options: rtnt_name: &c&lRzucane TNT on load: set {rtnt} to "RzucaneTNT" new Recipe {rtnt}; {rtnt}.Recipe.setIngredient{1, 64 tnt}; {rtnt}.Recipe.setIngredient{2, 64 tnt}; {rtnt}.Recipe.setIngredient{3, 64 tnt}; {rtnt}.Recipe.setIngredient{4, 64 tnt}; {rtnt}.Recipe.setIngredient{5, 64 tnt}; {rtnt}.Recipe.setIngredient{6, 64 tnt}; {rtnt}.Recipe.setIngredient{7, 64 tnt}; {rtnt}.Recipe.setIngredient{8, 64 tnt}; {rtnt}.Recipe.setIngredient{9, 64 tnt}; {rtnt}.Recipe.setResult{1 tnt of fortune 10 named "{@rtnt_name}"}; {rtnt}.Recipe.register{}; on rightclick with tnt: if name of player's tool is "{@rtnt_name}": shoot tnt from player at speed 0.7 remove 1 tnt of fortune 10 named "{@rtnt_name}" from player's inventory stop on place of tnt: if name of player's tool is "{@rtnt_name}": cancel event command /vixatnt []: trigger: if player is op: if arg-1 is set: add arg-2 of tnt of fortune 10 named "{@rtnt_name}" to player stop