every 30 seconds: spawn 3 skeleton at {teleportmob} spawn 3 zombie at {teleportmob} spawn 3 spider at {teleportmob} command /teleportmob: permission: teleport.ustaw permission message: &cBrak permisji! :c trigger: set {teleportmob} to location of player send "&6Ustawiono teleport do mobspawnera!" stop command /teleporthelp: permission: teleport.use permission message: &cBrak permisji! :c trigger: send "&6========================" send "&3/teleportmob &6- &7ustawia miejsce mobspawnera" send "&6========================" on break monster spawner: add 1 to {mobspawner::%player%} cancel event send "&6» &7Zniczyles mobspawner! &a%{mobspawner::%player%}%&8/&c1000" if {mobspawner::%player%} is smaller than 999: cancel event else: send "&6» &aGratuluje! Zniszczyles mobspawner! A o to nagroda! :D" drop 1 311 of protection 4 and unbreaking 3 drop 1 312 of protection 4 and unbreaking 3 drop 1 313 of protection 4 and unbreaking 3 drop 1 314 of protection 4 and unbreaking 3 drop 1 276 of sharpness 5 and unbreaking 3 and fire aspect 2 drop 5 enchanted golden apple set {mobspawner::%player%} to 0 broadcast "&6» &7Gracz &e{player} &7zniszczyl mobspawner i wydropil: set 4/3 x2, miecz 5/2, 5 koxow." stop on entering of region "teleportspawn": if player has 1 diamond ore: teleport player to {teleportmob} send "&6» &7Przeteleportowano do mobspawnera! Zniszcz mobspawner ,a dostaniesz nagrode" remove 1 diamond ore from player's inventory else: send "&6» &cPotrzebujesz przepustki ,aby przejsc przez ten portal! Przepustka wypada z bossa, jest to ruda diamentu."