options: # Czy konkurs ma startować automatycznie # true - Tak | false - Nie auto: true # Czas po którym kod zostanie automatycznie wysłany time: 5 # Jednostka czasu, po angielsku # second(s) - sekundy | minute(s) - minuty | hour(s) - godziny | day(s) - dni | month(s) - miesiac | year(s) - rok unit: minutes # Jednostka czasu, taka sama jak wyżej ale po polsku ( przykład minutes - minut, seconds - sekund ) unit-polski: minut # Czy info o konkursie ma być wysłane przed jego startem # true - tak | false - nie info: false # Główny kolor wiadomości # &a - jasny zielony | Resztę kolorów znajdziesz tu: https://minecraft.fandom.com/pl/wiki/Kody_formatowania colour: &a # Prefix wiadomości skryptu ( bez kolorów ) # Można użyć zwykłej czcionki lub kapitalek i niektórych symboli prefix: ᴋᴏɴᴋᴜʀs # Nagroda po wygraniu konkursu ( komenda ) command: lp user %player% parent addtemp vip 3d # Kto ma wykonywac komendę # console - konsola serwera | player - gracz executor: console every {@time} {@unit}: if {@auto} is true: if {@info} is true: send "{@colour}{@prefix} &8» &fᴢᴀᴄᴢʏɴᴀ sɪᴇ ᴢᴀ 30 sᴇᴄ, ᴘʀᴢʏɢᴏᴛᴜᴊᴄɪᴇ sɪᴇ!" to all players wait 30 seconds execute console command "konkurs start" stop else {@info} is false: execute console command "konkurs start" stop else: stop command /konkurs []: aliases: giveaway trigger: if arg 1 is not set: send "" to player send "&fᴄᴏ {@time} {@unit-polski} ᴢᴀᴄᴢʏɴᴀ sɪᴇ ᴋᴏɴᴋᴜʀs, ᴘᴏʟᴇɢᴀ ɴᴀ ᴛʏᴍ ᴢᴇ ᴋᴀᴢᴅʏ ɢʀᴀᴄᴢ" to player send "&fᴏᴛʀᴢʏᴍᴜᴊᴇ ᴋɪʟᴋᴀ ʟɪᴄᴢʙ ᴋᴛᴏʀᴇ ᴍᴜsɪ ᴊᴀᴋ ɴᴀᴊsᴢʏʙᴄɪᴇᴊ ᴘʀᴢᴇᴘɪsᴀᴄ ɴᴀ ᴄᴢᴀᴛ!" to player send "&fᴋᴛᴏ ᴘɪᴇʀᴡsᴢʏ ᴛᴏ ᴢʀᴏʙɪ ᴛᴇɴ ᴡʏɢʀᴀ ɪ ᴏᴛʀᴢʏᴍᴀ ɴᴀɢʀᴏᴅᴇ" to player send "" to player if player has permission "konkurs.info": wait 1 second set {_a} to a new text component from "ᴘᴏ ᴘᴏᴍᴏᴄ ᴜᴢʏᴊ ᴋᴏᴍᴇɴᴅʏ /ᴋᴏɴᴋᴜʀs ᴘᴏᴍᴏᴄ" set color format of {_a} to white set hover event of {_a} to a new hover event showing "ᴛᴀ ᴡɪᴀᴅᴏᴍᴏsᴄ ᴡɪᴅᴢᴀ ᴛʏʟᴋᴏ ᴀᴅᴍɪɴɪ" set click event of {_a} to a new click event to suggest command "/konkurs pomoc" send component {_a} to player stop else: stop if arg 1 is "pomoc" or "help": if player has permission "konkurs.info": send "&fᴅᴏsᴛᴇᴘɴᴇ ᴋᴏᴍᴇɴᴅʏ:" to player send "" to player send "&7/ᴋᴏɴᴋᴜʀs ᴘᴏᴍᴏᴄ &8- &fᴡʏsᴡɪᴇᴛʟᴀ ᴛᴀ ɪɴғᴏʀᴍᴀᴄᴊᴇ" to player send "&7/ᴋᴏɴᴋᴜʀs sᴛᴀʀᴛ &8- &fʀᴏᴢᴘᴏᴄᴢʏɴᴀ ᴋᴏɴᴋᴜʀs" to player send "&7/ᴋᴏɴᴋᴜʀs sᴛᴏᴘ &8- &fᴋᴏɴᴄᴢʏ ᴀᴋᴛᴜᴀʟɴʏ ᴋᴏɴᴋᴜʀs" to player send "&7/ᴋᴏɴᴋᴜʀs ᴡʏɢʀᴀɴʏ &8- &fɪɴғᴏ ᴋᴛᴏ ᴡʏɢʀᴀʟ" to player send "&7/ᴋᴏɴᴋᴜʀs sᴛᴀᴛʏ <ɢʀᴀᴄᴢ> - sᴛᴀᴛʏsᴛʏᴋɪ ᴛᴡᴏᴊᴇ ʟᴜʙ ɪɴɴᴇᴊ ᴏsᴏʙʏ" to player send "&7/ᴋᴏɴᴋᴜʀs ᴢᴀʙʟᴏᴋᴜᴊ <ɢʀᴀᴄᴢ> - ᴢᴀʙʟᴏᴋᴜᴊ ɢʀᴀᴄᴢᴏᴡɪ ɢʀᴇ ᴡ ᴋᴏɴᴋᴜʀsɪᴇ" to player send "&7/ᴋᴏɴᴋᴜʀs ᴏᴅʙʟᴏᴋᴜᴊ <ɢʀᴀᴄᴢ> - ᴏᴅʙʟᴏᴋᴏᴡʏᴡᴜᴊᴇ ɢʀᴇ ɢʀᴀᴄᴢᴀ ᴡ ᴋᴏɴᴋᴜʀsɪᴇ" to player send "&7/ᴋᴏɴᴋᴜʀs ʀᴇʟᴏᴀᴅ - ᴘʀᴢᴇʟᴀᴅᴏᴡʏᴡᴜᴊᴇ sᴋʀʏᴘᴛ" to player send "&7/ᴋᴏɴᴋᴜʀs ᴡᴇʀsᴊᴀ - ᴡᴇʀsᴊᴀ sᴋʀʏᴘᴛᴜ" to player send "" to player else: send "&c&l✘ &cɴɪᴇ ᴘᴏsɪᴀᴅᴀsᴢ ᴜᴘʀᴀᴡɴɪᴇɴ" to player if arg 1 is "start": if {_konkurs::status} is false: if player has permission "konkurs.start": set {_integer} to 1 loop 8 times: set {_konkurs::%{_integer}%} to 1 or 2 or 3 or 4 or 5 or 6 or 7 or 8 or 9 or 0 add 1 to {_integer} set {_k.ready} to "%{_konkurs::1}%%{_konkurs::2}%%{_konkurs::3}%%{_konkurs::4}%%{_konkurs::5}%%{_konkurs::6}%%{_konkurs::7}%%{_konkurs::8}%" set {_k} to a new text component from "ɴᴀᴊᴇᴅᴢ ᴋᴜʀsᴏʀᴇᴍ ᴛᴜ ᴀʙʏ ᴢᴏʙᴀᴄᴢʏᴄ ᴋᴏᴅ" set color format of {_k} to yellow set bold format of {_k} to true set hover event of {_k} to hover event showing "{_k.ready}" send component {_k} to player all players set {_konkurs::status} to true stop else: send "&c&l✘ &cɴɪᴇ ᴘᴏsɪᴀᴅᴀsᴢ ᴜᴘʀᴀᴡɴɪᴇɴ" to player