on join: if {praca.sekundy::%player%} is not set: set {praca.sekundy::%player%} to 0 if {czas::%player%} is not set: set {czas::%player%} to 0 if {praca.minuty::%player%} is not set: set {praca.minuty::%player%} to 30 while player is online: wait 1 second send "%{praca.minuty::%player%}%min %{praca.sekundy::%player%}% sek" add 1 to {czas::%player%} set {_job} to yaml value "%player%.jobs.job" from file "plugins/srSerwer/players/%player%.yml" if {praca.sekundy::%player%} isn't 0: remove 1 from {praca.sekundy::%player%} else: if {praca.minuty::%player%} isn't 0: set {praca.sekundy::%player%} to 59 remove 1 from {praca.minuty::%player%} else: set {praca.sekundy::%player%} to 0 set {praca.minuty::%player%} to 30 if {_job} is "Drwal": set action bar of player to "&eOtrzymales 250&2$" add 250 to player's balance send "xd" to player command /czas: trigger: set {_minuty} to {czas::%player%}/60 set {_godziny} to {czas::%player%}/3600 send "&7Czas gry: &6%{czas::%player%}% sekund &8= &6%{_minuty}% minut &8= &6%{_godziny}% godzin"