command /ostrze: permission: admin.ostrze trigger: add 1 of diamond sword of sharpness 20 named "Ostrze" with lore "&a+50% obrazen przy biciu mobow||&c-100% obrazen przy biciu graczy" to player's inventory send "&c* &7Otrzymales ostrze do ekwipunku!" on damage: if attacker is a player: if attacker's tool is diamond sword of sharpness 20 named "Ostrze" with lore "&a+50% obrazen przy biciu mobow||&c-100% obrazen przy biciu graczy": if victim is not a player: set {_damage} to damage set damage to ({_damage}*1.5) else: set {_damage} to damage set damage to ({_damage}*0)