# PRAWNYM WŁASCICIELEM SKRYPTU JEST IMxKVPI # ========================================= options: # prefix wiadomosci tag: "&8&l[&4&lREFFERALS&8&l] &r" command /ref []: trigger: if argument 1 is player: if argument 1 parsed as player is online: send "{@tag} &6Czekaj..." to player send "{@tag} &3Czy %player% zaprosil cie na serwer?" to argument 1 parsed as player send "&7Aby odpowiedziec uzyj komendy: " send "&c/refflink &atak &7- &2Jezeli to prawda" send "&c/refflink &4nie &7- &4Jezeli to nie prawda" set {refInvite::%argument 1%} to true set {_refinvite::%argument 1%} to "%player%" stop else if argument 1 is "tak": if {refInvite::%player%} is true: if {ref_end::%player%} isn't set: set {ref::%player%} to true set {refInvite::%player%} to "%{_refinvite::%player%}%" send "{@tag} &3Dziekujemy za zaproszenie gracza" to {refInvite::%player%} parsed as player send "{@tag} &3Dziekujemy za dolaczenie na serwer" to player set {ref::playTime::%player%} to 0 delete {_refinvite::%player%} stop else: send "{@tag} &cJuz ukonczyles jeden reflink" send "{@tag} &4%player% juz wykorzystal mozliwosc robienia reflinkow" to {refInvite::%player%} stop else: send "&4Blad: &cNie otrzymales zadnego zaproszenia..." stop else if argument 1 is "nie": send "{@tag} &4Niestety! &cNie udalo Ci sie zaprosic gracza." to {_refinvite::%player%} send "{@tag} &cPrzepraszamy za pomylke." to player delete {_refinvite::%player%} delete {refInvite::%player%} stop every hour: loop all players: {ref::%loop-player%} is true: if {ref::playTime::%loop-player%} is smaller than 5: add 1 to {ref::playTime::%loop-player%} stop else if {ref::playTime::%loop-player%} is 5: add {@prize} to {refInvite::%loop-player%} parsed as player send "{@tag} &6Gratulacje! &eZdobyles nagrode" to {refInvite::%loop-player%} parsed as player delete {ref::playTime::%loop-player%} set {ref_end::%loop-player%} to true stop