on join: if {score::%player%} is not set: set {score::%player%} to true every 3 seconds: loop all players: if {score::%loop-player%} is true: display board named "Tytuł" to loop-player make score "pozycja 1" in board of loop-player to 2 make score "pozycja 2" in board of loop-player to 1 move display of loop-player to sidebar wait 1 second display board named "Tytuł" to loop-player make score "pozycja 1" in board of loop-player to 2 make score "pozycja 2" in board of loop-player to 1 move display of loop-player to sidebar wait 1 second display board named "Tytuł" to loop-player make score "pozycja 1" in board of loop-player to 2 make score "pozycja 2" in board of loop-player to 1 move display of loop-player to sidebar wait 1 second else: display board named "" to loop-player #komendy command /tablica []: trigger: if arg is "on": set {score::%player%} to true send "&cTablica zostala wlaczona!" else if {score::%player%} is "off": set {score::%player%} to false send "&cTablica zostala wylaczona!" else: send "&cUzyj polecenia /tablica on lub /tablica off!"