options: t: &6[&6Gildia&6]&b czat: {RANK} &8{TAG} {DISPLAY}: {MESSAGE} pobraniejeslibrak: &8{TAG} zycieboss: 10 item1: 64 diamonds item2: 16 Golden apple item3: 16 ender pearl item4: 64 tnt on first join: add 1000 to {ranking.%player%} command /zaloz [] []: trigger: if arg 1 is not set: send "{@t} poprawne uzycie /zaloz " stop if {gildia.tag.%arg 1%} is true: send "&6GILDIA O PODANYM TAGU JUZ ISTNIEJE!" stop if {gildia.%player%.owner} is true: send "{@t} posiadasz juz gildie!" stop if {gildia.%player%.member} is true: send "{@t} jestes juz w gildi!" stop if arg 1 is not empty: if arg 2 is not empty: player don't have {@item1}: send "&6Nie posiadasz itemow na gildie !&oaby zalozyc gildie musisz posiadac 2 zlote jablka 5 prochu 5 diamentow 3 enderperly" stop player don't have {@item2}: send "&6Nie posiadasz {@item2}" stop player don't have {@item3}: send "&6Nie posiadasz {@item3}" stop player don't have {@item4}: send "&6Nie posiadasz {@item4}" stop player cannot build at block under player: send "&4Teren pod toba jest zajety :P" stop player cannot build at block 100 meters northwest: send "&4Teren na polnocny zachod jest zajety" stop player cannot build at block 100 meters north: send "&4Teren na polnoc jest zajety" stop player cannot build at block 100 meters northeast: send "&4Teren na polnocny wschod jest zajety" stop player cannot build at block 100 meters west: send "&4Teren na zachod jest zajety" stop player cannot build at block 100 meters east: send "&4Teren na wschod jest zajety" stop player cannot build at block 100 meters southwest: send "&4Teren na poludniowy zachud jest zajety" stop player cannot build at block 100 meters south: send "&4Teren na poludnie jest zajety" stop player cannot build at block 100 meters southeast: send "&4Teren na poludniowy wschod jest zajety" stop if distance between {spawn} and location of player is greater than 150+50/2: send "{@t} tworzenie zabezpieczen....." execute console command "pex user %name of player% add worldedit.*" execute console command "pex user %name of player% add worldguard.*" wait 1 tick execute player command "//pos1" execute player command "//pos2" execute player command "//expand 50 w" execute player command "//expand 50 n" wait 3 tick execute player command "//expand 50 e" execute player command "//expand 50 s" execute player command "//expand vert" execute player command "region define gildia-%arg 1%" execute player command "region flag gildia-%arg 1% chest-access allow" execute player command "region flag gildia-%arg 1% use allow" wait 3 tick execute player command "region addowner gildia-%arg 1% %name of player%" execute console command "pex user %name of player% remove worldedit.*" execute console command "pex user %name of player% remove worldguard.*" loop 98 times: send "" message "&6Zalozyles Gildie!" set block under the player to dragon egg broadcast "&aGracz %name of player% powiekszyl cuboid o 50 kratek!" send "{@t} tworzenie zabezpieczen....." set {gildia.tag.%name of player%} to arg 1 message "&6Zalozyles Gildie!" set {gildia.%name of player%.owner} to true set {gildia.home.%arg 1%} to location of player broadcast "{@t} Gracz %name of player% zalozyl gildie o nazwie %arg 2% o tagu %arg 1%" set {gildia.%name of player%} to true set {_cos} to "%{gildia.tag.%name of player%}%" add player to {gildia.ownerklanu.%{_cos}%::*} add arg 1 to {listagildii::*} wait 1 seconds remove {@item1} from the player's inventory remove {@item2} from the player's inventory remove {@item3} from the player's inventory remove {@item4} from the player's inventory set {gildia.tag.%arg 1%} to true wait 2 tick set {baza.%arg 1%} to true else: send "&6Zbyt blisko spawnu!" command /baza: trigger: if {baza.%{gildia.tag.%name of player%}%} is true: teleport player to {gildia.home.%{gildia.tag.%name of player%}%} send "&6Bardzo prosze tp do bazy :)" stop send "&6Nie posiadasz gildii!" command /usun: trigger: if {gildia.%name of player%.owner} is true: broadcast "{@t} Gracz %player% usunal gildie (%{gildia.tag.%name of player%}%)" set {_tag} to {gildia.tag.%name of player%} loop {czlonkowie.%{_tag}%::*}: set {gildia.tag.%loop-value%} to "" delete {gildia.tag.%loop-value%} set {gildia.%loop-value%.member} to false execute console command "pex user %name of player% add worldguard.*" execute player command "rg remove gildia-%{gildia.tag.%player%}%" execute console command "pex user %name of player% remove worldguard.*" set {gildia.tag.%{gildia.tag.%name of player%}%} to false wait 1 tick set {baza.%{gildia.tag.%name of player%}%} to false set {gildia.tag.%name of player%} to "" set {gildia.%player%.owner} to false set {gildia.%name of player%.tagg} to false command /zapros []: trigger: if arg 1 is not set: send "&6Poprawne uzycie &a/zapros " else: if {gildia.%name of player%.owner} is true: send "&6Zaproszono cie do gildi %{gildia.tag.%name of player%}% wpisz /dolaczam %{gildia.tag.%name of player%}% &baby dolaczyc" to arg player send "&2Zaproszono gracza %arg player% do gildii" set {gildia.zapro.%arg player%.%{gildia.tag.%name of player%}%} to true wait 30 seconds set {gildia.zapro.%arg player%.%{gildia.tag.%name of player%}%} to false command /dolaczam []: trigger: if arg 1 is not set: send "&6Porawne uzycie &b/dolaczam " else: if {gildia.%name of player%.owner} is true: send "&4Posiadasz juz gildie!" if {gildie.%name of player%.member} is true: send "&4Jestes juz w gildii!" stop if {gildia.zapro.%name of player%.%arg 1%} is true: set {gildia.tag.%name of player%} to arg 1 broadcast "{@t} Gracz %player% dolaczyl do gildii &2(%{gildia.tag.%name of player%}%)" set {gildia.%name of player%.member} to true execute console command "pex user %name of player% add worldguard.*" execute player command "rg addmember gildia-%{gildia.tag.%name of player%}% %player%" execute console command "pex user %name of player% remove worldguard.*" add player to {czlonkowie.%arg 1%::*} add player to {members.%{gildia.tag.%name of player%}%::*} stop send "&6Nie masz zaproszenia do gildii %arg 1%" command /opusc: trigger: if {gildia.%name of player%.owner} is true: send "&4Masz juz gildie!" else: set {gildia.%name of player%.member} to false execute console command "pex user %name of player% add worldguard.*" execute player command "rg removemember gildia-%{gildia.tag.%name of player%}% %player%" execute console command "pex user %name of player% remove worldguard.*" broadcast "{@t} Gracz %player% opuscil gildie &2(%{gildia.tag.%name of player%}%)" set {gildia.tag.%name of player%} to "" command /wywal []: trigger: if arg 1 is not set: send "&6Poprawne uzycie &b/wywal " else: if {gildia.%name of player%.owner} is true: if {gildia.tag.%name of player%} is {gildia.tag.%arg player%}: if {gildia.%arg player%.owner} is true: send "&6Nie wywalisz siebie xd" stop execute console command "pex user %name of player% add worldguard.*" execute player command "rg removemember gildia-%{gildia.tag.%name of player%}% %arg player%" execute console command "pex user %name of player% remove worldguard.*" broadcast "{@t} &4Gracz %player% wyzucil z gildii gracza &c%arg player% &2(%{gildia.tag.%name of player%}%)" set {gildia.tag.%arg player%} to "" set {gildia.%arg player%.member} to false teleport argument to spawn send "&3Wywalono cie z gildi! &bprzeteleportowano cie na spawn!" to arg player command /setbaza: trigger: if {gildia.%name of player%.owner} is true: set {gildia.home.%{gildia.tag.%name of player%}%} to location of player send "&{@t} ustawiles baze gildii!" set {gildia.%name of player%.tagg} to true else: send "&6Nie jestes zalozycielem nie mozesz przestawiac bazy!" on chat: set {_chat} to "{@czat}" if {gildia.%name of player%.owner} is true: replace all "{TAG}" with "%{gildia.tag.%name of player%}%" in {_chat} if {gildia.%name of player%.member} is true: replace all "{TAG}" with "%{gildia.tag.%name of player%}%" in {_chat} replace all "{RANK}" with "%{ranking.%player%}%" in {_chat} replace all "{@pobraniejeslibrak}" with "" in {_chat} replace all "{PLAYER}" with "%player%" in {_chat} replace all "{DISPLAY}" with "%display name of player%" in {_chat} replace all "{MESSAGE}" with "%message%" in {_chat} send "%{_chat}%" to all players cancel event command /gildie setspawn: trigger: if player has permission "sk": set {spawn} to location of player send "{@t} ustawiono set spawn blokady cuboidow!" else: send "&6Brak permisji" command /f: aliases: g, gildia, factions, frakcje, gildie trigger: send "&7======================&2&lInfo Gildie&7=======================" send "&6/Zaloz - &a Zakladasz gildie" send "&6/Wywal - &a Wywalasz wybrana osobe z gildii" send "&6/Zapros - &a Zapraszasz wybrana osobe do gildii" send "&6/Dolaczam - &a Dolaczasz do wybranej gildii" send "&6/Gildia - &aInfo o wybranej gildii" send "&6/SetBaza - &a Ustawiasz baze gildii w miejscu stania" send "&6/Baza - &a Teleport Do Gildii" send "&6/Opusc - &a Opuszczasz Gildie" send "&6/Usun - &a Usuwasz swoja gildie" send "&7======================&2&lInfo Gildie&7=======================" command /help: aliases: pomoc, pl, pluginy trigger: send "&6Dostepne dla Ciebie komendy:" send "&2/f - gildie" send "&2/drop - info o dropie z kamienia" send "&2/jobs - prace na serwerze" send "&2/generator - co i jak &4Wkrotce!" command /gildia []: trigger: if arg 1 is not set: send "&6Poprawne uzycie &a/Gildia info " else: if size of {members.%arg 1%::*} is 0: send "&6Czlonkowie: &cBrak" send "&6Zalozona przez : %{gildia.ownerklanu.%arg 1%::*}%" stop send "&6Czlonkowie: &a%{members.%arg 1%::*}%" send "&6Gildia - &9%arg 1%" send "&6Zalozona przez : %{gildia.ownerklanu.%arg 1%::*}%" on region enter: if player is the owner of the region: create timed bar with text "&2Witaj zalozycielu w swoich progach!" to player for 10 seconds stop if player is member of the region: create timed bar with text "&bCzlonek twojej gildii - %player% wszedl na wasz cuboid!" to all owners of the region for 10 seconds create timed bar with text "&bCzlonek twojej gildii - %player% wszedl na wasz cuboid!" to all members of the region for 10 seconds stop create timed bar with text "&cNie Przyjaciel - %player% wszedl na twoj teren!" to all owners of the region for 10 seconds create timed bar with text "&cNie Przyjaciel - %player% wszedl na wasz teren!" to all members of the region for 10 seconds create timed bar with text "&cWszedles na teren gildyjny - %{gildia.tag.%owner of region%}%" to player for 10 seconds on region exit: if player is the owner of the region: create timed bar with text "&cWychodzisz z terenu swojej gildii uwazaj na siebie!" to player for 10 seconds stop if player is member of the region: create timed bar with text "&cCzlonek twojej gildii - %player% opuscil teren!" to all owners of the region for 10 seconds create timed bar with text "&bOpuszczasz teren swojej gildii!" to player for 10 seconds stop create timed bar with text "&aNie przyjaciel opuscil twoj teren" to all owners of the region for 10 seconds create timed bar with text "&aNie przyjaciel opuscil twoj teren" to all members of the region for 10 seconds create timed bar with text "&7Opuszczasz teren gildii %{gildia.tag.%owner of region%}%" to player for 10 seconds on block damage: player cannot build at block under player: cancel event set {_regions::*} to the region at the event-block send "&6Nie niszcz Terenu wroga %{_regions::*}%!" cancel event on first join: add 1000 to {ranking.%player%}