variables: {diament.napis.%player%} = "&aWlaczony" {szmaragd.napis.%player%} = "&aWlaczony" {cobble.napis.%player%} = "&aWlaczony" {iron.napis.%player%} = "&aWlaczony" {diament.%player%} = false {szmaragd.%player%} = false {iron.%player%} = false {cobble.%player%} = false {stone.%player%} = 0 {diax.%player%} = 0 {zelazo.%player%} = 0 {eme.%player%} = 0 variables: {stone::%player%} = 0 on mine of stone: add 1 to {stone::%player%} options: tag: &8[&a&lDrop&8] command /drop []: trigger: if arg 1 is not set: open chest with 1 rows named "{@tag}" to player wait 0.2 second format slot 7 of player with 1 of diamond pickaxe named "&fWykopany stone: &c%{stone::%player%}%" with lore "Kliknij aby odswiezyc" to run [make player execute "drop"] format slot 0 of player with 1 of stone named "&1&lDrop z stone" to run [make player execute "droplist"] format slot 6 of player with 1 paper named "&b&lDurbo&a&lDrop" with lore "&k####################||&cZakupisz na||&6Pracuje nad tym||&k####################)" to run [make player execute "drop"] format slot 8 of player with 1 of 166 named "&cWyjscie" to close command /droplist []: trigger: if arg 1 is not set: open chest with 4 rows named "&8[&a&lDrop&8]" to player wait 0.2 second format slot 0 of player with 1 of diamond named "&6Diament" with lore "&8Szansa &e12 procent||&8Doswiadczenie &e60||&8Status: &e%{diament.napis.%player%}%" to run [execute player command "/diament"] format slot 1 of player with 1 of emerald named "&6Emerald" with lore "&8Szansa &e6 procent||&8Doswiadczenie &e80||&8Status: &e%{szmaragd.napis.%player%}%" to run [execute player command "/szmaragd"] format slot 2 of player with 1 of iron ingot named "&6Zelazo" with lore "&8Szansa &e9 procent||&8Doswiadczenie &e90||&8Status: &e%{iron.napis.%player%}%" to run [execute player command "/iron"] format slot 13 of player with 1 of 54 named "&7&k||&6FastCase&7&k||" with lore "&8Szansa &e0.03 procent||&8Status: &c&lPRACE TECHNICZNE" to run [execute player command "/droplist"] format slot 28 of player with 1 of 35:13 named "&7&lWlacza wszystkie dropy" with lore "&8Status: &c&lPRACE TECHNICZNE" to run [execute player command "/droplist"] format slot 27 of player with 1 of 35:14 named "&7&lWylacza wszystkie dropy" with lore "&8Status: &c&lPRACE TECHNICZNE" to run [execute player command "/droplist"] format slot 33 of player with 1 paper named "&b&lDurbo&a&lDrop" with lore "&k####################||&cZakupisz na||&6Pracuje nad tym||&k####################)" to run [make player execute "droplist"] format slot 26 of player with 1 of 1 named "&6Cobblestone" with lore "&cStan: %{cobble.napis.%player%}%" to run [execute player command "/cobble"] format slot 34 of player with 1 of 399 named "&2Powrot do Menu" with lore "&8» &7Przenosi do glownego Menu" to run [make player execute "drop"] format slot 35 of player with 1 of 166 named "&cWyjscie" to close on break stone: if {cobble.%player%} is false: chance of 100%: give 1 cobblestone to the player add 1 to {stone.%player%} if {diament.%player%} is false: chance of 12%: give 1 diamond to the player give 60 exp to player add 1 to {diax.%player%} if {szmaragd.%player%} is false: chance of 6%: give 1 emerald to the player give 80 exp to player add 1 to {eme.%player%} stop if {iron.%player%} is false: chance of 9%: give 1 iron ingot to the player give 90 exp to player add 1 to {zelazo.%player%} stop command /diament: trigger: if {diament.%player%} is true: set {diament.%player%} to false set {diament.napis.%player%} to "&aWlaczony" wait 5 ticks execute player command "droplist" else: set {diament.%player%} to true set {diament.napis.%player%} to "&cWylaczony" wait 5 ticks execute player command "droplist" command /szmaragd: trigger: if {szmaragd.%player%} is true: set {szmaragd.%player%} to false set {szmaragd.napis.%player%} to "&aWlaczony" wait 5 ticks execute player command "droplist" else: set {szmaragd.%player%} to true set {szmaragd.napis.%player%} to "&cWylaczony" wait 5 ticks execute player command "droplist" command /iron: trigger: if {iron.%player%} is true: set {iron.%player%} to false set {iron.napis.%player%} to "&aWlaczony" wait 5 ticks execute player command "droplist" else: set {iron.%player%} to true set {iron.napis.%player%} to "&cWylaczony" wait 5 ticks execute player command "droplist" command /cobble: trigger: if {cobble.%player%} is true: set {cobble.%player%} to false set {cobble.napis.%player%} to "&aWlaczony" wait 5 ticks execute player command "droplist" else: set {cobble.%player%} to true set {cobble.napis.%player%} to "&cWylaczony" wait 5 ticks execute player command "droplist"