on rightclick: if type of player's tool is chest: if name of player's tool is "&e&lSkrzynia potwora": remove chest named "&e&lSkrzynia potwora" with lore "&2Mozesz ja otworzyc klikajac ppm." from the player cancel event set {_skrzyniapotwora} to a random integer between 1 and 15 send "&1[&9Skrzynia&1] &eOtworzyles skrzynie." to player wait 1 tick if {_skrzyniapotwora} is 1: give 2 oak log to player if {_skrzyniapotwora} is 2: give 10 cobblestone to player if {_skrzyniapotwora} is 3: give 3 bone to player if {_skrzyniapotwora} is 4: give 1 white wool to player if {_skrzyniapotwora} is 5: give 2 cooked porkchop to player if {_skrzyniapotwora} is 6: give 1 potato to player if {_skrzyniapotwora} is 7: give 3 poisonous potato to player if {_skrzyniapotwora} is 8: give 10 dirt to player if {_skrzyniapotwora} is 9: give 3 book to player if {_skrzyniapotwora} is 10: give 5 rotten flesh to player if {_skrzyniapotwora} is 11: give 1 red mushroom block to player if {_skrzyniapotwora} is 12: give 1 brown mushroom block to player if {_skrzyniapotwora} is 13: give 1 carrot to player if {_skrzyniapotwora} is 14: give 3 coal to player if {_skrzyniapotwora} is 15: chance of 5%: give 1 enchanted golden apple to player broadcast "&1[&9Skrzynia&1] &6%player% &eznalazl zenchantowane zlote jablko ze skrzyni potwora!" else: send "&c&oSkrzynia jest pusta.." stop