variables: {użyte::%player%} = false on first join: set {użyte::%player%} to false command /event: trigger: if {użyte::%player%} is false: if argument 1 is not set: open chest with 1 rows named "&4&lEVENT" to player wait 1 tick format slot 0 of player with 1 of book of unbreaking 3 named "&6Pytanie:" to run [make player execute "h1"] format slot 1 of player with 1 of paper named "&aCzy serwer sklada sie w 60 procentach autorski?" to run [make player execute "h2"] format slot 2 of player with 1 of lime wool named "&2TAK" to run [make player execute "204"] format slot 3 of player with 1 of red wool named "&cNIE" to run [make player execute "306"] else: send "&c&lJuż raz tego użyłeś!"