#SandFarmer # # on place of 12: if player's tool is 12 named "&9&lSANDFARMER": loop blocks under event-block: if loop-block is bedrock: stop set loop-block to sand #------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ #Rzucane tnt # # on rightclick: if name of player's tool is "&8» &eRzucane TNT": set {tnt.%player%} to true shoot a TNT from player with speed 0.4 remove 1 tnt named "&8» &eRzucane TNT" from player wait 2 second set {tnt.%player%} to false on place tnt: if {tnt.%player%} is true: cancel event on script load: register new shaped recipe for TNT of infinity 1 named "&8» &eRzucane TNT" using gold block, gold block, gold block, gold block, tnt, gold block, gold block, gold block, gold block #------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ #BoyFarmer # # on script load: register new shaped recipe for 49 named "&5&lBOYFARMER" using 49, 49, 49, 49, 322, 49, 49, 49, 49 on place of 49: if player's tool is 49 named "&5&lBOYFARMER": loop blocks under event-block: if loop-block is bedrock: stop set loop-block to obsidian #------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ #Nieskonczone miesko # # on script load: register new shaped recipe for cooked porkchop of infinity 1 named "&4&lNieskonczone Miesko" with lore "&aMozesz go jesc ile chcesz||&aNigdy sie nie skonczy!" using emerald, emerald, emerald, emerald, cooked porkchop, emerald, emerald, emerald, emerald on eat of cooked porkchop: if event-item's name is "&4&lNieskonczone Miesko": if lore of player's tool is "&aMozesz go jesc ile chcesz||&aNigdy sie nie skonczy!": wait 1 tick give 1 cooked porkchop of infinity 1 named "&4&lNieskonczone Miesko" with lore "&aMozesz go jesc ile chcesz||&aNigdy sie nie skonczy!" to player #------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ #Kopacz Fosy # # on script load: register new shaped recipe for 1 named "&7&lKOPACZ FOSY" using 1, 1, 1, 1, 278, 1, 1, 1, 1 on place of 1: if player's tool is 1 named "&7&lKOPACZ FOSY": loop blocks under event-block: if loop-block is bedrock: stop set loop-block to air #------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ #Enderchest # # on load: register new shaped recipe for ender chest using obsidian, obsidian, obsidian, obsidian, ender pearl, obsidian, obsidian, obsidian, obsidian on break of Ender Chest: cancel event set block to air drop Ender Chest