variables: {StartSpider.%player%} = false {IloscZabityMobowSpider.%player%} = 0 {MaxZabitychSpider.%player%} = 150 command /normalnydung: trigger: if player's money is more than or equal to 15000: remove 15000 from player's balance wait 1 tick send "&7Zostaniesz przeteleportowany" to player wait 5 tick apply Nausea 9999 to the player for 5 second apply Blindness 9999 to the player for 5 second wait 2 second heal player play raw sound "random.anvil_break" at player with pitch 1 volume 8 wait 7 tick set {normaldung} to the location at (36, 6, -39) of the world "Dungi" teleport player to {normaldung} send "&7 Pietro 1" wait 1 second send "&7Pokonaj 150 &6pajakow&7! Aby przejsc dalej!" set {StartSpider.%player%} to true else: send "&7Nie posiadasz odpowieniej gotowki (&6&l15000&a&l$&7)" command /przepustkadung: permission: dung.przepustka trigger: add 1 378 named "&7Przepustka &4&lHEROICZNA" to player on quit: set {StartSpider.%player%} to false set {MaxZabitychSpider.%player%} to 0 teleport player to spawn #--- Spider sprawdzanie i tepanie on death: victim is spider if attacker is not player: stop if {StartSpider.%player%} is true: add 1 to {IloscZabityMobowSpider.%player%} send "&7Zabiles pajakow %{IloscZabityMobowSpider.%player%}%&7/&b&l150" to attacker if {IloscZabityMobowSpider.%player%} > 150: if {MaxZabitychSpider.%player%} = 150: send "&7Pokonales wszystkie Pajaki!" to attacker wait 1 second send "&7Zostaniesz przeteleportowany na 2 Pietro!"