[16:47:18 INFO]: [Skript] Reloading the config and all scripts... [16:47:18 INFO]: Loaded a total of 11504 english aliases [16:47:18 WARN]: There are no aliases defined for the following ids: 165, 166, 167, 168, 169, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 409, 410, 411, 412, 413, 414, 415, 416, 423, 424, 425, 427, 428, 429, 430, 431 [16:47:18 ERROR]: indentation error: expected 24 spaces, but found 28 spaces (Menu.sk, line 606: teleport loop-value to {spawn}') [16:47:18 ERROR]: indentation error: expected 24 spaces, but found 28 spaces (Menu.sk, line 634: teleport loop-value to {spawn}') [16:47:18 ERROR]: indentation error: expected 12 spaces, but found 16 spaces (Menu.sk, line 698: teleport loop-value to {spawn}') [16:47:18 ERROR]: indentation error: expected 12 spaces, but found 16 spaces (Menu.sk, line 726: teleport loop-value to {spawn}') [16:47:18 ERROR]: '3 parsed as player' is not a type (Menu.sk, line 63: set {_player} to arg 3 parsed as player') [16:47:18 ERROR]: 'chest with 1 rows named "&6sklep"' is not an entity type (Menu.sk, line 186: open chest with 1 rows named "&6sklep" to player') [16:47:18 ERROR]: '"/castle buy 1"]' is not a text (Menu.sk, line 188: format slot 0 of player with 1 of diamond helmet of protection 4 and unbreaking 3 with lore "&7Cena: &61000 ||&7kupiono: &6%{castle::buy::1::%player%}%&8/&61 &7razy" to run [execute player command "/castle buy 1"]') [16:47:18 ERROR]: '"/castle buy 2"]' is not a text (Menu.sk, line 189: format slot 1 of player with 1 of diamond chestplate of protection 4 and unbreaking 3 with lore "&7Cena: &61000 ||&7kupiono: &6%{castle::buy::2::%player%}%&8/&61 &7razy" to run [execute player command "/castle buy 2"]') [16:47:18 ERROR]: '"/castle buy 3"]' is not a text (Menu.sk, line 190: format slot 2 of player with 1 of diamond leggings of protection 4 and unbreaking 3 with lore "&7Cena: &61000 ||&7kupiono: &6%{castle::buy::3::%player%}%&8/&61 &7razy" to run [execute player command "/castle buy 3"]') [16:47:18 ERROR]: '"/castle buy 4"]' is not a text (Menu.sk, line 191: format slot 3 of player with 1 of diamond boots of protection 4 and unbreaking 3 with lore "&7Cena: &61000 ||&7kupiono: &6%{castle::buy::4::%player%}%&8/&61 &7razy" to run [execute player command "/castle buy 4"]') [16:47:18 ERROR]: '"/castle buy 5"]' is not a text (Menu.sk, line 192: format slot 4 of player with 1 of enchanted golden apple with lore "&7Cena: &610000 ||&7kupiono: &6%{castle::buy::5::%player%}%&8/&65 &7razy" to run [execute player command "/castle buy 5"]') [16:47:18 ERROR]: '"/castle buy 6"]' is not a text (Menu.sk, line 193: format slot 5 of player with 1 of golden apple with lore "&7Cena: &65000 ||&7kupiono: &6%{castle::buy::6::%player%}%&8/&610 &7razy" to run [execute player command "/castle buy 6"]') [16:47:18 ERROR]: '"/castle buy 7"]' is not a text (Menu.sk, line 194: format slot 6 of player with 1 of ender pearl with lore "&7Cena: &62500 ||&7kupiono: &6%{castle::buy::7::%player%}%&8/&61 &7razy" to run [execute player command "/castle buy 7"]') [16:47:18 ERROR]: '"/castle buy 8"]' is not a text (Menu.sk, line 195: format slot 7 of player with 1 of diamond sword of knockback 2 with lore "&7Cena: &67500 ||&7kupiono: &6%{castle::buy::8::%player%}%&8/&61 &7razy" to run [execute player command "/castle buy 8"]') [16:47:18 ERROR]: '"/castle buy 9"]' is not a text (Menu.sk, line 196: format slot 8 of player with 1 of bow of punch 2 with lore "&7Cena: &67500 ||&7kupiono: &6%{castle::buy::9::%player%}%&8/&61 &7razy" to run [execute player command "/castle buy 9"]') [16:47:19 ERROR]: '"note.pling" at loo-value with pitch 1 volume 5' is not an entity type (Menu.sk, line 212: play raw sound "note.pling" at loo-value with pitch 1 volume 5') [16:47:19 ERROR]: Invalid amount or placement of brackets. Please make sure that each opening bracket has a corresponding closing bracket. (Menu.sk, line 224: add loop-value to {_y::*)') [16:47:19 ERROR]: '"note.pling" at loop-value-1 with pitch 2 volume 5' is not an entity type (Menu.sk, line 225: play raw sound "note.pling" at loop-value-1 with pitch 2 volume 5') [16:47:19 ERROR]: Invalid amount or placement of brackets. Please make sure that each opening bracket has a corresponding closing bracket. (Menu.sk, line 239: set {_x%loop-number%} to random element out of {_y::*)') [16:47:19 ERROR]: Invalid amount or placement of brackets. Please make sure that each opening bracket has a corresponding closing bracket. (Menu.sk, line 243: remove {_x%loop-index} from {_y::*)') [16:47:19 ERROR]: Invalid amount or placement of brackets. Please make sure that each opening bracket has a corresponding closing bracket. (Menu.sk, line 245: set {_x%loop-number%} to random element out of {_y::*)') [16:47:19 ERROR]: Invalid amount or placement of brackets. Please make sure that each opening bracket has a corresponding closing bracket. (Menu.sk, line 249: remove {_x%loop-index} from {_y::*)') [16:47:19 ERROR]: Invalid use of quotes ("). If you want to use quotes in "quoted text", double them: "". (Menu.sk, line 261: if arg 1 is "changeteam':') [16:47:19 ERROR]: 'chest with 3 rows named "&6Edytujesz zawartosc eq"' is not an entity type (Menu.sk, line 288: open chest with 3 rows named "&6Edytujesz zawartosc eq" to player') [16:47:19 ERROR]: 'player' is not an item stack (Menu.sk, line 292: set slot {_slot} of current inventory of player to loop-value-1') [16:47:19 ERROR]: 'player' is not an item stack (Menu.sk, line 296: while inventory name of player is "&6Edytujesz zawartosc eq":') [16:47:19 ERROR]: 'chest with 3 rows named "&6Edytujesz zawartosc eq vip"' is not an entity type (Menu.sk, line 304: open chest with 3 rows named "&6Edytujesz zawartosc eq vip" to player') [16:47:19 ERROR]: 'player' is not an item stack (Menu.sk, line 308: set slot {_slot} of current inventory of player to loop-value-1') [16:47:19 ERROR]: 'player' is not an item stack (Menu.sk, line 312: while inventory name of player is "&6Edytujesz zawartosc eq vip":') [16:47:19 ERROR]: '3 parsed as integer' is not a type (Menu.sk, line 356: set {castle::arena::minimumplayers::%arg 2%} to arg 3 parsed as integer') [16:47:19 ERROR]: Can't compare an integer with a text (Menu.sk, line 452: if arg 3 is "BLUE" or "RED" or "LOBBY":') [16:47:19 ERROR]: 'else' has to be placed just after an 'if' or 'else if' section (Menu.sk, line 455: else:') [16:47:19 ERROR]: '<...> times' can only accept a single number, not more (Menu.sk, line 484: loop {castle::list::*} times:') [16:47:19 ERROR]: 'player' is not an item stack (Menu.sk, line 500: set {castle::gracz::%player%::eq} to serialized inventory of player') [16:47:19 ERROR]: 'player' is not an item stack (Menu.sk, line 502: set slot 0 of player to diamond named "&6Sklep"') [16:47:19 ERROR]: 'player' is not an item stack (Menu.sk, line 503: set slot 0 of player to blue wool named "&6Dolacz do &9BLUE"') [16:47:19 ERROR]: 'player' is not an item stack (Menu.sk, line 504: set slot 0 of player to red wool named "&6Dolacz do &cRED"') [16:47:19 ERROR]: 'player' is not an item stack (Menu.sk, line 505: set slot 8 of player to bone named "&6Wyjdz"') [16:47:19 ERROR]: '"note.pling" at loo-value with pitch 1 volume 5' is not an entity type (Menu.sk, line 518: play raw sound "note.pling" at loo-value with pitch 1 volume 5') [16:47:19 ERROR]: Invalid amount or placement of brackets. Please make sure that each opening bracket has a corresponding closing bracket. (Menu.sk, line 531: add loop-value to {_y::*)') [16:47:19 ERROR]: '"note.pling" at loop-value-1 with pitch 2 volume 5' is not an entity type (Menu.sk, line 532: play raw sound "note.pling" at loop-value-1 with pitch 2 volume 5') [16:47:19 ERROR]: Invalid amount or placement of brackets. Please make sure that each opening bracket has a corresponding closing bracket. (Menu.sk, line 546: set {_x%loop-number%} to random element out of {_y::*)') [16:47:19 ERROR]: Invalid amount or placement of brackets. Please make sure that each opening bracket has a corresponding closing bracket. (Menu.sk, line 550: remove {_x%loop-index} from {_y::*)') [16:47:19 ERROR]: Invalid amount or placement of brackets. Please make sure that each opening bracket has a corresponding closing bracket. (Menu.sk, line 552: set {_x%loop-number%} to random element out of {_y::*)') [16:47:19 ERROR]: Invalid amount or placement of brackets. Please make sure that each opening bracket has a corresponding closing bracket. (Menu.sk, line 556: remove {_x%loop-index} from {_y::*)') [16:47:19 ERROR]: Can't understand this condition/effect: restore inventory of player from {castle::gracz::%player%::eq} (Menu.sk, line 576: restore inventory of player from {castle::gracz::%player%::eq}') [16:47:19 ERROR]: The expression 'victim' can only be used in a damage or death event (Menu.sk, line 582: loop {castle::arena::teamRED::%{castle::gracz::%victim%::arena}%::*}:') [16:47:19 ERROR]: The expression 'victim' can only be used in a damage or death event (Menu.sk, line 585: loop {castle::arena::teamBLUE::%{castle::gracz::%victim%::arena}%::*}:') [16:47:19 ERROR]: Can't understand this condition/effect: restore inventory of loop-value from {castle::gracz::%victim%::eq} (Menu.sk, line 592: restore inventory of loop-value from {castle::gracz::%victim%::eq}') [16:47:19 ERROR]: Can't understand this condition/effect: launch flickering trailing ball firework colored green at loop-value timed 1 (Menu.sk, line 594: launch flickering trailing ball firework colored green at loop-value timed 1') [16:47:19 ERROR]: Can't understand this condition/effect: loop {castle::arena::teamBLUE::%{castle::gracz::%victim%::arena}%::*} (Menu.sk, line 605: loop {castle::arena::teamBLUE::%{castle::gracz::%victim%::arena}%::*}') [16:47:19 ERROR]: There's no loop that matches 'loop-value' (Menu.sk, line 610: clear {castle::gracze::%{castle::gracz::%loop-value%::arena}%::*}') [16:47:19 ERROR]: Can't understand this condition/effect: restore inventory of loop-value from {castle::gracz::%victim%::eq} (Menu.sk, line 620: restore inventory of loop-value from {castle::gracz::%victim%::eq}') [16:47:19 ERROR]: Can't understand this condition/effect: launch flickering trailing ball firework colored green at loop-value timed 1 (Menu.sk, line 622: launch flickering trailing ball firework colored green at loop-value timed 1') [16:47:19 ERROR]: Can't understand this condition/effect: loop {castle::arena::teamBLUE::%{castle::gracz::%victim%::arena}%::*} (Menu.sk, line 633: loop {castle::arena::teamBLUE::%{castle::gracz::%victim%::arena}%::*}') [16:47:19 ERROR]: There's no loop that matches 'loop-value' (Menu.sk, line 638: clear {castle::gracze::%{castle::gracz::%loop-value%::arena}%::*}') [16:47:19 ERROR]: Can't understand this condition/effect: restore inventory of victim from {castle::gracz::%victim%::eq} (Menu.sk, line 666: restore inventory of victim from {castle::gracz::%victim%::eq}') [16:47:19 ERROR]: Can't understand this condition/effect: restore inventory of loop-value from {castle::gracz::%victim%::eq} (Menu.sk, line 684: restore inventory of loop-value from {castle::gracz::%victim%::eq}') [16:47:19 ERROR]: Can't understand this condition/effect: launch flickering trailing ball firework colored green at loop-value timed 1 (Menu.sk, line 686: launch flickering trailing ball firework colored green at loop-value timed 1') [16:47:19 ERROR]: Can't understand this condition/effect: loop {castle::arena::teamBLUE::%{castle::gracz::%victim%::arena}%::*} (Menu.sk, line 697: loop {castle::arena::teamBLUE::%{castle::gracz::%victim%::arena}%::*}') [16:47:19 ERROR]: There's no loop that matches 'loop-value' (Menu.sk, line 702: clear {castle::gracze::%{castle::gracz::%loop-value%::arena}%::*}') [16:47:19 ERROR]: Can't understand this condition/effect: restore inventory of loop-value from {castle::gracz::%victim%::eq} (Menu.sk, line 712: restore inventory of loop-value from {castle::gracz::%victim%::eq}') [16:47:19 ERROR]: Can't understand this condition/effect: launch flickering trailing ball firework colored green at loop-value timed 1 (Menu.sk, line 714: launch flickering trailing ball firework colored green at loop-value timed 1') [16:47:19 ERROR]: Can't understand this condition/effect: loop {castle::arena::teamBLUE::%{castle::gracz::%victim%::arena}%::*} (Menu.sk, line 725: loop {castle::arena::teamBLUE::%{castle::gracz::%victim%::arena}%::*}') [16:47:19 ERROR]: There's no loop that matches 'loop-value' (Menu.sk, line 730: clear {castle::gracze::%{castle::gracz::%loop-value%::arena}%::*}') [16:47:19 ERROR]: can't understand this event: 'on inventory close' (Menu.sk, line 756: on inventory close:') [16:47:20 ERROR]: 'exploded blocks' is not an entity type (Menu.sk, line 824: loop exploded blocks:') [16:47:20 ERROR]: 'player' is not a text (Menu.sk, line 830: if region at player is not "castle.%{castle::gracz::%player%::arena}%":') [16:47:20 ERROR]: 'else' has to be placed just after an 'if' or 'else if' section (Menu.sk, line 836: else:') [16:47:20 ERROR]: 'player' is not a text (Menu.sk, line 845: if region at player is not "castle.%{castle::gracz::%player%::arena}%":') [16:47:20 INFO]: Loaded 1 script with a total of 11 triggers and 1 command in 1.44 seconds [16:47:20 INFO]: [Skript] Encountered 70 errors while reloading the config and all scripts!