function ClickGlass1(p: player): set {home::%{click.slot.home.%{_p}%}%::dom::%{_p}%} to location of {_p} set {home.%{click.slot.home.%{_p}%}%.?.%{_p}%} to on set {home.%{click.slot.home.%{_p}%}%.?.%{_p}%.tp} to on execute {_p} command "home" function ClickGlass2(p: player): set {home::%{click.slot.home.%{_p}%}%::dom::%{_p}%} to location of {_p} set {home.%{click.slot.home.%{_p}%}%.?.%{_p}%.tp} to on execute {_p} command "home" function ClickGlass3(p: player): clear {home::%{click.slot.home.%{_p}%}%::dom::%{_p}%} set {home.%{click.slot.home.%{_p}%}%.?.%{_p}%} to off set {home.%{click.slot.home.%{_p}%}%.?.%{_p}%.tp} to on execute {_p} command "home" function ClickArrow(p: player): close {_p}'s inventory set {_loc.%{_p}%.home} to "%x-coordinate of {_p}%, %y-coordinate of {_p}%, %z-coordinate of {_p}%" set {oczek.%{_p}%.home} to 5 apply nausea 10 to {_p} for 7 seconds apply slowness 10 to {_p} for 7 seconds send title "{@serwer}" with subtitle "Zostanie przeteleportowany za %{oczek.%{_p}%.home}%" to {_p} remove 1 from {oczek.%{_p}%.home} loop 4 times: wait 1 second if "%x-coordinate of {_p}%, %y-coordinate of {_p}%, %z-coordinate of {_p}%" is {_loc.%{_p}%.home}: send title "{@serwer}" with subtitle "Zostanie przeteleportowany za %{oczek.%{_p}%.home}%" to {_p} remove 1 from {oczek.%{_p}%.home} else: send title "{@serwer}" with subtitle "{@tz}" to {_p} remove nausea from {_p} remove slowness from {_p} stop wait 1 second teleport {_p} to {home::%{home.teleport.%{_p}%}%::dom::%{_p}%} remove nausea from {_p} remove slowness from {_p} clear {oczek.%{_p}%.home} send title "{@serwer}" with subtitle "Zostałeś przeteleportowany!" to {_p} variables: {home.teleport.%player%} = "" on inventory click: if name of event-inventory is "{@nazwagui}": cancel event if clicked slot is 11: if click type is left mouse button: if {home.1.?.%player%} is off: set {click.slot.home.%player%} to 1 ClickGlass1(player) if click type is left mouse button: if {home.1.?.%player%} is on: set {click.slot.home.%player%} to 1 ClickGlass2(player) if click type is right mouse button: if {home.1.?.%player%} is on: set {click.slot.home.%player%} to 1 ClickGlass3(player) if clicked slot is 12: if click type is left mouse button: if {home.1.?.%player%} is off: set {click.slot.home.%player%} to 2 ClickGlass1(player) if click type is left mouse button: if {home.1.?.%player%} is on: set {click.slot.home.%player%} to 2 ClickGlass2(player) if click type is right mouse button: if {home.1.?.%player%} is on: set {click.slot.home.%player%} to 2 ClickGlass3(player) if clicked slot is 13: if click type is left mouse button: if {home.1.?.%player%} is off: set {click.slot.home.%player%} to 3 ClickGlass1(player) if click type is left mouse button: if {home.1.?.%player%} is on: set {click.slot.home.%player%} to 3 ClickGlass2(player) if click type is right mouse button: if {home.1.?.%player%} is on: set {click.slot.home.%player%} to 3 ClickGlass3(player) if clicked slot is 14: if click type is left mouse button: if {home.1.?.%player%} is off: set {click.slot.home.%player%} to 4 ClickGlass1(player) if click type is left mouse button: if {home.1.?.%player%} is on: set {click.slot.home.%player%} to 4 ClickGlass2(player) if click type is right mouse button: if {home.1.?.%player%} is on: set {click.slot.home.%player%} to 4 ClickGlass3(player) if clicked slot is 15: if click type is left mouse button: if {home.1.?.%player%} is off: set {click.slot.home.%player%} to 5 ClickGlass1(player) if click type is left mouse button: if {home.1.?.%player%} is on: set {click.slot.home.%player%} to 5 ClickGlass2(player) if click type is right mouse button: if {home.1.?.%player%} is on: set {click.slot.home.%player%} to 5 ClickGlass3(player) if clicked slot is 20: if {home.1.?.%player%} is on: set {home.teleport.%player%} to 1 ClickArrow(player) if clicked slot is 21: if {home.2.?.%player%} is on: set {home.teleport.%player%} to 2 ClickArrow(player) if clicked slot is 22: if player has permission "home.3": if {home.3.?.%player%} is on: set {home.teleport.%player%} to 3 ClickArrow(player) if clicked slot is 23: if player has permission "home.4": if {home.4.?.%player%} is on: set {home.teleport.%player%} to 4 ClickArrow(player) if clicked slot is 24: if player has permission "home.5": if {home.5.?.%player%} is on: set {home.teleport.%player%} to 5 ClickArrow(player)