command /sklep: trigger: set {_tokeny::%player%} to yaml value "tokeny" from file "zmienne/gracze/%player%" open chest with 1 row named "&cSklep" to player wait 5 tick format slot 8 of player with gray glass named "&4&lVip : koszt 5 tokenow" with lore "VIP" to close then run "kupvipa %player%" format slot 0 of player with Gold Nugget named "&4&lTokeny:" with lore "&7Ilosc tokenow:&c %{_tokeny::%player%}%" to run "" on join: if yaml value "tokeny" from file "zmienne/gracze/%player%" is not set: set yaml value "tokeny" from file "zmienne/gracze/%player%" to 0 set {_tokeny::%player%} to yaml value "tokeny" from file "zmienne/gracze/%player%" command /kupvipa: permission : skript.vipkup trigger: set {_tokeny::%player%} to yaml value "tokeny" from file "zmienne/gracze/%player%.yml" if {_tokeny::%player%} is bigger or equal to 4: execute console command "pex user %player% group set vip" send "Gracz %player% kupil vipa" set {_tokeny::%player%} to {_tokeny::%player%} - 5 else: send "Nie masz wystarczajaco tokenow" to player command /dodaj [] []: permission : token.add trigger: if arg 1 is set: if arg 2 is set: set {_tokeny::%player-arg%} to yaml value "tokeny" from file "zmienne/gracze/%player-arg%" set {_cos} to {_tokeny::%player-arg%} + arg 1 parsed as number set yaml value "tokeny" from file "zmienne/gracze/%player-arg%" to {_cos} set {_tokeny::%player-arg%} to yaml value "tokeny" from file "zmienne/gracze/%player-arg%" send "Obecne tokeny %{_tokeny::%player-arg%}%" else: Send "Musisz podac gracza" else: send "Musisz podac ilosc monet i nick gracza" command /czysc []: permission: czysc.gracz trigger: if arg 1 is set: set yaml value "tokeny" from file "zmienne/gracze/%player-arg%" to 0 send "Aktualna ilosc tokenow 0" else: set yaml value "tokeny" from file "zmienne/gracze/%player%" to 0 send "Aktualna ilosc tokenow 0" command /tokeny [] [] []: trigger: if arg 1 is "stan": set {_tokeny.%player%} to yaml value "tokeny" from file "zmienne/gracze/%player%" send "&aNa twoim koncie znajdują się: %{_tokeny.%player%}% tokeny" stop if arg 1 is "przelej": if arg 2 is set: if arg 3 is set: if {_tokeny::%player%} >= arg 3: set yaml value "tokeny" from file "zmienne/gracze/%arg 2%" to arg 3 remove arg 3 from {_tokeny::%player%} wait 2 ticks set yaml value "tokeny" from file "zmienne/gracze/%player%" to {_tokeny::%player%} else: send "&cNie masz wystarczającej ilości tokenów" else: send "&cPodaj ilość tokenów które chcesz przesłać" else: send "&cPodaj nick gracza" if arg 1 is "admin": if player has permission "tokeny.admin": if arg 2 is set: set {_tokeny.%arg 2%} to yaml value "tokeny" from file "zmienne/gracze/%arg 2%" wait 2 ticks send "&aGracz %arg 2% posiada %{_tokeny.%arg 2%}% tokeny" stop