every 1 minutes: loop all players: if loop-player is online: if {czas::%loop-player%} < 15: add 1 to {czas::%loop-player%} send "&6Kolejna minuta :D" to loop-player on chat: if {czas::%player%} < 15: cancel event send "&7Aby pisac na chacie, musisz przegrac 15 minut!"