variables: (aktualny::event} = "&c&lBrak" command /event: trigger: if arg-1 is not set: send "Dostepne eventy:" send "-%{aktualny::event}%" stop set {_} to "%uncolored (aktualny::event}%" if arg-1 is "%{_}%": if arg-1 is not "Brak": if (start::event} is not "wystartowaƂ" teleport player to (miejsce::event} command /startevent []: trigger: if player is op: if arg-1 is set: if arg-1 contains "Brak": stop send "&6Rozpoczynam EVENT &b&l%arg-2%." wait 1 second send "&6Rozpoczynam EVENT &b&l%arg-2%.." wait 1 second send "&6Rozpoczynam EVENT &b&l%arg-2%..." wait 1 second set (aktualny::event} to arg-2 set (miejsce::event} to location of player broadcast "Rozpoczeto EVENT %arg-2%!!" broadcast "Aby dolaczyc wpisz /event %arg-2%" loop 9 times: set {_} to loop-number/2 set {_} to 5-{_} broadcast "Do startu zostalo %{_}% m" wait 30 second wait 15 second loop 15 times: wait 1 second set {_} to 15-loop-number broadcast "Do startu zostalo %{_}% s" set (aktualny::event} to "&c&lBrak"