney.create.cost} set {ultimateclans.paymoney.enable} to {@paymoney.enable} set {ultimateclans.vault} to {@vault} set {ultimateclans.paymoney.invite} to {@paymoney.invite} set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost} set {ultimateclans.payitem.invite} to {@payitem.invite} set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}" set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell} set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting} set {_chest} to {@claim.wg.chest} set {ultimateclans.cliam.sethome} to {@claim.sethome} set {ultimateclans.level.take} to {@level.take} set {ultimateclans.broadcast} to {@broadcast.enable} set {ultimateclans.broadcast.time} to {@broadcast.time} set {ultimateclans.tab} to {@tab} set {ultimateclans.tab.color} to "{@tab.color}" set {ultimateclans.tag} to {@tag} set {ultimateclans.tag.color} to "{@tag.color}" set {ultimateclans.tag.color.nick} to "{@tag.color.nick}" wait 1 tick if {_chest} is true: set {ultimateclans.wg.chest} to false if {_chest} is false: set {ultimateclans.wg.chest} to true set {ultimateclans.style} to "{@style}" if {ultimateclans.style} is "gy": set {style} to "&7" set {style2} to "&6" if {ultimateclans.style} is "gg": set {style} to "&a" set {style2} to "&8" if {ultimateclans.style} is "bg": set {style} to "&9" set {style2} to "&7" if {ultimateclans.style} is "mg": set {style} to "&3" set {style2} to "&7" if {style} is "&a": set {tag} to "{@tag|gg}" if {style} is "&7": set {tag} to "{@tag|gy}" if {style} is "&9": set {tag} to "{@tag|bg}" if {style} is "&3": set {tag} to "{@tag|mg}" wait 1 tick if {ultimateclans.payitem.enable} is true: set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, and {@payitem.slot.5}" set {broadcast.timmer} to 0 loop {ultimateclans.clanlist::*}: if {ultimateclans.clan.%loop-value%.pvp} is not set: set {ultimateclans.clan.%loop-value%.pvp} to {@pvp} # -- End of Load -- # # -- Plugins List -- # on command "plugins": wait 3 tick stop send "&6UltimateClans &7by Dzikoysk" on command "pl": wait 3 tick stop send "&6UltimateClans &7by Dzikoysk" on command "plugin": wait 3 tick stop send "&6UltimateClans &7by Dzikoysk" # -- End of Plugin List -- # # -- Mailbox and Player Info -- # on join: set {ultimateclans.%name of player%.player} to true set {ultimateclans.%name of player%.online} to true if {ultimateclans.%name of player%.kill} is not set: set {ultimateclans.%name of player%.kill} to 0 if {ultimateclans.%name of player%.death} is not set: set {ultimateclans.%name of player%.death} to 0 set {ultimateclans.%name of player%.lastlogin} to now if {ultimateclans.mailbox.enable} is true: if {ultimateclans.%name of player%.mailbox.msg} is true: if {ultimateclans.lang} is "eng": send "%{tag}% &8Masz nowe wiadomosci. Aby sprawdzic uzyj &7/{@prefix} mail" stop if {ultimateclans.lang} is "pl": send "%{tag}% &8Masz nowe wiadomosci. Aby sprawdzic uzyj &7/{@prefix} poczta" stop # -- Logout -- # on logout: set {ultimateclans.%name of player%.online} to false # -- End of Logout -- # every 10 second: loop all players: if {ultimateclans.%loop-player%.loop-value} is true: if {ultimateclans.tag} is true: make console execute command "pex user %loop-player% add NametagEdit.*" wait 1 tick make loop-player execute command "ne prefix %loop-player% &f" make console execute command "pex user %loop-player% remove NametagEdit.*" set {ultimateclans.%loop-player%.loop-value} to false loop 100 times: send "" to loop-player send "&cGildia zostala rozwiazana!" to loop-player # -- Alert -- # every 5 minutes: loop all players: if {ultimateclans.%name of loop-players%.i.invite} is true: if {ultimateclans.lang} is "pl": send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%loop-player%.i.invite.clanname}%" to loop-player send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to loop-player if {ultimateclans.lang} is "eng": send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%loop-player%.i.invite.clanname}%" to loop-player send "&a Aby dolaczyc uzyj &7/{@prefix} join&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} deny" to loop-player if {ultimateclans.%{ultimateclans.%name of loop-player%.owner.clanname}%.i.inviteclans} is true: send "&aOtrzymano zaproszenie do sojuszu od gildii: &6%{ultimateclans.%{ultimateclans.%loop-player%.owner.clanname}%.i.inviteclannameclans}%" to loop-player if {ultimateclans.lang} is "pl": send "&aAby przyjac zaproszenie wpisz &7/{@prefix} pakt sojusz akceptuj" to loop-player send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} pakt sojusz odrzuc" to loop-player if {ultimateclans.lang} is "eng": send "&aAby przyjac zaproszenie wpisz &7/{@prefix} relation alliance accpet" to loop-player send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} relation alliance deny" to loop-player # -- End of Alert -- # # -- Broadcast -- # every 1 minute: if {ultimateclans.broadcast} is true: add 1 to {broadcast.timmer} if {broadcast.timmer} is greater than {ultimateclans.broadcast.time}-1: loop all players in "{@world}": send "%{style}%Nazwa gildii nie moze zawierac znakow specjalnych: %{style2}%@$&%{style}%, oraz nie moze zawierac %{style2}%spacji%{style}%. Tag nie moze byc dluzszy niz %{style2}%5 znakow!" to loop-player set {broadcast.timmer} to 0 stop # -- End of Broadcast -- # # -- UltimateChat -- # on chat: set {_chat} to "{@ultimatechat}" if {ultimateclans.%name of player%.owner} is true: replace all "{TAG}" with "%{ultimateclans.%name of player%.owner.tag}%" in {_chat} if {ultimateclans.%name of player%.member} is true: replace all "{TAG}" with "%{ultimateclans.%name of player%.clan.tag}%" in {_chat} replace all "{@ultimatechat-tag}" with "" in {_chat} replace all "{RANK}" with "%colored player's prefix%" in {_chat} replace all "{PLAYER}" with "%player%" in {_chat} replace all "{DISPLAY}" with "%display name of player%" in {_chat} replace all "{MESSAGE}" with "%message%" in {_chat} send "%{_chat}%" to all players cancel event # -- End of UltimateChat -- # # -- Script list -- # on command "skrypty": wait 3 tick send "&7Script: &6UltimateClans &7by Dzikoysk" on command "skrypt": wait 3 tick send "&7Script: &6UltimateClans &7by Dzikoysk" on command "skript": wait 3 tick send "&7Script: &6UltimateClans &7by Dzikoysk" # -- End of Script List -- # # -- Stats events -- # on death: if victim is a player: if victim's world isn't "{@disable}": add 1 to {ultimateclans.%victim%.death} if {ultimateclans.stats.message} is true: send "{@tag.stats} &a+1" to attacker if {ultimateclans.%name of attacker%.member} is true: add 1 to {ultimateclans.clan.%{ultimateclans.%name of attacker%.clan.name}%.killall} if {ultimateclans.%name of victim%.member} is true: add 1 to {ultimateclans.clan.%{ultimateclans.%name of victim%.clan.name}%.deathall} if {ultimateclans.%name of attacker%.owner} is true: add 1 to {ultimateclans.clan.%{ultimateclans.%name of attacker%.owner.clanname}%.killall} if {ultimateclans.%name of victim%.owner} is true: add 1 to {ultimateclans.clan.%{ultimateclans.%name of victim%.owner.clanname}%.deathall} if {ultimateclans.stats.message} is true: send "{@tag.stats} &c-1" to victim # -- End of Stats -- # # Chunk events on break: if player's world isn't "{@disable}": if {ultimateclans.claim.method} is "chunk" or "Chunk": if {ultimateclans.safe.break} is true: if {ultimateclans.chunk::%chunk at player%} is set: if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}: stop if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}: stop else: cancel event send "%{tag}% &cNie mozna niszczyc na terenie innej gildii!" stop on place: if player's world isn't "{@disable}": if {ultimateclans.claim.method} is "chunk" or "Chunk": if {ultimateclans.safe.place} is true: if {ultimateclans.chunk::%chunk at player%} is set: if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}: stop if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}: stop else: cancel event send "%{tag}% &cNie mozna budowac na terenie innej gildii!" stop On Bucket fill: if player's world isn't "{@disable}": if {ultimateclans.claim.method} is "chunk" or "Chunk": if {ultimateclans.safe.bucket} is true: if {ultimateclans.chunk::%chunk at player%} is set: if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}: stop if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}: stop else: cancel event send "%{tag}% &cNie mozna zabierac wody/lawy z terenu innej gildii!" stop On Bucket Empty: if player's world isn't "{@disable}": if {ultimateclans.claim.method} is "chunk" or "Chunk": if {ultimateclans.safe.bucket} is true: if {ultimateclans.chunk::%chunk at player%} is set: if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}: stop if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}: stop else: cancel event send "%{tag}% &cNie mozna wylewac wody/lawy na teren innej gildii!" stop On rightclick on chest: if player's world isn't "{@disable}": if {ultimateclans.claim.method} is "chunk" or "Chunk": if {ultimateclans.safe.chest} is true: if {ultimateclans.chunk::%chunk at player%} is set: if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}: stop if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}: stop else: send "%{tag}% &cNie mozna otwierac skrzyn innej gildii!" cancel event On rightclick holding a flint and steel: if player's world isn't "{@disable}": if {ultimateclans.claim.method} is "chunk" or "Chunk": if {ultimateclans.safe.flint and steel} is true: if {ultimateclans.chunk::%chunk at player%} is set: if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}: stop if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}: stop else: send "%{tag}% &cNie mozna podpalac terenu innej gildii!" cancel event On Bed Enter: if player's world isn't "{@disable}": if {ultimateclans.claim.method} is "chunk" or "Chunk": if {ultimateclans.safe.bed} is true: if {ultimateclans.chunk::%chunk at player%} is set: if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}: stop if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}: stop else: send "%{tag}% &cNie mozna spac na terenie innej gildii!" cancel event # -- PvP Disable Event -- # on damage: if victim is a player: if victim's world isn't "{@disable}": if attacker is a player: if {ultimateclans.%name of victim%.owner.clanname} is {ultimateclans.%name of attacker%.clan.name}: cancel event stop if {ultimateclans.%name of victim%.owner.clanname} is {ultimateclans.%name of attacker%.owner.clanname}: cancel event stop if {ultimateclans.%name of victim%.clan.name} is {ultimateclans.%name of attacker%.clan.name}: cancel event stop if {ultimateclans.%name of victim%.clan.name} is {ultimateclans.%name of attacker%.owner.clanname}: cancel event stop else: if {ultimateclans.%{ultimateclans.%name of attacker%.clan.name}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true: cancel event stop if {ultimateclans.%{ultimateclans.%name of attacker%.clan.name}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true: cancel event stop if {ultimateclans.%{ultimateclans.%name of attacker%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true: cancel event stop if {ultimateclans.%{ultimateclans.%name of attacker%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true: cancel event stop if {ultimateclans.%{ultimateclans.%name of victim%.clan.name}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true: cancel event stop if {ultimateclans.%{ultimateclans.%name of victim%.clan.name}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true: cancel event stop if {ultimateclans.%{ultimateclans.%name of victim%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true: cancel event stop if {ultimateclans.%{ultimateclans.%name of victim%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true: cancel event stop # -- End of PvP Disable Event -- # # -- Walking event - Chunk Function -- # on walking on stone or grass or cobblestone or wood or any wool or sandstone or netherrack or glowstone or sand or gravel or snow or stone brick: if player's world is "{@world}": # ' if {ultimateclans.claim.method} is "chunk" or "Chunk": if {ultimateclans.chunk.msg} is true: if {ultimateclans.chunk::%chunk at player%} is set: if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}: if {ultimateclans.chunk.number.%name of player%} is 1: stop else: send "%{tag}% &aJestes na terenie swojej gildii!" add 1 to {ultimateclans.chunk.setmy.number.%name of player%} set {ultimateclans.chunk.set.my.%name of player%} to true if {ultimateclans.setnamecolor} is true: set the player's display name to "&a%name of player%" stop if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}: if {ultimateclans.chunk.setmy.number.%name of player%} is 1: stop else: send "%{tag}% &aJestes na terenie swojej gildii!" add 1 to {ultimateclans.chunk.setmy.number.%name of player%} set {ultimateclans.chunk.set.my.%name of player%} to true if {ultimateclans.setnamecolor} is true: set the player's display name to "&a%name of player%" stop else: if {ultimateclans.chunk.set.number.%name of player%} is 1: stop else: send "%{tag}% &7Znajdujesz sie na terenie innej gildii! &7[%{ultimateclans.clan.%{ultimateclans.chunk::%chunk at player%}%.name}%]" set {ultimateclans.chunk.info.%name of player%} to {ultimateclans.clan.%{ultimateclans.chunk::%chunk at player%}%.name} add 1 to {ultimateclans.chunk.set.number.%name of player%} set {ultimateclans.chunk.set.other.%name of player%} to true if {ultimateclans.setnamecolor} is true: set the player's display name to "&c%name of player%" stop else: # ' if {ultimateclans.chunk.set.other.%name of player%} is true: send "%{tag}% &7Opuszczono teren gildii &7%{ultimateclans.chunk.info.%name of player%}%" set {ultimateclans.chunk.set.other.%name of player%} to false remove 1 from {ultimateclans.chunk.set.number.%name of player%} clear {ultimateclans.chunk.info.%name of player%} if {ultimateclans.setnamecolor} is true: set the player's display name to "&f%name of player%" stop # ' if {ultimateclans.chunk.set.my.%name of player%} is true: send "%{tag}% &cNie jestes juz na terenie swojej gildii!" set {ultimateclans.chunk.set.my.%name of player%} to false remove 1 from {ultimateclans.chunk.setmy.number.%name of player%} if {ultimateclans.setnamecolor} is true: set the player's display name to "&f%name of player%" # ' stop # -- End of walking event -- # #------------------------------------------------ End of Script / Thanks for Use ------------------------------------------------# #--------------------------------------- © by Dzikoysk - Author / Site: www.Dzikoysk.net ----------------------------------------#