command /testgui [] []: trigger: open chest with 1 row named "TESTOWEGUI" to player set player's current inventory's slot 1 to stone named "TEST" set {_gracz} to player set {_argument} to arg 1 stop on inventory click: if inventory name of player's current inventory is "TESTOWEEGUI": if clicked slot is 1: cancel event send "&7>> &cGRACZ: %{_gracz}%" to player send "&7>> &aARGUMENT: %{_argument}% to player