#Autor: xHubertx4 ############ ###Kodzik### ############ on mine: player's held item is iron axe or diamond axe or stone axe or wood axe or gold axe: event-block is oak wood or birch wood or acacia wood or dark oak wood or spruce wood: {timber} is "wlacz": block below event-block is dirt or grass block: block above event-block is oak wood or birch wood or acacia wood or dark oak wood or spruce wood: set {tloc.%player%.1} to location of event-block set {tloc.%player%.2} to location 20 meters above event-block set {tloc.%player%.3} to location 5 meters above event-block damage player's held item by 7 loop blocks within {tloc.%player%.1} to {tloc.%player%.2}: wait 1 ticks loop-block is oak wood or birch wood or acacia wood or dark oak wood or spruce wood: break loop-block naturally spawn 20 of particle blockcrack_17_0 at loop-block loop blocks in radius 4 around {tloc.%player%.3}: wait 0.4 tick loop-block is oak leaves: break loop-block naturally loop-block is birch leaves: break loop-block naturally loop-block is dark oak leaves: break loop-block naturally loop-block is acacia leaves: break loop-block naturally loop-block is spruce leaves: break loop-block naturally delete {tloc.%player%.1} delete {tloc.%player%.2} delete {tloc.%player%.3} on mine: player's held item is iron axe or diamond axe or stone axe or wood axe or gold axe: event-block is jungle wood: block above event-block is jungle wood: block below event-block is dirt or grass block: {timber} is "wlacz": set {tloc.%player%.1} to location of event-block set {tloc.%player%.2} to location 40 meters above event-block set {tloc.%player%.3} to location 23 meters above event-block damage player's held item by 7 loop blocks within {tloc.%player%.1} to {tloc.%player%.2}: wait 1 ticks loop-block is jungle wood: break loop-block naturally spawn 20 of particle blockcrack_17_0 at loop-block loop blocks in radius 10 around {tloc.%player%.3}: wait 0.4 tick loop-block is jungle leaves: break loop-block naturally delete {tloc.%player%.1} delete {tloc.%player%.2} delete {tloc.%player%.3} ########## #Komendy# ######### command /timber-wlacz: trigger: set {timber} to "wlacz" send "&9-----------------------------------------" to player send "&eTimber &c&l> &aTimber zostal wlaczony!" to player send "&9-----------------------------------------" to player command /timber-wylacz: trigger: set {timber} to "wylacz" send "&9-----------------------------------------" to player send "&eTimber &c&l> &4Timber zostal wylaczony!" to player send "&9-----------------------------------------" to player