expression money (for|of) %player%: return type: number parse: set {_p} to expr-1 get: return {kasa::%{_p}%} add: set {_v} to "%change value%" parsed as number # to co dodajemy {_v} is set # Sprawdza czy change value jest liczbą add {_v} to {kasa::%{_p}%} set: set {_v} to "%change value%" parsed as number {_v} is set set {kasa::%{_p}%} to {_v} remove: set {_v} to "%change value%" parsed as number {_v} is set remove {_v} from {kasa::%{_p}%} delete: delete {kasa::%{_p}%} # w tym przypadku zalecam użyć "set {kasa::%{_p}%} to 0" command /tut3: trigger: set {_p} to player set {_mojaKasa} to money of {_p} send "Tyle masz hajsu: %{_mojaKasa}%" add 1 to money of {_p} # Dodaje 1 do kasy. W trzym przypadku "change value" to 1 set money of {_p} to 10000 # Ustawia kase na daną wartość. W trzym przypadku "change value" to 10000 remove 5 from money of {_p} # Usuwa 5 z kasy. W trzym przypadku "change value" to 5 delete money of {_p} # Usuwa kase :((