on damage of player: if attacker is a player: if {antylogout::walka::%attacker%} is not set: if {antylogout::walka::%victim%} is not set: set {antylogout::walka::%attacker%} to true set {antylogout::walka::%victim%} to true set {_bossbar} to 100 loop 100 times: wait 0.25 seconds remove 1 from {_bossbar} display "&cAnty Logout %{_bossbar}%" on bossbar with {_bossbar} percent by 0.3 seconds for attacker display "&cAnty Logout %{_bossbar}%" on bossbar with {_bossbar} percent by 0.3 seconds for victim display "&aAnty Logout %{_bossbar}%" on bossbar with {_bossbar} percent by 1 seconds for attacker display "&aAnty Logout %{_bossbar}%" on bossbar with {_bossbar} percent by 1 seconds for victim clear {antylogout::walka::%attacker%} clear {antylogout::walka::%victim%} else: if {antylogout::walka::%victim%} is false: set {antylogout::walka::%victim%} to true set {_bossbar} to 100 loop 100 times: wait 0.25 seconds remove 1 from {_bossbar} display "&cAnty Logout %{_bossbar}%" on bossbar with {_bossbar} percent by 0.3 seconds for attacker display "&cAnty Logout %{_bossbar}%" on bossbar with {_bossbar} percent by 0.3 seconds for victim set {antylogout::walka::%victim%} to false on quit: if {antylogout::walka::%player%} is true: kill player on entering of region "pvp": if {antylogout::walka::%player%} is true: cancel event send "&4Wejscie na spawn podczas pvp jest niemozliwe." on death: clear {antylogout::walka::%victim%} on command: if {antylogout::walka::%player%} is true: cancel event send "&4Uzywanie komend podczas pvp jest niemozliwe."