options: Tag: &8[&6MAGIC&8] command /zmien [] []: trigger: if arg 1 is "list": open chest with 3 rows named "&6+ &2XSPAWNERS &6+" to player wait 5 ticks format slot 0 of player with 1 of bone named "&7&lSzkielet" with lore "&6Cana&8: &715000 &6Zlotych||&6Nazwa: &7Skeleton" to close format slot 1 of player with 1 of rotten flesh named "&2&lZombie" with lore "&6Cana&8: &710000 &6Zlotych||&6Nazwa: &7Zombie" to close format slot 2 of player with 1 of iron ingot named "&f&lIron Golem" with lore "&6Cana&8: &725000 &6Zlotych||&6Nazwa: &7Iron" to close stop if arg 1 is not set: send "&6 + &c/spawner set (nazwa moba) &8- &7Zmienia moba w spawnerze!" send "&6 + &c/spawner list &8- &7Lista mobow dla ciebie!" send "&6 + &c/spawner &8- &7Pomoc pluginu!" stop target block is monster spawner: if arg 1 is "set": if arg 2 is not set: send "{@Tag} &cPoprawne uzycie &7/spawner set (nazwa moba)" send "&club zajrzyj pod liste mobow &7/spawner list" stop arg-2 is "skeleton": player's balance >= 15000: remove 15000 from player's balance set {_l} to location of target block set spawner {_l} to arg-2 send "{@Tag} &aZmieniles tym spawnera na: &7Szkielety" else: send "{@Tag} &cBy zmienic typ tego spawnera potrzebujesz &715000 Zlotych" else: send "&cDostepne argumenty: &7Skeleton, Zombie, Irongolem" arg-2 is "zombie": player's balance >= 10000: remove 10000 from player's balance set {_l} to location of target block set spawner {_l} to arg-2 send "{@Tag} &aZmieniles tym spawnera na: &7Zombie" else: send "{@Tag} &cBy zmienic typ tego spawnera potrzebujesz &710000 Zlotych" else: send "&cDostepne argumenty: &7Skeleton, Zombie, Irongolem" arg-2 is "Irongolem": player's balance >= 25000: remove 25000 from player's balance execute player command "spawner irongolem" send "{@Tag} &aZmieniles tym spawnera na: &7Iron Golemy" else: send "{@Tag} &cBy zmienic typ tego spawnera potrzebujesz &725000 Zlotych" else: send "&cDostepne argumenty: &7Skeleton, Zombie, Irongolem" else: send "{@Tag} &cMusisz patrzec na spawner!"