on damage: if victim is player: if attacker is player: set {%victim%.pvp} to true set {%attacker%.pvp} to true display "&c&lWalczysz z &6&l%victim%&c&l nie logaj" on bossbar with 100 percent by 3 seconds for attacker wait 2 seconds display "&6&l%attacker%&c&l zaatakowal cie, nie logaj!" on bossbar with 100 percent by 3 seconds for victim wait 2 seconds display "&6&lMozesz lognac za&c&l: 20 sekund" on bossbar with 100 percent by 3 seconds for attacker display "&6&lMozesz lognac za&c&l: 20 sekund" on bossbar with 100 percent by 3 seconds for victim wait 2 seconds display "&6&lMozesz lognac za&c&l: 17 sekund" on bossbar with 84 percent by 3 seconds for attacker display "&6&lMozesz lognac za&c&l: 17 sekund" on bossbar with 84 percent by 3 seconds for victim wait 2 seconds display "&6&lMozesz lognac za&c&l: 14 sekund" on bossbar with 69 percent by 3 seconds for attacker display "&6&lMozesz lognac za&c&l: 14 sekund" on bossbar with 69 percent by 3 seconds for victim wait 2 seconds display "&6&lMozesz lognac za&c&l: 11 sekund" on bossbar with 63 percent by 3 seconds for attacker display "&6&lMozesz lognac za&c&l: 11 sekund" on bossbar with 63 percent by 3 seconds for victim wait 2 seconds display "&6&lMozesz lognac za&c&l: 8 sekund" on bossbar with 49 percent by 3 seconds for attacker display "&6&lMozesz lognac za&c&l: 8 sekund" on bossbar with 49 percent by 3 seconds for victim wait 2 seconds display "&6&lMozesz lognac za&c&l: 5 sekund" on bossbar with 34 percent by 3 seconds for attacker display "&6&lMozesz lognac za&c&l: 5 sekund" on bossbar with 34 percent by 3 seconds for victim wait 2 seconds display "&6&lMozesz lognac za&c&l: 2 sekundy" on bossbar with 19 percent by 2 seconds for attacker display "&6&lMozesz lognac za&c&l: 2 sekundy" on bossbar with 19 percent by 2 seconds for victim wait 2 seconds display "&6&lMozesz spokojnie lognac" on bossbar with 1 percent by 3 seconds for attacker display "&6&lMozesz spokojnie lognac" on bossbar with 1 percent by 3 seconds for victim set {%victim%.pvp} to false set {%attacker%.pvp} to false on quit: if {%player%.pvp} is true: kill player broadcast "&c&l%player% lognal podczas walki!" on join: set {%player%.pvp} to false on command: if {%player%.pvp} is true: send "&c&lNie mozesz uzywac komend podczas walki!" cancel event variables: {%player%.pvp} = false