variables: {poziom.%player%} = 0 {monety.%player%} = 0 {exp.%player%} = 0 on chat: set the player's display name to "&8[&6Poziom %{poziom.%player%}%&8] &b&l%player%" on death: if victim is a wolf: if victim's name is "&6Młody wilk &7[&6lvl 1 &7]": add 0.25 to {poziom.%attacker%} send "&6Zabiles Moba +25expa" to attacker on death: if victim is a cave spider: if victim's name is "&6Lesny straznik &8[&4&lBoss&8]": add 2 to {poziom.%attacker%} send "&6Zabiles Moba +25expa" to attacker send "&6Gracz %attacker% zabil Bossa Lesnego straznika!" to all players on death: if victim is a spider: if victim's name is "&6Obronca Lasu &8[&6Lvl 1&8]": add 0.50 to {poziom.%attacker%} send "&6Zabiles Moba +25expa" to attacker on death: if victim is a wolf: if victim's name is "&6Wilcza Krolowa &8[&4&lBoss&8]": add 1 to {poziom.%attacker%} send "&6Zabiles bossa! &2+1lvl" to attacker execute console command "bc &6Gracz %attacker% zabil &3Wilczą królową" on death: if victim is a skeleton: if victim's name is "&6Snieżny szkielet &8[&6Poziom 1&8]": add 0.75 to {poziom.%attacker%} send "&6Zabiles moba" to attacker on death: if victim is a iron golem: if victim's name is "&f&lYeti &8[&4&lBoss&8]": add 5 to {poziom.%attacker%} execute console command "bc &6Gracz %attacker% zabil &3Yetiego!"