ommand /magazyn: trigger: open chest with 6 rows named "&9&lMAGAZYN" to player wait 1 tick set {_slot} to 0 set {eqmag::%player%::edit} to true loop {magazyneq::itemlist::%player%}: set slot {_slot} of current inventory of player to loop-value add 1 to {_slot} on inventory close: clear {magazyneq::itemlist::%player%} if {eqmag::%player%::edit} is true: loop 53 times: if slot "%loop-number -1%" parsed as an integer of current inventory of player is not air: set {_item} to slot loop-number - 1 of current inventory of player add {_item} to {magazyneq::itemlist::%player%} set {eqmag::%player%::edit} to false on mine of stone: chance of 15%: add 1 diamond to {magazyneq::itemlist::%player%} chance of 15%: add 1 emerald to {magazyneq::itemlist::%player%}