options: ping: 250 # Od ilu ms pingu ma byc wyswietlane powiadomienie czas: 30 # Co ile sekund ma byc wyswietlane powiadomienie jezeli gracz ma wysoki ping command /ping []: trigger: wait 0.3 seconds add player's ping to {ping::ms::%player%} send player title "&2Ping" with subtitle "&7Twoj ping wynosi &a%{ping::ms::%player%}% ms" for 3 seconds clear {ping::ms::%player%} every {@czas} seconds: loop all players: if loop-player's ping is more or equal to {@ping}: add loop-player's ping to {ping::ms::%loop-player%} send loop-player title "&4Uwaga" with subtitle "&7Twoj ping jest wysoki &7(&c%{ping::ms::%loop-player%}% ms&7)" for 3 seconds clear {ping::ms::%loop-player%}