command /gm [] []: trigger: if arg 1 is not set: send "&6&lToolsy &8» &cPoprawne uzycie: &7/gm <0,1>" if arg 1 is "s": if arg 2 is "s": send "&6&lToolsy &8» &cPoprawne uzycie: &7/gm <0,1>" if arg 1 is 1: if arg 2 is set: if arg 2 is online: set the gamemode of argument 2 to creative set {_wiadomosc} to "%{wiadomosc.gamemode1}%" send "%{_wiadomosc}%" to arg 2 set {_wiadomosc1} to "%{wiadomosc.gamemode1player}%" replace all "{gracz}" in {_wiadomosc1} with "%arg 2%" send "%{_wiadomosc1}%" stop else: set {_wiadomosc2} to "%{wiadomosc.gamemodeoffline}%" send "%{_wiadomosc2}%" stop if arg 1 is 0: if arg 2 is set: if arg 2 is online: set the gamemode of argument 2 to survival set {_wiadomosc} to "%{wiadomosc.gamemode2}%" send "%{_wiadomosc}%" to arg 2 set {_wiadomosc1} to "%{wiadomosc.gamemode2player}%" replace all "{gracz}" in {_wiadomosc1} with "%arg 2%" send "%{_wiadomosc1}%" stop else: set {_wiadomosc2} to "%{wiadomosc.gamemodeoffline}%" send "%{_wiadomosc2}%" stop if arg 1 is 1: if arg 2 is not set: set the gamemode of the player to creative set {_wiadomosc} to "%{wiadomosc.gamemode1}%" send "%{_wiadomosc}%" stop if arg 1 is 0: if arg 2 is not set: set the gamemode of the player to survival set {_wiadomosc} to "%{wiadomosc.gamemode2}%" send "%{_wiadomosc}%" stop