command /setspawnzombie1: trigger: set {expowisko1} to location of player every 60 second: chance of 100%: clear {moby::expowisko1::spawn} spawn 1 zombie at {expowisko1} set the spawned zombie display name to "&aSlaby Zombie &cLVL 1" set the last spawned entity's max health to 20 heal the last spawned entity set tool of last spawned entity to diamond sword of sharpness 10 set helmet of last spawned entity to grass block on death: if victim is zombie: if name of victim is "&aSlaby Zombie &cLVL 1" chance of 25%: drop 1 331 of unbreaking 10 named "&c&lSerce Potwora" with lore "|| &aKrwawe serce wyrwane podczas walki!" at victim chance of 10%: drop 1 54 named "&7Szkatulka Potwora" at victim