on inventory click: if name of player's inventory every 1 minute: loop all players: if {timespend::%loop-player%} is not set: set {timespend::%loop-player%} to 1 else: add 1 to {timespend::%loop-player%} command /timespend: aliases: ts trigger: if {timespend::%player%} is not set: set {timespend::%player%} to 0 set {_hours} to {timespend::%player%} / 60 set {_hours} to rounded down {_hours} open chest with 9 rows named "&5&lCzas spędzony na serwerze" set slot 42 of player's inventory to blue stained glass pane named "&7Czas spędzony na serwerze: &a{_hours}"