variables: {monety::%player%} = 0 on join: if {monety::%player%} is not set: set {monety:%player%} to 0 command /monety: trigger: send "&7Posiadasz &6%{monety::%player%}% &7monet." command /monetygive [] []: permission: monety.give permission message: &cNie masz dostepu do tej komendy! trigger: if arg 1 is not set: if arg 2 is not set: send "&fZa malo argumentow" send "&f/monetygive help" if arg 1 is "help": if arg 2 is not set: send "&c/moneygive [nick gracza] [ilosc dodanych monet]" if arg 1 is set: if arg 2 is set: send "&7Dodano &6%arg 2% &7monet do konta gracza &6%arg 1%&7. &7Posiada on teraz &6%{monety::%arg 1%}%" add arg-2 to {monety::%arg 1%}