command: /DropDiamentuON trigger: set {EQDiament.%player%} to true command: /DropDiamentuOFF trigger: set {EQDiament.%player%} to false on mine of stone: if {EQDiament.%player%} is true: if player has permission "Drop.Gracz": chance of 0.30%: send "&eGratulacje! Znalazles &bDiament&e!" if {eqdrop.%player%} is true: give 1 diamond to player else: drop 1 diamond at player